The Wild Eight

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Zanzer
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The Wild Eight

Post by Zanzer »

Must perform in-game action before activating corresponding scripts
For instance, craft and drop items before enabling the unlimited scripts

Ignore Hunger/Warmth
Unlimited Freshness new
Unlimited Sprint
Unlimited Flashlight
Unlimited Stone Throw
Unlimited Melee Durability
Unlimited Ranged Durability
Unlimited Crafting Resources
Unlimited Drop Item [Hotkey: F1]
Pointers
- Health
- Hunger
- Warmth
- Stamina
- Inventory Slot 1
- Skill Points

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
wildeight.CT
4
(514.45 KiB) Downloaded 2034 times
wildeight.CT
3
(413.91 KiB) Downloaded 226 times
wildeight.CT
2
(171.09 KiB) Downloaded 141 times
wildeight.CT
1
(122.79 KiB) Downloaded 183 times
Last edited by Zanzer on Thu Oct 10, 2019 8:09 pm, edited 4 times in total.

blastz007
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Re: The Wild Eight

Post by blastz007 »

awesome, thank you :D

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BoehserOnkel
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Re: The Wild Eight

Post by BoehserOnkel »

thanks zanzer

CIKOMELANTIK
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Re: The Wild Eight

Post by CIKOMELANTIK »

how to make slot 2-8 inventory?

Zanzer
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Re: The Wild Eight

Post by Zanzer »

Copy Slot 1 and change the offset "0*8+20" to "1*8+20", then "2*8+20", etc.

CIKOMELANTIK
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Re: The Wild Eight

Post by CIKOMELANTIK »

thank you so much

is it possible to swap the itemid?

and change the freshness

heir
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Re: The Wild Eight

Post by heir »

Could anyone try to make a table with Freeze-Time, and One-Hit-Kill?

Thanks

Zanzer
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Re: The Wild Eight

Post by Zanzer »

Added Unlimited Freshness as well as the Freshness and Temperature pointers to Inventory.
The item type is a little more complicated. You'd have to find the other item's memory structure and switch addresses.

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KAWA
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Re: The Wild Eight

Post by KAWA »

Everything working fine so far. Game most likely won't get any more updates.
Thanks for making it!

Acleacius
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Re: The Wild Eight

Post by Acleacius »

Woo hoo, Zanzer to the rescue, thanks! 8-)

Second the request for Freeze-Time and One-Hit-Kill if possible or link if another table has been created.

Thanks

4uth0r1ty
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Re: The Wild Eight

Post by 4uth0r1ty »

Thanks for the table.

I'm late to this party, but what offset should I be using for extra slots after slot 8? There can be 17 slots and
Zanzer wrote:
Thu Oct 10, 2019 12:27 am
Copy Slot 1 and change the offset "0*8+20" to "1*8+20", then "2*8+20", etc.
will not work for slot 9 and later.

Also, is there a way to change ammo count? A simple memory value change doesn't work as it changes back to the original value when I actually use the ammo.

Zanzer
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Re: The Wild Eight

Post by Zanzer »

Values are hex: 7, 8, 9, A, B, C, D, E, F, 10, 11

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