NGU Idle [Steam]

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IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

I'm not exactly sure why I did this to myself. i just wanted to reverse a stupid decision with my perks but then i thought it can't take that long to add all Perks and Quirks. unfortunately I was wrong....
Just copying the names of over 340 individual skills, nearly broke me.

important!: you can activate all perks and querks even if you haven't unlocked them yet, but there is always the possibility that your game will breake, if you overdo it with cheating. so be careful and backup often!
(I leave the values ​​that are guaranteed to destroy the game out of the table, but forcing gamestates that are not possible is always dangerous)

for DarkestPrayer69, this table is 100% furry free but could contain traces of sarcasm

New V8:
- added all individual Perks!
- added all individual Querks!
- hopefully finally fixed NGU Magic(the fucker broke again and again)
- fixed Challenge Timer(randomly stop working for me)
- added Missing Names for McGuffins and new Bosses

edit: new version in next post!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
NGUIdle_V8.CT
for Build 1.260
(778.52 KiB) Downloaded 1238 times
Last edited by IdleMan on Mon Nov 08, 2021 4:38 am, edited 2 times in total.

Anxiety
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Re: NGU Idle [Steam]

Post by Anxiety »

IdleMan wrote:
Mon Jul 26, 2021 4:26 am


New V8:
- added all individual Perks!
- added all individual Querks!
- hopefully finally fixed NGU Magic(the fucker broke again and again)
- fixed Challenge Timer(randomly stop working for me)
- added Missing Names for McGuffins and new Bosses
I just discovered this table and thanks for the effort.

However, does this table have a way to edit 'HP', 'Attack' and 'Defense' to fight a boss? Because I can't find them from the table.
I just checked the list but could not find thing that relate to those stats; only from Adventure mode. I don't know if I missed it somewhere.

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

you are right there is no way to edit the values ​​directly in my tablle,
it is not impossible in itself but it would be ineffective to cheat like this.

'HP', 'Attack' and 'Defense' are the result of several factors that are calculated by the game.
The easiest method would be to get a few levels in [Augmentation], depending on how much more you need to defeat the boss, just add a few levels. Wandoos, NGU, Yggdrasil or Diggers are all factors where you can change values ​​that indirectly increase your values, sometimes even permanently.

if you are new to the game, I would recommend reading the beginners guide from the NGU wiki.
And if you want to have fun with the game don't overdo it with cheating

For everyone else there is a new table (I'm finally in evil)

New V9:
- added Evil NGU Level
- swapped all 4Bytes to 8Bytes (no more owerflow with big numbers)
- I must have forgotten something ¯\_(ツ)_/¯

Edit:

it took a while to defeat "Greasy Nerd" but i added the third resource and also STATS.
You can add safly more idle resource than you have total, adding total does nothing and if something changes it resets.
Added idle remains until rebirth.
compression is really strange, the new version with more content has become smaller, I compared everything between v9 and v10 and everything was still there, hopefully I didn't delete anything by mistake

New V10:
- added STATS (E,M,R3)
- added Resource 3 in "Spend EXP"
- added Hacks (Hackception!)

edit: new version in next post!
Attachments
NGUIdle_V10.CT
for Build 1.260
(764.64 KiB) Downloaded 331 times
NGUIdle_V9.CT
for Build 1.260
(795.51 KiB) Downloaded 105 times
Last edited by IdleMan on Mon Sep 06, 2021 9:18 pm, edited 1 time in total.

Darktalon
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Re: NGU Idle [Steam]

Post by Darktalon »

IdleMan wrote:
Thu Aug 26, 2021 2:39 pm
New V10:
- added STATS (E,M,R3)
- added Resource 3 in "Spend EXP"
- added Hacks (Hackception!)
Thank you so much for doing this, this table is amazing!

Would it be possible for you to add the timers from the sellout shop? In particular, Energy Bar Bar, and Magic Bar Bar, each one only grants one hour, so you end up having to click them 24 times each every single day in order to keep them up all the time. I would love to be able to set it for a month and forget about it.

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

Darktalon wrote:
Mon Sep 06, 2021 6:03 pm
Thank you so much for doing this, this table is amazing!

Would it be possible for you to add the timers from the sellout shop? In particular, Energy Bar Bar, and Magic Bar Bar, each one only grants one hour, so you end up having to click them 24 times each every single day in order to keep them up all the time. I would love to be able to set it for a month and forget about it.
That shouldn't be a problem.... and it's done ^^
I only added the things that are not already included elsewhere.
you can also set hotkeys for the values, just right click on the value and set a key with a value that you want to add or set.(24h =86400)
alternative just add 200 years once.

Importent!
it looks like potions only have 4 bytes so dont buy more than 2,147,483,647 or the number will be negative!

New V11:
- added "Sellout Shop" page Boosts 1&2
- fixed a spelling mistake

Edit (27.10.21):
i'm not done yet but it's a lot, so i'll give you an update.
i have unlocked wishes but only finished pages 1 to 3. the rest will come when i find the multivation for it.

New V12:
- added Blood Macguffin timer α & β
- added Evil Challeng Completions
- added Wishes, Page 1 to 3
- added Macguffin Slot 1 & 2 (to edit Macguffin level easier)
- fixed Macguffin names
- I'm sure I forgot something

Edit (08.11.21):
No Patrick mayonaise is no instrument!
The wishes are ready but I didn't feel like entering the names anymore, so there are only IDs from page 3 onwards.

New V13:
-added all 230 Wishes

Somehow i set the OneHit Hotkey for all values form the current boss, just deletes the hotkeys
with the next version I have a better solution


edit: new version in next post!
Attachments
NGUIdle_V13.CT
for Build 1.260
(1.77 MiB) Downloaded 209 times
NGUIdle_V12.CT
for Build 1.260
(1.1 MiB) Downloaded 93 times
NGUIdle_V11.CT
for Build 1.260
(840.34 KiB) Downloaded 99 times
Last edited by IdleMan on Tue Dec 07, 2021 4:51 pm, edited 1 time in total.

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

Mayo Update!
I did not know that mayo can be this versatile, but she seems to have feelings.
i don't know if i can ever eat mayo with a clear conscience again

all jokes aside, Mayo is located in "[Cards]" as well as Card timer, Deck Size and Generator.
you can add more Deck Size and Generator, than the quantity available in store
but I have not yet tested if the larger Deck Size can be used.
all additional generators provide plus 2% speed but Cap is 6 more are useless

Because I was curious I looked up all attack move timers and effects, almost everything can be manipulated.
Changes for attacks are possibly permanet! Use at your own risk as always!
Attacks are located in Adventure.

Hotkeys:
- Nummeric 0 = Kill Boss in Adventuremode ones
- Ctrl + numeric 0 = Set Boss MaxHP -1, kill the boss when its spawns for the session (restart resets it)
- numeric 1 = Auto Merge Items
- numeric 2 = Auto Booster

New V14:
- added Attack Moves
- added Cards Timer, Mayo Amouts/Generator and Deck Size (not fully tested)
- fixed kill Hotkey

edit: new version in next post!
Attachments
NGUIdle_V14.CT
for Build 1.260
(1.81 MiB) Downloaded 143 times
Last edited by IdleMan on Mon Jan 24, 2022 2:02 am, edited 1 time in total.

palasx
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Re: NGU Idle [Steam]

Post by palasx »

Adventure titan timers broken?
::EDIT::
Went ahead and updated the pointers for the titan timers.
Attachments
NGUIdle_V15.CT
(1.8 MiB) Downloaded 140 times

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

for me the old ones still work but unfortunately it is not always 100% for everyone.

About your change, you should adjust the second offset and not the first one.(why?, unfortunately a little too much to explain)
Pointers are relative positions and the evalues are not always all next to each other.
If you want to know more write me a DM.

I have taken your timerPointer and adjusted the offset. this should avoid problems, if not everything ends up together in Memory.

New V15:
- added [Alternative Timer] by palasx in Boss timer
- added Card editor (edit Card in slot 1&2)
Bonuses Panel in CARDS is broken, I'll update it when I get to it, use the CARD editor until then

New V16:
-fixed Ponuses Panel in CARDS

the next upade will be when something breaks again or if you have wishes for missing functions
Attachments
NGUIdle_V16.CT
for Build 1.260
(1.84 MiB) Downloaded 386 times
NGUIdle_V15.CT
for Build 1.260
(1.84 MiB) Downloaded 131 times

palasx
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Re: NGU Idle [Steam]

Post by palasx »

fully aware how pointers work, i only screw them up when trying to de-reference null pointers that i've already freed in a function that didnt have sanity checks ;)

As for my updates, i saw it was a 3 deep pointer, and figured first one was to the boss timer function, second was to the struct, and 3rd offset was where in the struct they'd be releative to the start of the struct. i admit im not 100% on how all the functions of cheat engine works, so if thats now how its handled, whoops? Thanks for looking at it and running with it!!! I didnt even know anyone was watching this thread :)

as for "something broke" reporting, i think the free spins script is broken? i havent even looked at it or started debugging, but it only sets the free spin count to 7 and then doesnt much with the spin timer at all. not really any issue since ALL of the rewards can be set elsewhere.

Thank you again! :)

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

don't tell the others but i only have no idea either, my guess is everything that is stored in an arry has its offset in the second value

Free spins only sets the number of Spins to 7.
This was the only function that survived from the original author

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

SADISTIC, wish me luck.

New V17:
- added Sadistic NGU Level
- added Sadistic Challenges
Attachments
NGUIdle_V17.CT
for Build 1.260
(1.7 MiB) Downloaded 1497 times

Darktalon
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Re: NGU Idle [Steam]

Post by Darktalon »

Any chance you can add the sellout shop mayo infuser, regular black pens, and little blue pills to the cheat table? Thank you!

steventrouble
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Re: NGU Idle [Steam]

Post by steventrouble »

"Infinite spins" messes things up for me, so I made a version that included the free spins and spin timer directly.
Attachments
NGUIdle_V17_spinfix.CT
(1.73 MiB) Downloaded 1598 times

1234bkl
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Re: NGU Idle [Steam]

Post by 1234bkl »

NGUIdle-17.5.CT
3rd upload cus i added more fixes and updates
(1.74 MiB) Downloaded 1289 times
I fixed some bugs and pointers, aswell as that I formatted the cheat better + added credits for the people who helped with the cheat.
:)

ComputerUser
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Re: NGU Idle [Steam]

Post by ComputerUser »

Thanks for still working on this. The layout's much easier on the eyes - questing, hacks, and wishes were hard to read before -- dark blue text on black.

I see Cooking in the ct file, but not seeing it in when opened with CE. I found the break right before the Sellout Shop where Cooking might fit. I just don't know where to go from there.

I don't think mistakes will hurt the game at all, but would rather know more before I start guessing my way into this. Also, would I do any harm by fixing some of the typos (Engergy Potions)?

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