Code Vein

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RaxeIe
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Re: Code Vein

Post by RaxeIe »

SpaceMonkeh wrote:
Thu Oct 03, 2019 12:07 am
Anyone, amazing enough to create a script that adds all visage/blood pieces? The games' structure of "you only get certain skills/blood codes only if you do some things in a certain way" is infuriating as there's no way to backtrack without starting into a ng+ :s...I just started my ng+ just cause of this T_T

I looked at the output from the dump and all of the skills are there, but can't figure out a way to add them to my ng+.

Thanks for the awesome work!
be patient, even though i myself is impatient as fuck RN. hoping someone will figure out the harbringer and queen blood code.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

SpaceMonkeh
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Re: Code Vein

Post by SpaceMonkeh »

RaxeIe wrote:
Thu Oct 03, 2019 12:09 am
SpaceMonkeh wrote:
Thu Oct 03, 2019 12:07 am
Anyone, amazing enough to create a script that adds all visage/blood pieces? The games' structure of "you only get certain skills/blood codes only if you do some things in a certain way" is infuriating as there's no way to backtrack without starting into a ng+ :s...I just started my ng+ just cause of this T_T

I looked at the output from the dump and all of the skills are there, but can't figure out a way to add them to my ng+.

Thanks for the awesome work!
be patient, even though i myself is impatient as fuck RN. hoping someone will figure out the harbringer and queen blood code.
Thanks!

Also, dunno if anyone noticed vut the ue4 output also holds the cheat commands. There is even a CheatManager name under it but it doesn’t bring up anything so it must be a function wothin the code? There is fly, slomo, god, etc etc. Hope it helps you talented people in achieving more features for the table!

RaxeIe
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Re: Code Vein

Post by RaxeIe »

ok what else do we need aside from infinite duration buffs, anti knockdown/stun, unlocking blood codes... something that can let us switch between the 3 endings without playing the entire damn game again. something to switch between NG+ and NG?

hualianrebel
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Re: Code Vein

Post by hualianrebel »

RaxeIe wrote:
Thu Oct 03, 2019 2:04 am
ok what else do we need aside from infinite duration buffs, anti knockdown/stun, unlocking blood codes... something that can let us switch between the 3 endings without playing the entire damn game again. something to switch between NG+ and NG?
Immunity to all debuffs and changing gears' stats.
I don't like that we're forced to choose whether we want to look cool, but be weak or be op, but look like a clown.

RaxeIe
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Re: Code Vein

Post by RaxeIe »

hualianrebel wrote:
Thu Oct 03, 2019 2:40 am
RaxeIe wrote:
Thu Oct 03, 2019 2:04 am
ok what else do we need aside from infinite duration buffs, anti knockdown/stun, unlocking blood codes... something that can let us switch between the 3 endings without playing the entire damn game again. something to switch between NG+ and NG?
Immunity to all debuffs and changing gears' stats.
I don't like that we're forced to choose whether we want to look cool, but be weak or be op, but look like a clown.
god i hate that debuff that disables skills

TakeMeOn
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Re: Code Vein

Post by TakeMeOn »

Anyone figured out how to swap customization pieces to other pieces? I purchased the standard edition, but didn't know I can't upgrade to the deluxe edition.. I want the Insatiable Bloodthirst accessory set... More specifically the gloves to that set, lol.

shafiq0895
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Re: Code Vein

Post by shafiq0895 »

pox911 wrote:
Wed Oct 02, 2019 8:21 pm
bloodaxis wrote:
Wed Oct 02, 2019 8:02 pm
pox911 wrote:
Wed Oct 02, 2019 7:29 pm
Oh, that weapon should be DA_WeaponArticle_Bayonet_H_Col2
Is there a list somewhere of all the weapons for summoning?

Code: Select all

DA_WeaponArticle_Hammer_D 
DA_WeaponArticle_Hammer_Oliver 
DA_WeaponArticle_Hammer_F 
DA_WeaponArticle_Hammer_G 
DA_WeaponArticle_Hammer_A_Col2 
DA_WeaponArticle_Hammer_A 
DA_WeaponArticle_Hammer_Concrete 
DA_WeaponArticle_Hammer_B 
DA_WeaponArticle_Bayonet_I 
DA_WeaponArticle_Halberd_F 
DA_WeaponArticle_Bayonet_Mia 
DA_WeaponArticle_Halberd_B 
DA_WeaponArticle_Halberd_C 
DA_WeaponArticle_Halberd_D 
DA_WeaponArticle_Halberd_E 
DA_WeaponArticle_Halberd_G 
DA_WeaponArticle_Halberd_I 
DA_WeaponArticle_Halberd_J 
DA_WeaponArticle_Halberd_io 
DA_WeaponArticle_Bayonet_H 
DA_WeaponArticle_Bayonet_H_Col2 
DA_WeaponArticle_Bayonet_A 
DA_WeaponArticle_Bayonet_A_Col2 
DA_WeaponArticle_Bayonet_C 
DA_WeaponArticle_Bayonet_D 
DA_WeaponArticle_Bayonet_E 
DA_WeaponArticle_Bayonet_F 
DA_WeaponArticle_Bayonet_G 
DA_WeaponArticle_LargeSword_K 
DA_WeaponArticle_LargeSword_I 
DA_WeaponArticle_LargeSword_G 
DA_WeaponArticle_LargeSword_H 
DA_WeaponArticle_LargeSword_E 
DA_WeaponArticle_LargeSword_C_Col2 
DA_WeaponArticle_LargeSword_D 
DA_WeaponArticle_LargeSword_B 
DA_WeaponArticle_LargeSword_A 
DA_WeaponArticle_Hammer_G_Col2 
DA_WeaponArticle_LargeSword_J 
DA_WeaponArticle_Sword_E 
DA_WeaponArticle_Sword_C 
DA_WeaponArticle_Sword_B 
DA_WeaponArticle_CheatWeapon 
DA_WeaponArticle_Sword_A 
DA_WeaponArticle_LargeSword_Yakumo 
DA_WeaponArticle_Sword_C_Col2 
DA_WeaponArticle_Bayonet_B 
DA_WeaponArticle_Halberd_A 
DA_WeaponArticle_Bayonet_Eva 
DA_WeaponArticle_Halberd_D_Col2 
DA_WeaponArticle_Halberd_K 
DA_WeaponArticle_Halberd_H 
DA_WeaponArticle_Hammer_C 
DA_WeaponArticle_Hammer_E 
DA_WeaponArticle_LargeSword_F 
DA_WeaponArticle_Hammer_H 
DA_WeaponArticle_LargeSword_C 
DA_WeaponArticle_Sword_D 
DA_WeaponArticle_Sword_L_Col2 
DA_WeaponArticle_BreakFastnessWeapon 
DA_WeaponArticle_Sword_Reference 
DA_WeaponArticle_Sword_N 
DA_WeaponArticle_Sword_M 
DA_WeaponArticle_Sword_L 
DA_WeaponArticle_Sword_Louis 
DA_WeaponArticle_Sword_K 
DA_WeaponArticle_Sword_Jack 
DA_WeaponArticle_Sword_G 
DA_WeaponArticle_Sword_IronPipe 
DA_WeaponArticle_Sword_F 
DA_SlaveVampire_FistSet 
edit: i also posted a basic tutorial on item swapping in the tutorial section
Hi, where can I find the tutorial? :-)

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TemptingIcarus
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Re: Code Vein

Post by TemptingIcarus »

Having an issue with the Summon Command. It's not working, do I have to get up to a certain point in the game to use it?

Actez
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Re: Code Vein

Post by Actez »

Im quite the lil perv so I noticed right away that the jiggle physics break on the boobs if you switch from a male to female using the bypass code. I created a new game starting as a male again to make sure it wasnt my save file and the physics are still broken upon changing to female. Mods are being made so im sure someone will figure out a "complete" gender swap in due time but maybe one of you amazing (coders?) peps can fix it somehow....

Jessen
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Re: Code Vein

Post by Jessen »

can anyone tell me what the string is for 'Pure Blood'

RaxeIe
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Re: Code Vein

Post by RaxeIe »

ugh we really need something to up and down NG+ levels

-Ve-
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Re: Code Vein

Post by -Ve- »

RaxeIe wrote:
Thu Oct 03, 2019 2:04 am
ok what else do we need aside from infinite duration buffs, anti knockdown/stun, unlocking blood codes... something that can let us switch between the 3 endings without playing the entire damn game again. something to switch between NG+ and NG?
I´d love for a way to have more accessories. Other than that i really love what all the guys here have done!

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NumberXer0
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Re: Code Vein

Post by NumberXer0 »

hualianrebel wrote:
Thu Oct 03, 2019 2:40 am
RaxeIe wrote:
Thu Oct 03, 2019 2:04 am
ok what else do we need aside from infinite duration buffs, anti knockdown/stun, unlocking blood codes... something that can let us switch between the 3 endings without playing the entire damn game again. something to switch between NG+ and NG?
Immunity to all debuffs and changing gears' stats.
I don't like that we're forced to choose whether we want to look cool, but be weak or be op, but look like a clown.
I'm hoping for a mod that allows Veil recoloring, but I dont think this game is popular enough to get a mod on that scale haha. Probably just preset recolor and a nude mod :P

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fakurstyle
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Re: Code Vein

Post by fakurstyle »

Does anyone have updated "PLAYER POINTER" script? Can someone share it, thank you in advance!

bloodaxis
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Re: Code Vein

Post by bloodaxis »

RaxeIe wrote:
Thu Oct 03, 2019 6:58 am
ugh we really need something to up and down NG+ levels
Found out that you can start ng+ with the same difficulty as first playthrough, there's a selection when you switch if you want same difficulty or increased difficulty.

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