After failing to find table with a decent collection of values for FF8, I decided to make one of my own.
Made by Aroth
This table has addresses to edit the following values:
For battle:
Current HP
Full ATB Bar
EXP awarded
AP awarded.
Characters (primary 6 only):
Modify stats (HP/STR/VIT/MAG/SPR/SPD/LCK)
Current HP
EXP Earned (affects level)
Modify Magic (type and quantity)
Kill Counter
KO Counter
For Guardian Forces:
Enabled/Disabled
Current HP
Max HP
EXP Earned
Miscellaneous:
Current Gil
Play Time
I will continue to add values and update this table over time. My next planned set of values is item modifiers If you would like a specific value or set of values, please PM me or post in this thread and I will be happy to attempt to add them.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Who would I be if I didn't release a table for this game!
Here is my Table for Final Fantasy 8
Game Version - 1.0.10 Steam Edition (iNLAWS Release)
Table Notes:
I basically made this table before I even got to the Fire Cavern. So the scripts below marked with ** may be shared with Seifer and Edea. I haven't gotten to a part where I can test it out yet. Nor am I sure of its consistency throughout the game.
Table Features:
Highlighted Pointers
-Items w/full DDL
-Magic w/full DDL
-Character Stats w/ DDL for Weapons/Limit Breaks and Abilities
-GF Stats
Inf Items
Inf Magic
Unlock All GFs
Inf HP In Battle
One Hit Kill**
Max ATB Guage**
Enemies Wont Attack**
Quick Summons
Limit Break Always Active
--Chaos/Limit Break Level Modifier
AP Earned After Battle
Gil
If anyone finds an issue let me know.
Update 1 - Accidentally left some hotkeys assigned so I deleted them. Also fixed an AP issue.
Update 2 - Fixed an issue with Inf Items and Inf Magic.
Going through the archives from the old site, I found this, it seems to work and have a few extra options still available such as the items and card game fun. I looked, but didn't see any author or contributor information. But none of the work is mine, and I'm taking no credit for anything other than grabbing the archive.
The table is fairly decent.
Character Editing/Stats
Time/Battle Stats
After Battle XP/AP
Items
Guardians
Card Game
There were a bunch of other FF8 tables, but this seemed the most up to date, and it isn't easy to tell what is for PC and emu without trying one by one.
Hello all. I was just wondering if anyone could help me. I am using this table and it works amazingly but a feature that I would like is to lock the GF Boost to 250. I have tried to find the value myself with no luck. I am not very proficient at cheat engine yet but so far I have tried "exact value" (both Hex and Dec) and “Unknown Initial Value” then “increased value”. I can only assume there is some mathematics going on in the background I.E. the value *1000 or something along those lines.
P.S. Also the “Current Gil” value does not seem to work as it seems to just be showing “Time Played” instead.
Hello all. I was just wondering if anyone could help me. I am using this table and it works amazingly but a feature that I would like is to lock the GF Boost to 250. I have tried to find the value myself with no luck. I am not very proficient at cheat engine yet but so far I have tried "exact value" (both Hex and Dec) and “Unknown Initial Value” then “increased value”. I can only assume there is some mathematics going on in the background I.E. the value *1000 or something along those lines.
P.S. Also the “Current Gil” value does not seem to work as it seems to just be showing “Time Played” instead.
Have you tried my table for Gil? Still pulling a good value..
Have you tried my table for Gil? Still pulling a good value..
Anyways, as requested Always Max Boost.
Yeah after I posted my comment I downloaded your table and the Gil value works great on yours cheers for the help and the Max Boost. Greatly Appreciated.
i really enjoy the table with the card cheats in it lol. super confused on why the level 8, 9, 10 cards are impossible to find the value of though. why are they so different?
I know this is kind of old at this point, but do any of these tables by chance allow you to always draw 100 magic per draw? I'm looking to get back into the game and play through it mostly properly, but I don't really want to sit around drawing magic all day that I know I'm going to not be able to stop myself from drawing and dragging out every damn fight getting 100 for each party member, and I can't stand the thought of just giving it to myself, the act of drawing lets me pretend at least.
So this would be the perfect way to have a cruisey experience and save my sanity in the process.
(I know card refining is a thing but that too takes awhile beyond just collecting them)
Who would I be if I didn't release a table for this game!
Here is my Table for Final Fantasy 8
Game Version - 1.0.10 Steam Edition (iNLAWS Release)
Table Notes:
I basically made this table before I even got to the Fire Cavern. So the scripts below marked with ** may be shared with Seifer and Edea. I haven't gotten to a part where I can test it out yet. Nor am I sure of its consistency throughout the game.
Table Features:
Highlighted Pointers
-Items w/full DDL
-Magic w/full DDL
-Character Stats w/ DDL for Weapons/Limit Breaks and Abilities
-GF Stats
Inf Items
Inf Magic
Unlock All GFs
Inf HP In Battle
One Hit Kill**
Max ATB Guage**
Enemies Wont Attack**
Quick Summons
Limit Break Always Active
--Chaos/Limit Break Level Modifier
AP Earned After Battle
Gil
If anyone finds an issue let me know.
Update 1 - Accidentally left some hotkeys assigned so I deleted them. Also fixed an AP issue.
Update 2 - Fixed an issue with Inf Items and Inf Magic.
Hey everyone. Nice work on all these tables. I have a request regarding Rinoa's Angel Wing Limit Break:
- An option to make Rinoa's casts under Angel Wing status not limited to what spells she has in her inventory, so she can cast any spell in the game (similarly to Selphie's Slots, where all spells can appear, not just the ones she owns).
- An option to set each spell probability manually for use under Angel Wing, or disable certain spells altogether (such as Scan, which is just useless).
All in all, I think a table for customizing Angel Wing would be awesome. If it means too much work, it would be already good to know where all the Angel Wing data is stored within game files. I've tried searching for it myself using Cheat Engine, but no luck. Any help would be greatly appreciated.