A question: I want to level a specific Scientist to max level...acivated the option, but nothing happens. Cliked on him, disbanding and hiring again..
With best regards!
The option in Reci's table makes ALL your leaders level really fast as soon as they do something that gives even 1 xp.
If you want to change 1 scientist, you need to change their xp in the 'selected character' section of the pointers.
Another option is to use a console command (effect), but that's harder to use if you don't know what you're doing.
Hey man! great work as always. But I was wondering...my resources right now are pretty low. I am talking about the "Minimum resources (main ones)". In the past this would have given me a lot but now with a limit of 50000 credits, I got only 6900. and the thing is this number is stuck like that (not growing up like in the past). A limit of 15000 minerals and I have 6900 minerals. I wonder, if I can include Unity and make it whatever number I want, why can't I do the same with the main resources? I am using Cheat Engine 6.8.2 if it helps
Use the extension to modify resources to a value you need Fyzzy.
And the research cheat works just fine. You either get the techs completed each month on the 2nd. Or if you left it off for a while once you turn it on techs will imediately complete that have been researched more than one month already, the rest will complete on the start of next month.
yes I found out that I forgot to check the research cheat. But I can't seem to find out how to actually modify the resources to a value I need...I can only modify Unity with "minimum value for Unity". Excuse me if it is really easy and I am just an idiot xD
There is the maintable from Recifense.
There is the extension from CompactDisc.
In case you haven't seen the extension table yet. It is the SECOND post in the thread. Making it really really hard to overlook.
If you need some assistance with properly merging those go ~two pages back in the thread and look for a posting from me which gives a step by step direction how to do that.
How is it possible that some mod is making "Minimum resources" not working ?
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edit 1:
If someone is interested the culprit was "Gigastructural Engineering & More (2.2)"
Last edited by psychooll on Fri Jan 11, 2019 5:57 pm, edited 1 time in total.
How is it possible that some mod is making "Minimum resources" not working ?
Because the mod might change some resource code. And then of course, it all breaks.
Speaking of breaking stuff, can anyone please test this extension I wrote?
It happens to have a new option to enable achievements with mods. Not sure if it will work, so please don't use it on critical saves. I need testers first.