[COMPLETED] Noita [Early Access]
Re: [Request] Noita [Early Access]
This is all I see. And yes I'm using the updated Steam version.
Edit: Got parts of it working now but God Mode and Infinite Health cannot be ticked.
Last edited by beethy on Wed Sep 25, 2019 7:37 pm, edited 1 time in total.
-
- Noobzor
- Posts: 7
- Joined: Mon Jun 12, 2017 6:24 pm
- Reputation: 0
Re: [Request] Noita [Early Access]
Hey, I've got the latest update but the table isn't working. Am I doing something wrong?cfemen wrote: ↑Wed Sep 25, 2019 7:24 pmthats nice to hear that, i did a new update ~5 mins ago, and fixed a little thing
you should use the newest
edit : are you using the steam version?
did the game made an update on your machine?
Last edited by Flyingpiglet on Wed Sep 25, 2019 7:41 pm, edited 1 time in total.
Re: [Request] Noita [Early Access]
God Mode error Code:
Code: Select all
{ Game : noita.exe
Version:
Date : 2019-09-25
Author : cfe
This script does blah blah blah
}
[ENABLE]
aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
push eax
pushf
mov eax,[pBase]
cmp eax,esi
jne @f
popf
pop eax
mov [esi+30],(float)26
//cmp eax,ebx // für den nächsten check jb
jmp return
@@:
movss [esi+30],xmm0
popf
pop eax
jmp return
aobGod:
jmp newmem
return:
registersymbol(aobGod)
[DISABLE]
aobGod:
db F3 0F 11 46 30
unregistersymbol(aobGod)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536
"noita.exe"+854512: F3 0F 10 01 - movss xmm0,[ecx]
"noita.exe"+854516: F3 0F 5C C1 - subss xmm0,xmm1
"noita.exe"+85451A: F3 0F 11 01 - movss [ecx],xmm0
"noita.exe"+85451E: F3 0F 10 46 34 - movss xmm0,[esi+34]
"noita.exe"+854523: 8D 46 34 - lea eax,[esi+34]
"noita.exe"+854526: 0F 2F 01 - comiss xmm0,[ecx]
"noita.exe"+854529: 0F 57 C9 - xorps xmm1,xmm1
"noita.exe"+85452C: 0F 47 C1 - cmova eax,ecx
"noita.exe"+85452F: F3 0F 10 00 - movss xmm0,[eax]
"noita.exe"+854533: 0F 2F C8 - comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"noita.exe"+854536: F3 0F 11 46 30 - movss [esi+30],xmm0
// ---------- DONE INJECTING ----------
"noita.exe"+85453B: 0F 82 8D 00 00 00 - jb noita.exe+8545CE
"noita.exe"+854541: 57 - push edi
"noita.exe"+854542: 8D 8C 24 98 01 00 00 - lea ecx,[esp+00000198]
"noita.exe"+854549: E8 31 55 7B FF - call noita.exe+9A7F
"noita.exe"+85454E: C6 84 24 60 02 00 00 24 - mov byte ptr [esp+00000260],24
"noita.exe"+854556: 83 7C 24 4C 00 - cmp dword ptr [esp+4C],00
"noita.exe"+85455B: 74 1E - je noita.exe+85457B
"noita.exe"+85455D: 6A 38 - push 38
"noita.exe"+85455F: 68 20 FB 4A 01 - push noita.exe+10AFB20
"noita.exe"+854564: 8D 8C 24 FC 01 00 00 - lea ecx,[esp+000001FC]
}
Re: [Request] Noita [Early Access]
thats just my script, i dont see the error codebeethy wrote: ↑Wed Sep 25, 2019 7:38 pmGod Mode error Code:
Code: Select all
{ Game : noita.exe Version: Date : 2019-09-25 Author : cfe This script does blah blah blah } [ENABLE] aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: code: push eax pushf mov eax,[pBase] cmp eax,esi jne @f popf pop eax mov [esi+30],(float)26 //cmp eax,ebx // für den nächsten check jb jmp return @@: movss [esi+30],xmm0 popf pop eax jmp return aobGod: jmp newmem return: registersymbol(aobGod) [DISABLE] aobGod: db F3 0F 11 46 30 unregistersymbol(aobGod) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536 "noita.exe"+854512: F3 0F 10 01 - movss xmm0,[ecx] "noita.exe"+854516: F3 0F 5C C1 - subss xmm0,xmm1 "noita.exe"+85451A: F3 0F 11 01 - movss [ecx],xmm0 "noita.exe"+85451E: F3 0F 10 46 34 - movss xmm0,[esi+34] "noita.exe"+854523: 8D 46 34 - lea eax,[esi+34] "noita.exe"+854526: 0F 2F 01 - comiss xmm0,[ecx] "noita.exe"+854529: 0F 57 C9 - xorps xmm1,xmm1 "noita.exe"+85452C: 0F 47 C1 - cmova eax,ecx "noita.exe"+85452F: F3 0F 10 00 - movss xmm0,[eax] "noita.exe"+854533: 0F 2F C8 - comiss xmm1,xmm0 // ---------- INJECTING HERE ---------- "noita.exe"+854536: F3 0F 11 46 30 - movss [esi+30],xmm0 // ---------- DONE INJECTING ---------- "noita.exe"+85453B: 0F 82 8D 00 00 00 - jb noita.exe+8545CE "noita.exe"+854541: 57 - push edi "noita.exe"+854542: 8D 8C 24 98 01 00 00 - lea ecx,[esp+00000198] "noita.exe"+854549: E8 31 55 7B FF - call noita.exe+9A7F "noita.exe"+85454E: C6 84 24 60 02 00 00 24 - mov byte ptr [esp+00000260],24 "noita.exe"+854556: 83 7C 24 4C 00 - cmp dword ptr [esp+4C],00 "noita.exe"+85455B: 74 1E - je noita.exe+85457B "noita.exe"+85455D: 6A 38 - push 38 "noita.exe"+85455F: 68 20 FB 4A 01 - push noita.exe+10AFB20 "noita.exe"+854564: 8D 8C 24 FC 01 00 00 - lea ecx,[esp+000001FC] }
@Flyingpiglet
what exactly is not working?
-
- Noobzor
- Posts: 7
- Joined: Mon Jun 12, 2017 6:24 pm
- Reputation: 0
Re: [Request] Noita [Early Access]
I'm having the same issues as the other guy, this is the screenshot you need, right?cfemen wrote: ↑Wed Sep 25, 2019 7:39 pmthats just my script, i dont see the error codebeethy wrote: ↑Wed Sep 25, 2019 7:38 pmGod Mode error Code:
Code: Select all
{ Game : noita.exe Version: Date : 2019-09-25 Author : cfe This script does blah blah blah } [ENABLE] aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: code: push eax pushf mov eax,[pBase] cmp eax,esi jne @f popf pop eax mov [esi+30],(float)26 //cmp eax,ebx // für den nächsten check jb jmp return @@: movss [esi+30],xmm0 popf pop eax jmp return aobGod: jmp newmem return: registersymbol(aobGod) [DISABLE] aobGod: db F3 0F 11 46 30 unregistersymbol(aobGod) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536 "noita.exe"+854512: F3 0F 10 01 - movss xmm0,[ecx] "noita.exe"+854516: F3 0F 5C C1 - subss xmm0,xmm1 "noita.exe"+85451A: F3 0F 11 01 - movss [ecx],xmm0 "noita.exe"+85451E: F3 0F 10 46 34 - movss xmm0,[esi+34] "noita.exe"+854523: 8D 46 34 - lea eax,[esi+34] "noita.exe"+854526: 0F 2F 01 - comiss xmm0,[ecx] "noita.exe"+854529: 0F 57 C9 - xorps xmm1,xmm1 "noita.exe"+85452C: 0F 47 C1 - cmova eax,ecx "noita.exe"+85452F: F3 0F 10 00 - movss xmm0,[eax] "noita.exe"+854533: 0F 2F C8 - comiss xmm1,xmm0 // ---------- INJECTING HERE ---------- "noita.exe"+854536: F3 0F 11 46 30 - movss [esi+30],xmm0 // ---------- DONE INJECTING ---------- "noita.exe"+85453B: 0F 82 8D 00 00 00 - jb noita.exe+8545CE "noita.exe"+854541: 57 - push edi "noita.exe"+854542: 8D 8C 24 98 01 00 00 - lea ecx,[esp+00000198] "noita.exe"+854549: E8 31 55 7B FF - call noita.exe+9A7F "noita.exe"+85454E: C6 84 24 60 02 00 00 24 - mov byte ptr [esp+00000260],24 "noita.exe"+854556: 83 7C 24 4C 00 - cmp dword ptr [esp+4C],00 "noita.exe"+85455B: 74 1E - je noita.exe+85457B "noita.exe"+85455D: 6A 38 - push 38 "noita.exe"+85455F: 68 20 FB 4A 01 - push noita.exe+10AFB20 "noita.exe"+854564: 8D 8C 24 FC 01 00 00 - lea ecx,[esp+000001FC] }
@Flyingpiglet
what exactly is not working?
Re: [Request] Noita [Early Access]
shit the update changed too much and the aobs cant be found :/Flyingpiglet wrote: ↑Wed Sep 25, 2019 7:42 pmI'm having the same issues as the other guy, this is the screenshot you need, right?cfemen wrote: ↑Wed Sep 25, 2019 7:39 pmthats just my script, i dont see the error codebeethy wrote: ↑Wed Sep 25, 2019 7:38 pmGod Mode error Code:
Code: Select all
{ Game : noita.exe Version: Date : 2019-09-25 Author : cfe This script does blah blah blah } [ENABLE] aobscanmodule(aobGod,noita.exe,F3 0F 11 46 30 0F 82 8D) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: code: push eax pushf mov eax,[pBase] cmp eax,esi jne @f popf pop eax mov [esi+30],(float)26 //cmp eax,ebx // für den nächsten check jb jmp return @@: movss [esi+30],xmm0 popf pop eax jmp return aobGod: jmp newmem return: registersymbol(aobGod) [DISABLE] aobGod: db F3 0F 11 46 30 unregistersymbol(aobGod) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: "noita.exe"+854536 "noita.exe"+854512: F3 0F 10 01 - movss xmm0,[ecx] "noita.exe"+854516: F3 0F 5C C1 - subss xmm0,xmm1 "noita.exe"+85451A: F3 0F 11 01 - movss [ecx],xmm0 "noita.exe"+85451E: F3 0F 10 46 34 - movss xmm0,[esi+34] "noita.exe"+854523: 8D 46 34 - lea eax,[esi+34] "noita.exe"+854526: 0F 2F 01 - comiss xmm0,[ecx] "noita.exe"+854529: 0F 57 C9 - xorps xmm1,xmm1 "noita.exe"+85452C: 0F 47 C1 - cmova eax,ecx "noita.exe"+85452F: F3 0F 10 00 - movss xmm0,[eax] "noita.exe"+854533: 0F 2F C8 - comiss xmm1,xmm0 // ---------- INJECTING HERE ---------- "noita.exe"+854536: F3 0F 11 46 30 - movss [esi+30],xmm0 // ---------- DONE INJECTING ---------- "noita.exe"+85453B: 0F 82 8D 00 00 00 - jb noita.exe+8545CE "noita.exe"+854541: 57 - push edi "noita.exe"+854542: 8D 8C 24 98 01 00 00 - lea ecx,[esp+00000198] "noita.exe"+854549: E8 31 55 7B FF - call noita.exe+9A7F "noita.exe"+85454E: C6 84 24 60 02 00 00 24 - mov byte ptr [esp+00000260],24 "noita.exe"+854556: 83 7C 24 4C 00 - cmp dword ptr [esp+4C],00 "noita.exe"+85455B: 74 1E - je noita.exe+85457B "noita.exe"+85455D: 6A 38 - push 38 "noita.exe"+85455F: 68 20 FB 4A 01 - push noita.exe+10AFB20 "noita.exe"+854564: 8D 8C 24 FC 01 00 00 - lea ecx,[esp+000001FC] }
@Flyingpiglet
what exactly is not working?
-
- Noobzor
- Posts: 7
- Joined: Mon Jun 12, 2017 6:24 pm
- Reputation: 0
Re: [Request] Noita [Early Access]
Shit, that's gonna probably happen after every update I presume? Does that mean you'd need to remake the cheat table?cfemen wrote: ↑Wed Sep 25, 2019 7:43 pmshit the update changed too much and the aobs cant be found :/Flyingpiglet wrote: ↑Wed Sep 25, 2019 7:42 pmI'm having the same issues as the other guy, this is the screenshot you need, right?
Re: [Request] Noita [Early Access]
I 'obtained' the other version and the script works now. I'll use this until there's an updated version cheers!
Re: [Request] Noita [Early Access]
After i went through hell and back i got killed by something looking like a gas bottlecfemen wrote: ↑Wed Sep 25, 2019 7:24 pmthats nice to hear that, i did a new update ~5 mins ago, and fixed a little thing
you should use the newest
edit : are you using the steam version?
did the game made an update on your machine?
Going to try your latest table now. Thank you again for your work, mate
I'm using an alternative version, but yes... there was a Steam patch just 2 hours ago, labeled as "Patch #1".
[Link]
Re: [Request] Noita [Early Access]
The god mode / infinite life cheat KINDA works. I got insta killed by an ice monster though.
Re: [Request] Noita [Early Access]
yeah especially EA Games :/Flyingpiglet wrote: ↑Wed Sep 25, 2019 7:46 pmShit, that's gonna probably happen after every update I presume? Does that mean you'd need to remake the cheat table?cfemen wrote: ↑Wed Sep 25, 2019 7:43 pmshit the update changed too much and the aobs cant be found :/Flyingpiglet wrote: ↑Wed Sep 25, 2019 7:42 pm
I'm having the same issues as the other guy, this is the screenshot you need, right?
thx for the feedback.
a gas bottle
this game is really crazy how much its try to force-kill the player
Re: [Request] Noita [Early Access]
Sept. 25 - Newest Steam Version Update:
Full Health
-Health will be at max, but you can die on too much damage simultaneously
---GodMode
--------You cant die!
One Hit Kill
Inf Ammo
Inf Mana
Inf. Levitate
Instant Recharge
Remove Status Effects
Gold Pointer
if you are not using the Noita Sept.25 Version, then use my old table on page 2
_______________________________________________________________________________
This Table is Outdated!!!
Table for Sept. 26 Build -> viewtopic.php?f=2&t=10353&p=105128#p105128
Full Health
-Health will be at max, but you can die on too much damage simultaneously
---GodMode
--------You cant die!
One Hit Kill
Inf Ammo
Inf Mana
Inf. Levitate
Instant Recharge
Remove Status Effects
Gold Pointer
if you are not using the Noita Sept.25 Version, then use my old table on page 2
_______________________________________________________________________________
This Table is Outdated!!!
Table for Sept. 26 Build -> viewtopic.php?f=2&t=10353&p=105128#p105128
- Attachments
-
- noita.CT
- Update 5: Added Remove Status Effects
- (649.49 KiB) Downloaded 89 times
-
- noita.CT
- Update 4: Added Instant Recharge
- (768.48 KiB) Downloaded 51 times
-
- noita.CT
- Update 3: One Hit Kill Update
- (647.93 KiB) Downloaded 51 times
-
- noita.CT
- Update 2 : Small Fix
- (265.66 KiB) Downloaded 53 times
-
- noita.CT
- Update 1 : Improved GodMode
- (265.67 KiB) Downloaded 54 times
-
- noita.CT
- (265.63 KiB) Downloaded 54 times
Last edited by cfemen on Fri Sep 27, 2019 12:24 am, edited 10 times in total.
- ijustwannawin
- What is cheating?
- Posts: 2
- Joined: Wed Sep 25, 2019 8:41 pm
- Reputation: 0
Re: [Request] Noita [Early Access]
To the uninitiated, how does one go about installing/utilizing these scripts?
Re: [Request] Noita [Early Access]
viewtopic.php?f=21&t=831ijustwannawin wrote: ↑Wed Sep 25, 2019 8:43 pmTo the uninitiated, how does one go about installing/utilizing these scripts?
----------------------------------------------------------------
i updated the table, GodMode should now really be godlike
Who is online
Users browsing this forum: 3miinxx, Felixbrz, Google [Bot], mildsevenX