NGU Idle [Steam]

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asprintab
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Re: NGU Idle [Steam]

Post by asprintab »

I took the tables above and added:
  • Boss Defeated (skip to whatever value you enter, great for finishing challenges instantly)
  • Augmentation pointers for Laser Sword
  • Mayo Pointers
  • Boss Pointers
Couldn't have done it without the previous tables, figured I would share back.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
NGUIdle.CT
(1.61 MiB) Downloaded 2913 times

Sayori Tempest
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NGU Idle [Steam]

Post by Sayori Tempest »

Hey guys, so I have never used a cheat table or anything like this, but I would like to know how. Could someone help me out with that? Thanks!

OfficialCritz
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NGU Idle [Steam]

Post by OfficialCritz »

Could an amazing someone add a QP Pointer? I have no clue how I would go about doing it myself.

[automerge]1591606765[/automerge]

Nevermind, it was pretty easy finding it
Last edited by OfficialCritz on Mon Jun 08, 2020 8:59 am, edited 1 time in total.

sodalover
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NGU Idle [Steam]

Post by sodalover »

[QUOTE="Sayori Tempest, post: 137960, member: 42491"]

Hey guys, so I have never used a cheat table or anything like this, but I would like to know how. Could someone help me out with that? Thanks!

[/QUOTE]

1. Download Cheat Engine 7.1 [[URL="http://www.cheatengine.org"]www.cheatengine.org[/URL]]

2. Download the table of your choice

2.5. Make sure the table you download meets the correct version of the game you want to cheat

3. Launch Cheat Engine and select the Processes icon, find the process associated with the game (make sure the game is running first)

4. Open the process then click the Folder icon (next to Processes) and find the table you downloaded and open it.

5. Sometimes, depending, there may be a script to enable first, usually listed as [Enable] or similar

6. Activate the scripts you want by clicking the box next to the script

7. Have fun



Small note: Depending on the script, it may just inject code or perform an aob scan. AOB scans can sometimes take a long time to activate depending on your computer and the game. If a script injects code it may or may not work for you even if you have the same game version. If you need more detailed help, feel free to PM me and I'll help.

poster55
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Re: NGU Idle [Steam]

Post by poster55 »

Looks like a buncha new stuff has been added since the table was last updated. Any chance of seeing an update to this table?

Dude_Just_Game
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Re: NGU Idle [Steam]

Post by Dude_Just_Game »

It doesn't allow me to access the pointers menu
edit: i had to remove a line of code and it works

Dude_Just_Game
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Re: NGU Idle [Steam]

Post by Dude_Just_Game »

what about pp pointers or qp pointers?

DJ3thenew23
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Re: NGU Idle [Steam]

Post by DJ3thenew23 »

Final update is out, anyone want to update this?

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

just a quick fix for EXP AP and PP
only tested on my machine, so no idea whether the pointers work everywhere

edit: doesn't seem to work
edit2: I tested it on my laptop and I did something wrong
Last edited by IdleMan on Sun Jun 27, 2021 7:36 pm, edited 2 times in total.

Trybik
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Re: NGU Idle [Steam]

Post by Trybik »

Don't work IdleMan.

captainmud
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Re: NGU Idle [Steam]

Post by captainmud »

The table by asprintab is not working anymore as well, it's a shame because it worked so well. I would really appreciate it if anyone could update a table now that the game is in it's final update. There are a few things that I can find, such as gold/xp,ap,pp,qp pointers, but I'm not sure how to find more complex pointers like daycare time and boss timer

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

all boss timers are double values, that count up from 0 in 1 second steps
they stop in one hour steps, GRB the first boss stops at 3600s

1, stop the game with speedhack to 0
2. check how much time is left on the timer for GBR
3. calculate how many seconds have passed since the timer started
exsample = 45min left > 15min elapsed > 15*60 = 900s
4. start a search for double values ​​with the "value between" funktion and put in your calculated number
("value between" helps to not accidentally miss by 1 )
5. let the game run for a few seconds and stop it again, scan type "increased value" help to reduce hits
6. just repeat 4. and 5. until it is less than 20 hits
7. you will find 15 identical rising numbers at the start off a fresh rebirth, one is the Rebirth timer don't mess with that
- 12 should be grouped in 40HEX steppeds the highest in that group is GRB, set it to a value between 0 and 3600 to test
8. search for the pointer
9. if you find the fist boss GRB, just copy paste the pointer and offset it by -40 hex, repeat 11 times and you have all 12

Unfortunately I do not have time to make a table for everyone.
I still don't know how to fix the old one.
the script does not know where to execute the "assert" command
I only found "AdventureController" in memory, but no idea whether that has anything to do with each other

and please don't kill me for my english i learned it through hentai subtitels

edit: boss timer adresses are 40hex apart
Last edited by IdleMan on Wed Jun 30, 2021 11:54 am, edited 1 time in total.

IdleMan
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Re: NGU Idle [Steam]

Post by IdleMan »

If someone wants to test it, I hope I found the right pointer for EXP and AP
i tested it on three machines and it worked on all three
so some feedback would be great, Cause I have no idea if I'm doing it right
Attachments
NGUIdle_EXP_AP.CT
(1.11 KiB) Downloaded 528 times

captainmud
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Re: NGU Idle [Steam]

Post by captainmud »

Both the boss timer and the pointers work! Thank you IdleMan

IdleMan wrote:
Tue Jun 29, 2021 9:39 am
all boss timers are double values, that count up from 0 in 1 second steps
they stop in one hour steps, GRB the first boss stops at 3600s

1, stop the game with speedhack to 0
2. check how much time is left on the timer for GBR
3. calculate how many seconds have passed since the timer started
exsample = 45min left > 15min elapsed > 15*60 = 900s
4. start a search for double values ​​with the "value between" funktion and put in your calculated number
("value between" helps to not accidentally miss by 1 )
5. let the game run for a few seconds and stop it again, scan type "increased value" help to reduce hits
6. just repeat 4. and 5. until it is less than 20 hits
7. you will find 15 identical rising numbers at the start off a fresh rebirth, one is the Rebirth timer don't mess with that
- 12 should be grouped in 30HEX steppeds the highest in that group is GRB, set it to a value between 0 and 3600 to test
8. search for the pointer
9. if you find the fist boss GRB, just copy paste the pointer and offset it by -30 hex, repeat 11 times and you have all 12

Unfortunately I do not have time to make a table for everyone.
I still don't know how to fix the old one.
the script does not know where to execute the "assert" command
I only found "AdventureController" in memory, but no idea whether that has anything to do with each other

and please don't kill me for my english i learned it through hentai subtitels

IdleMan
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Posts: 18
Joined: Sun Jun 27, 2021 4:38 pm
Reputation: 24

Re: NGU Idle [Steam]

Post by IdleMan »

found some time to add a few things
unfortunately, it takes a lot of effort to test whether it works on another computers
the solution of looking for pointers for everything directly is not the best, but that's all I can do

It is best to always make a backup before you test a new pointer!
New:
- timer for Auto Merge, Auto Boost and Boss timer
- Gold and Boss Defeated
- Spend EXP Menu Stats for Energy, Magic and Adventure stats
- Adventure Menu, player HP and active boss stats (don't change the monster stats they stay that way)

Hotkeys:
number 0 = onehit active Boss in Adventure mode works for I.T.O.P.O.D(if the value is frozen beforhand, it auto kills all following onehit)
number 1 = Auto Merge reset cooldown and activation
number 2 = Auto Boost reset cooldown and activation

I will probably add new stuff whenever I have time

edit: newer version in next post!
Attachments
NGUIdle.CT
for Build 1.260
(27.46 KiB) Downloaded 699 times
Last edited by IdleMan on Sat Jul 03, 2021 7:05 pm, edited 2 times in total.

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