totalabyss wrote: ↑Thu Sep 03, 2020 12:56 am
Is this table still working with the current version of the game? Its been over a year since an update.
The Table does still work.
Although it likes to crash when certain scripts are enabled.
Things I've noticed so far:
Glitch#1: If you have certain options available (not sure which) before you even load your save file (from title screen on first boot) the save won't load, it'll just hang on the load screen indefinitely. Make sure you don't start messing around with the table until your save is completely loaded and you're able to walk around.
Glitch #2: If you start over riding shop ID's as soon as it's available, it could potentially permanently glitch your save file. In my experience the first story event with the Cat King disappearing wouldn't even proc when you talk to the guard. I had to reload a previous save file with the trainer off in order to get past this. It has me paranoid now, so after every major event I make a new save file.
Glitch #3: Game randomly crashes when loading a new area or checking your familiar bank, so make sure to save before you leave a town or check the bank when you have lots of options turned on. Again, I'm not sure which option causes this to happen but I generally have infinite items, monsters drop all loot, infinite MP, EXP multiplier and spells cost zero MP all turned on at all times while playing and it'll just randomly occur after playing for extended periods of time, so be careful!
Glitch #4: When using the familiar override ID I've noticed some familiars are glitched and have whacked out starting stats (1 in each stat). They will gain paltry or no stat gains on level up which renders them completely gimped and useless if you plan to take them to the end game. It's fine if you're just looking to quickly evolve them and get their upgraded entries though. The following familiars are glitched and must be obtained legitimately:
Sparkee
Incy
Auroralynx
These are just the ones I've noticed so far, there might be more. I only noticed this because I was going to use Sparkee with Esther as her end game familiar and every time I leveled it up, it wouldn't gain any stats at all. It gained 5 stat points over the course of 32 levels (used EXP multiplier quickly to check) which is not normal... it should have 67 attack power base on level 32 (max level for it's first form)... it wasn't even close... it had 6 in each stat.
No matter how many times I tried to obtain any one of these 3 familiars, using monster tickets or taming them with Esther, the starting stats were always 1 in every category. They would also never gain stats on level up or earn 1 point after gaining like 6 levels. So they're definitely broken when using the monster over ride ID script... there's probably more of them as well but I haven't started leveling them all yet... I'll update the list when I'm at that point.
Note: When you're using the highlighted familiar pointer you must be on their feeding screen for it to take effect, highlighting them anywhere else does absolutely nothing. Also their growth pointers probably don't even work properly. The glitched Sparkee I had claimed it's growth was normal but it wasn't gaining any stats at all. I wish there would have been pointers to actually change their specific stats individually because I could just fix the broken familiars but whatever... it is what it is.
Right now I'm heading in to the Volcano and these are the glaring issues I've noticed... so be careful when using this table on a late game save... make sure to keep a back up on another slot before messing around with it or doing any major events in the story.