Wait, you made this before me posting it here? I could have sworn that after searching forums and nothing popped up, i decided to tackle it..
Otherwise, i wouldn't bother making something that is already made..
Wait, you made this before me posting it here? I could have sworn that after searching forums and nothing popped up, i decided to tackle it..
Otherwise, i wouldn't bother making something that is already made..
yes i was 1 day faster^^
but originaly i only had Steam DLL, coz this i linked here your post.
i added GOG some days later^^
and hey your DLL has a cool improved God Mode
Wow i actually somehow missed it.. Anyway, just my 2¢:
in structReleaseModeData you set boolCheatingAllowed to true.
One more interesting game mode called Battle Room could be unlocked by setting boolBattleRoomOn to true.
In class Stage there's ReleaseModeTypeReleaseMode that if set to SteamDebug or GoGDebug (depending on version) would auto-set both flags above to true.
Last edited by The_Podstanar on Mon Oct 28, 2019 6:41 pm, edited 1 time in total.
Wow i actually somehow missed it.. Anyway, just my 2¢:
in structReleaseModeData you set boolCheatingAllowed to true.
One more interesting game mode called Battle Room could be unlocked by setting boolBattleRoomOn to true.
There's enumReleaseModeType that if set to SteamDebug or GoGDebug (depending on version) would auto-set both flags above to true.
oh nice find!
thats awesome
but you should add it to your post/dll, i cant use your finds :O that would not be fair