Noita (Build Nov 29 2019) +12 (table Update5.1)

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Cielos
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Noita (Build Nov 29 2019) +12 (table Update5.1)

Post by Cielos »


Update5.1
- updated undead. I didn't realise the script can't be activated on the latest build. it's fixed now by updating one of the injection point.
Update5
- made sure the table works on Build Nov 29 2019.
- added mouse teleport.
- updated sprint key. allows you to use W/S keys to levitate/fall faster.

Update4.1
- updated the table for Build Nov 5 2019. specifically change spells anywhere. but it can be easily done with mods now, so it doesn't really matter...
- updated sprint key. picked another injection point, the multiplier is working properly now. also the key-listener is changed from asm to lua.

Update4
- added no wand recoil

Update3.1
- updated the table for Build Oct 11 2019. many aobscans needed to be "strengthen", some injection needed to be retraced and patched again.

Update3
- added cast delay multiplier.

Update2.2
- raise the mp fetch on attack from max mp to 100000. should be sufficient to cast all properly chained spells now.
Update2.1
- updated sprint key. forgot to add aobscan for the script.
Update2
- added change spells anywhere.
- updated sprint key. it won't affects enemies now.
Update1
- added sprint key
- updated inf. wand uses remaining to ignore wand uses remaining . simplified the process and make it more reliable.
undead
- hp still drop but you won't die.
- min hp default: 2 (2 == 50; you start the game with 4 max hp, even though it's showing 100 on-screen), don't set below 0.1.

ignore levitate gauge
- levitate as long as you want regardless of the gauge.
- gauge would still be depleted when you levitate.

inf. mp
- mp would be decreased from 100000 mp everytime you fire your wand.

ignore wand uses remaining
- you can use the wand's spell even if its uses remaining is zero.
- uses remaining won't decrease at all.

cast delay multiplier
- by script default, when activated, cast delay is shorten by factor of 2, which can be changed via the entry x?.
- activate no cast delay would ignore the x? and there will be no delay at all. may stutter the game (or even crash the game depend on your rig) if you're using on a crazy set-up wand, use with caution. (may update it with key-activation later...?)
- works on all wands, including the ones held by non-player.

no wand recharge
- as title says.
- works on all wands, including the ones held by non-player.

no wand recoil
- as title says.
- works on all wands, including the ones held by non-player.

wand capacity mod
- set all equipped wands' # of slots to the specified capacity if the wand's current capacity is smaller than the specified.
- min wand capacity default: 24

ignore $
- buy anything regardless of the $ you have.
- $ still drop when you buy stuff.

change spells anywhere
- as title suggests, you don't need to enter the purple portal in-between area to change spells for wands, without the need to acquire the "spells everywhere" first.

sprint key
- move faster when you press and hold the specified key and move.
- key can be changed via the entry's drop-down-list. default: SHIFT key.
- sprint speed default, 1.1. should not be greater than 1.1 or you'd sprint too fast.
- you can also use W/S keys to levitate/fall faster.
- sprint speed can be changed via the entry. default: x3.

mouse teleport
- when activated, press CapsLock+T (CE's hotkey) to teleport to the mouse cursor.
- you can edit your coords manually as well.
latest:
noita.CT
+12, for game Build Nov 29 2019, table Update5.1
(116.47 KiB) Downloaded 297 times
backups:
noita.CT
+11, for game Build Nov 5 2019, table Update4.1
(99.58 KiB) Downloaded 84 times
noita.CT
+11, for game Build Oct 25 2019, table Update4
(82.86 KiB) Downloaded 76 times
noita.CT
+10, for game Build Oct 11 2019, table Update3.1
(1.02 MiB) Downloaded 82 times
noita.CT
+10, for game Build Oct 1 2019, table Update3
(810.49 KiB) Downloaded 81 times
noita.CT
+9, for game Build Oct 1 2019, table Update2.2
(70.79 KiB) Downloaded 83 times
noita.CT
+9, for game Build Oct 1 2019, table Update2.1
(72.32 KiB) Downloaded 91 times
noita.CT
+8, for game Build Oct 1 2019, table Update1
(60.01 KiB) Downloaded 87 times
noita.CT
+7, for game Build Oct 1 2019
(50.56 KiB) Downloaded 87 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Cielos on Fri Nov 29, 2019 11:48 pm, edited 6 times in total.

Sigan
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Re: Noita (Build Oct 1 2019) +9 (table Update2.2)

Post by Sigan »

All scripts work great! :) Thank you! Would it be possible for you to find recoil and allow us access to that pointer to modify it? Like, set it to zero or to max or something? Same with recharge time, or recast or whatever - to make it rapid fire if desired. Another fun one would be modify the "Always Cast" option on the wand, or the number of spells it casts.

The way you've done for the max slots is great, but I don't think that would work for my requested cheats. It would have to be bound to individual wands to be effective... I don't know how easy that is to achieve.

Other than those requests, this is the best table I've seen for this game. Thank you :)

rlurking
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by rlurking »

There's a few tables in this (Noita) discord channel.
[Link]

Apparently they've gotten a debug menu / in-game scripting enabled, though that specific table is for the beta branch.

Sigan
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by Sigan »

That's helpful, but I stand by my specific requests :)

sodalover
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by sodalover »

Sigan wrote:
Wed Oct 09, 2019 9:20 pm
That's helpful, but I stand by my specific requests :)
You can modify one of the addresses that accesses items for wands to rapid fire. I believe there's 3-4 addresses that access the address you scan for. One of those will allow a simple aob script to create a multishot type of attack that could essentially act as a rapid fire. I stumbled across it when I was making a small table for the game as a way to force a specific amount of items to be set.

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pgain2004
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by pgain2004 »

not working on build oct 11

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Cielos
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by Cielos »

pgain2004 wrote:
Wed Oct 16, 2019 11:29 am
not working on build oct 11
thanks for the report.
I'll have a look later.

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Cielos
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Re: Noita (Build Oct 1 2019) +10 (table Update3)

Post by Cielos »

pgain2004 wrote:
Wed Oct 16, 2019 11:29 am
not working on build oct 11
Update3.1
- updated the table for Build Oct 11 2019. many aobscans needed to be "strengthen", some injection needed to be retraced and patched again.
so, re-download and test~

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Cielos
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Re: Noita (Build Nov 29 2019) +12 (table Update5)

Post by Cielos »

Update5
- made sure the table works on Build Nov 29 2019.
- added mouse teleport.
- updated sprint key. allows you to use W/S keys to levitate/fall faster.
Update5.1
- updated undead. I didn't realise the script can't be activated on the latest build. it's fixed now by updating one of the injection point.

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