Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20

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BipBop
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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by BipBop »

If anyone wants to be OP without the table, here is a file containing all events that give permanent positive bonuses to your country. Download the console unlocker posted above, fire these events off and enjoy :D

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
events.txt
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Eu4.1.30.final.CT
(229.85 KiB) Downloaded 70 times

AltMeta
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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by AltMeta »

By the way: Current Splendor is found on pPlayer + Offset 48. It's also x1000 like the other values.

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by BipBop »

I have no idea who edited my previous post, cause I wasn't the one who added the events, but, it would be neat to also have in the file what those events do :D

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CompactDisc
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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by CompactDisc »

DracoDruid wrote:
Wed Jul 01, 2020 12:27 pm
By the way: Current Splendor is found on pPlayer + Offset 48. It's also x1000 like the other values.
You have way more pointers like that in this extension if you so wish:
viewtopic.php?f=4&t=10335&start=15#p111110

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by BipBop »

I removed some events I considered useless and I added to each event what it does.

The seven cities events are definitely a way to start.
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events.txt
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dustbeen43
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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by dustbeen43 »

BipBop wrote:
Sun Jun 28, 2020 3:53 pm
If anyone wants to be OP without the table, here is a file containing all events that give permanent positive bonuses to your country. Download the console unlocker posted above, fire these events off and enjoy :D
I have an error with your table now BipBop with the last version of the game. Here is the error message I have when I try to activate :

Error:[string "cycleFullCompact(nil,true)"]:1: attempt to call a nil value (global 'cycleFullCompact')

In the "Lua Engine".

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by BipBop »

Let me remove the lua.
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EU4 1.30.1 no lua.CT
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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by CompactDisc »

Updated the extension to v1.30.3 officially now:
viewtopic.php?p=111110#p111110
Sorry it took so long!

Still working on modded achievements though...

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by babgozd »

.
Last edited by babgozd on Sun Sep 27, 2020 9:43 pm, edited 3 times in total.

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by CompactDisc »

babgozd wrote:
Tue Jul 14, 2020 2:32 pm
CompactDisc wrote:
Fri Jul 10, 2020 1:14 pm
Updated the extension to v1.30.3 officially now:
viewtopic.php?p=111110#p111110
Sorry it took so long!

Still working on modded achievements though...
I wonder what happened to province local unrest pointer. Btw Army Professionalism should be (x1000) instead of (x32768). I guess.
Local unrest was split up into parts some updates ago, and those are calculated values.
I haven't found a way to make a pointer for it yet. If you find any, I'd gladly add it to the table.

Army Professionalism is x32768 because apparently that is Paradox' way to handle true percentages.
It's just the way they programmed it.

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by babgozd »

.
Last edited by babgozd on Sun Sep 27, 2020 9:43 pm, edited 2 times in total.

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by CompactDisc »

babgozd wrote:
Tue Jul 14, 2020 10:30 pm
CompactDisc wrote:
Tue Jul 14, 2020 6:23 pm
babgozd wrote:
Tue Jul 14, 2020 2:32 pm


I wonder what happened to province local unrest pointer. Btw Army Professionalism should be (x1000) instead of (x32768). I guess.
Local unrest was split up into parts some updates ago, and those are calculated values.
I haven't found a way to make a pointer for it yet. If you find any, I'd gladly add it to the table.

Army Professionalism is x32768 because apparently that is Paradox' way to handle true percentages.
It's just the way they programmed it.
I didn't find the pointer neither I am capable of. It looks like I misunderstood army professionalism pointer for a long time. 32768 value is equal to 100% army professionalism ingame. I was always setting it to 100000 to get 100%. It's 327.68 for 1% army professionalism so it's (x327.68), right?
True, I wrote 32769 because 100% army professionalism registers in the game as 1.
Same with console commands. I guess it could cause confusion either way.
It's just a weird value :P

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by Kaliko »

Hey what can you do without multiplayer game desyncing and does it matter if you are first getting data in multiplayer?

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by CompactDisc »

Kaliko wrote:
Sun Jul 19, 2020 9:19 pm
Hey what can you do without multiplayer game desyncing and does it matter if you are first getting data in multiplayer?
Cheating in multiplayer will get you banned on this forum. I recommend you don't discuss it any further.
Besides, desyncing always happens when using a trainer in Paradox games.

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Re: Europa Universalis IV x64 v1.29.3.0 (GM and More) 2019-Dec-15

Post by Derpingston265 »

I can't load the main table from Recifense. I get the message: "The array of byte named MORC could not be found". I have version 1.30.3.

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