Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Gek »

Recifense,

This might be of additional help. It's a brand new game. Your table is on, but is no longer updating values (see the 2100 energy where it should be 2500 minimum). This is what my tradition screen looks like. No ascension perks have been selected. I've done this twice now to double check - once where an expansion tradition was the last one purchased and once where a dominion was the last purchased - and it broke both times immediately upon the purchase of the last tradition.

Direct link: [Link]

Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Rambo »

Hey Recifense,

First of all, I'd like to thank you for your amazing work on all Paradox Games, it's greatly appreciated!

I want to report a problem. I'm using Wormhole stations and every time a ship gets near the edge of a star's gravity well to start interstellar travel, if your table is activated, the game crashes. I've tested this with both science and construction ships, as well as military on multiple games. If I deactivate the table before a ship gets close to the Wormhole station, then the crash doesn't happen anymore.

EDIT: The problem doesn't occur with Warp ore Hyperlane, so it's Wormhole specific. I tested it in both Ironman and Normal games with the same results.

Currently, in this picture, I have the table deactivated, but if I switch it on, then the crash happens instantly: [Link]

Once again, thank you very much for your work and dedication.
Last edited by Rambo on Tue Apr 11, 2017 9:07 am, edited 2 times in total.

zy1992214
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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by zy1992214 »

The previous table works just fine. However, when I active the table from April 10th, every time the game auto saves, the game will crash.....

Sorry about my English. I have tried my best. T_T

Any way, CHEERS!

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Recifense »

Hi guys,

Here is an update of my yesterday night investigation:

- With the help of a savegame I was able to solve the problem of not identifying the player after some events;

But I have reports of game crashing. In this case I would like you do to the following just after the crash:

- Please go to to the folder "C:\Users\,,,\Documents\Paradox Interactive\Stellaris\logs";
- Open the file "exceptions.log" with a text editor;
- Copy the text of the last exception and publish it here. Please also add info of when it happened.

Example of the log:

######## EXCEPTION: 0xC0000005 at address: 0x00E2EAD3: ACCESS VIOLATION read attempt to address 0x000001C5
Version: Unknown Version
04/10/17 22:01:29


Cheers!

zy1992214
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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by zy1992214 »

Recifense wrote:
Tue Apr 11, 2017 12:34 pm
Hi guys,

Here is an update of my yesterday night investigation:

- With the help of a savegame I was able to solve the problem of not identifying the player after some events;

But I have reports of game crashing. In this case I would like you do to the following just after the crash:

- Please go to to the folder "C:\Users\,,,\Documents\Paradox Interactive\Stellaris\logs";
- Open the file "exceptions.log" with a text editor;
- Copy the text of the last exception and publish it here. Please also add info of when it happened.

Example of the log:

######## EXCEPTION: 0xC0000005 at address: 0x00E2EAD3: ACCESS VIOLATION read attempt to address 0x000001C5
Version: Unknown Version
04/10/17 22:01:29


Cheers!
Here is the "exceptions.log":

######## EXCEPTION: 0xC0000005 at address: 0x003FEAD3: ACCESS VIOLATION read attempt to address 0x000003AB
Version: Unknown Version
04/11/17 09:20:46


######## EXCEPTION: 0xC0000005 at address: 0x015CEAD3: ACCESS VIOLATION read attempt to address 0x00000087
Version: Unknown Version
04/11/17 09:24:17


######## EXCEPTION: 0xC0000005 at address: 0x015CEAD3: ACCESS VIOLATION read attempt to address 0x0000009D
Version: Unknown Version
04/11/17 09:42:33


######## EXCEPTION: 0xC0000005 at address: 0x0110EAD3: ACCESS VIOLATION read attempt to address 0x0000009D
Version: Unknown Version
04/11/17 11:16:07


######## EXCEPTION: 0xC0000005 at address: 0x0130EAD3: ACCESS VIOLATION read attempt to address 0x000000AA
Version: Unknown Version
04/11/17 12:08:23


######## EXCEPTION: 0xC0000005 at address: 0x0130EAD3: ACCESS VIOLATION read attempt to address 0x00000093
Version: Unknown Version
04/11/17 13:22:32


######## EXCEPTION: 0xC0000005 at address: 0x00B8EAD3: ACCESS VIOLATION read attempt to address 0x00000093
Version: Unknown Version
04/11/17 15:51:59

I have tried different races and traits to start the game. But the crashing keeps happening.

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Alex250 »

Recifense wrote:
Tue Apr 11, 2017 12:34 pm
Hi guys,

Here is an update of my yesterday night investigation:

- With the help of a savegame I was able to solve the problem of not identifying the player after some events;

But I have reports of game crashing. In this case I would like you do to the following just after the crash:

- Please go to to the folder "C:\Users\,,,\Documents\Paradox Interactive\Stellaris\logs";
- Open the file "exceptions.log" with a text editor;
- Copy the text of the last exception and publish it here. Please also add info of when it happened.

Example of the log:

######## EXCEPTION: 0xC0000005 at address: 0x00E2EAD3: ACCESS VIOLATION read attempt to address 0x000001C5
Version: Unknown Version
04/10/17 22:01:29


Cheers!
######## EXCEPTION: 0xC0000005 at address: 0x011AEAD3: ACCESS VIOLATION read attempt to address 0x000002AD
Version: Unknown Version
04/11/17 02:47:38


######## EXCEPTION: 0xC0000005 at address: 0x011AEAD3: ACCESS VIOLATION read attempt to address 0x000002AD
Version: Unknown Version
04/11/17 02:49:21


######## EXCEPTION: 0xC0000005 at address: 0x011AEAD3: ACCESS VIOLATION read attempt to address 0x000003BF
Version: Unknown Version
04/11/17 02:54:17


######## EXCEPTION: 0xC0000005 at address: 0x00CCEAD3: ACCESS VIOLATION read attempt to address 0x000002AD
Version: Unknown Version
04/11/17 15:00:48


######## EXCEPTION: 0xC0000005 at address: 0x00CCEAD3: ACCESS VIOLATION read attempt to address 0x000003B6
Version: Unknown Version
04/11/17 15:03:13

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Rambo »

Recifense wrote:
Tue Apr 11, 2017 12:34 pm
Hi guys,

Here is an update of my yesterday night investigation:

- With the help of a savegame I was able to solve the problem of not identifying the player after some events;

But I have reports of game crashing. In this case I would like you do to the following just after the crash:

- Please go to to the folder "C:\Users\,,,\Documents\Paradox Interactive\Stellaris\logs";
- Open the file "exceptions.log" with a text editor;
- Copy the text of the last exception and publish it here. Please also add info of when it happened.

Example of the log:

######## EXCEPTION: 0xC0000005 at address: 0x00E2EAD3: ACCESS VIOLATION read attempt to address 0x000001C5
Version: Unknown Version
04/10/17 22:01:29


Cheers!
######## EXCEPTION: 0xC0000005 at address: 0x003DEAD3: ACCESS VIOLATION read attempt to address 0x00000084
Version: Unknown Version
04/11/17 09:59:12


######## EXCEPTION: 0xC0000005 at address: 0x00FBEAD3: ACCESS VIOLATION read attempt to address 0x00000084
Version: Unknown Version
04/11/17 10:00:58


######## EXCEPTION: 0xC0000005 at address: 0x016CEAD3: ACCESS VIOLATION read attempt to address 0x00000084
Version: Unknown Version
04/11/17 10:02:54


######## EXCEPTION: 0xC0000005 at address: 0x016CEAD3: ACCESS VIOLATION read attempt to address 0x000000C2
Version: Unknown Version
04/11/17 10:05:43


######## EXCEPTION: 0xC0000005 at address: 0x003FEAD3: ACCESS VIOLATION read attempt to address 0x000000C2
Version: Unknown Version
04/11/17 10:08:55


######## EXCEPTION: 0xC0000005 at address: 0x00CCEAD3: ACCESS VIOLATION read attempt to address 0x000000FF
Version: Unknown Version
04/11/17 10:10:40


######## EXCEPTION: 0xC0000005 at address: 0x0059EAD3: ACCESS VIOLATION read attempt to address 0x0000009A
Version: Unknown Version
04/11/17 10:26:36


######## EXCEPTION: 0xC0000005 at address: 0x00D5EAD3: ACCESS VIOLATION read attempt to address 0x0000009A
Version: Unknown Version
04/11/17 10:27:54


######## EXCEPTION: 0xC0000005 at address: 0x00E1EAD3: ACCESS VIOLATION read attempt to address 0x00000093
Version: Unknown Version
04/11/17 10:31:00


######## EXCEPTION: 0xC0000005 at address: 0x00E1EAD3: ACCESS VIOLATION read attempt to address 0x00000093
Version: Unknown Version
04/11/17 10:33:51


######## EXCEPTION: 0xC0000005 at address: 0x0124EAD3: ACCESS VIOLATION read attempt to address 0x000000A1
Version: Unknown Version
04/11/17 10:38:34


######## EXCEPTION: 0xC0000005 at address: 0x014DEAD3: ACCESS VIOLATION read attempt to address 0x00000115
Version: Unknown Version
04/11/17 10:42:00


######## EXCEPTION: 0xC0000005 at address: 0x014DEAD3: ACCESS VIOLATION read attempt to address 0x0000009A
Version: Unknown Version
04/11/17 10:49:19


######## EXCEPTION: 0xC0000005 at address: 0x003BEAD3: ACCESS VIOLATION read attempt to address 0x0000009A
Version: Unknown Version
04/11/17 10:53:35


######## EXCEPTION: 0xC0000005 at address: 0x0119EAD3: ACCESS VIOLATION read attempt to address 0x000000D5
Version: Unknown Version
04/11/17 11:02:21


######## EXCEPTION: 0xC0000005 at address: 0x0119EAD3: ACCESS VIOLATION read attempt to address 0x000000DD
Version: Unknown Version
04/11/17 11:49:56


######## EXCEPTION: 0xC0000005 at address: 0x0152EAD3: ACCESS VIOLATION read attempt to address 0x000000D6
Version: Unknown Version
04/11/17 16:35:13


######## EXCEPTION: 0xC0000005 at address: 0x005BEAD3: ACCESS VIOLATION read attempt to address 0x000000A4
Version: Unknown Version
04/11/17 16:41:21


All of these are crashes experienced when a ship attempted to go from one system to another through a Wormhole, as I said earlier. They occur when I give ships the command to move to another system, to survey it or to build mining/research stations. I have no problem issuing the command and the ships can move (inside a system), build or survey normally, but when the ships near the gravity well border to move to another system, it crashes. It only happens with Wormhole. Warp and Hyperlane work just fine. I tried it with some random combination of cheats activated as well as with just the table activated, the result is the same.

Thank you for your time!

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by bladechampion »

######## EXCEPTION: 0xC0000005 at address: 0x00B4EAD3: ACCESS VIOLATION read attempt to address 0x00000226
Version: Unknown Version
04/11/17 15:05:14


This is the latest error and it happens on a brand new game. Console was used to get perks for testing purposes and game crashes immediately after unpausing without any further interaction.

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Digital »

Made a quick account to tell you the game crashes whenever I use minimum Resources and Minimum Research Points, it's fine in the beginning but as soon as the game progresses a month, it crashes. This is on a fresh save and everything.

######## EXCEPTION: 0xC0000005 at address: 0x0133EAD3: ACCESS VIOLATION read attempt to address 0x00000086
Version: Unknown Version
04/12/17 01:58:23


######## EXCEPTION: 0xC0000005 at address: 0x013FEAD3: ACCESS VIOLATION read attempt to address 0x0000008B
Version: Unknown Version
04/12/17 02:33:39


######## EXCEPTION: 0xC0000005 at address: 0x013FEAD3: ACCESS VIOLATION read attempt to address 0x000001A8
Version: Unknown Version
04/12/17 02:45:05


######## EXCEPTION: 0xC0000005 at address: 0x013FEAD3: ACCESS VIOLATION read attempt to address 0x00000276
Version: Unknown Version
04/12/17 02:54:40

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Pavelius »

Recifense wrote:
Mon Apr 10, 2017 11:55 pm
Pavelius wrote:
Mon Apr 10, 2017 6:02 pm
bladechampion wrote:
Mon Apr 10, 2017 12:22 pm
Hi Reci, thanks for the table I absolutely adore your work. Just to confirm that it seems the table stops working after you ascend in the expansion. In my games though it doesn't stop functioning immediately but rather after a few months or a year. If you restart the game and load the table on the same save it will still not work. It does work in a brand new game (i.e. before ascension). The quick build option not affecting megastructures is normal I imagine since it's an expansion feature and probably done in a different way. Thanks again man, you're simply the best. :)
I am having the same as you. Started new game, played (way more than you - few years) with everything working fine and when I unlock traditions table breaks and stops working.
If you guys are not playing in iron mode, could you please send me a savegame with that scenario?

Cheers!
Sadly I am playing in Iron mode.

Just got a first crash. I have been researching techs with table and when I clicked on one of the techs game crashed. I dont remember what tech it was (probably one of the social). In exception.log I have only old logs (from 15.05.2016 and 18.05.2016)

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by CompactDisc »

Recifense: I don't know if you found out yet, but there is definitely a crash caused by the research option.
Try setting the values of research slots to higher than their maximum on game start, and then change research, it crashes the game instantly.

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Digital »

Turns out, the whole table just crashes the game now after a while. Don't know the cause even without anything enabled, if I were to enable the table four months in, it just crashes the game instantly.

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by gorsan »

trait_super = {
cost = 1000
modifier = {
army_damage_mult = 40
tile_resource_food_mult = 10
tile_resource_energy_mult = 10
tile_resource_minerals_mult = 10
tile_resource_engineering_research_mult = 10
tile_resource_physics_research_mult = 10
tile_resource_society_research_mult = 10
all_technology_research_speed = 1000
tile_resource_unity_mult = 100
leader_skill_levels = 10
species_leader_exp_gain = 25
influence_gain_mult = 100.1

pop_ethic_shift = -0.90
pop_growth_req_mult = -0.99
pop_happiness = 1
pop_migration_time = -0.99
pop_resettlement_cost_mult = -0.999
terraforming_cost_mult = -10.25
science_ship_survey_speed = 500
ship_anomaly_generation_chance_mult = 0.90
navy_size_mult = 5
ship_reparation_speed_mult = 15
country_ship_upgrade_cost_mult = -15
ship_evasion_mult = 10.05
ship_fire_rate_mult = 10
ship_armor_add = 10
ship_weapon_damage = 190.15
ship_auto_repair_add = 10.02
ship_weapon_range_mult = 10.2
ship_hitpoints_add = 1500
ship_combat_speed_mult = 10.2
ship_speed_mult = 10.15

ship_sensor_range_mult = 10.25
ship_hitpoints_mult = 10.2
building_time_mult = -10
ship_build_speed_mult = 100
army_build_speed_mult = 100
spaceport_module_cost_mult = -10
spaceport_ship_build_time_mult = -10
army_rank_increase = 10
planet_resource_influence_add = 10
planet_border_mult = 10
pop_environment_tolerance = 10
pop_other_species_happiness = 10
planet_ship_build_speed_mult = 100
planet_army_build_speed_mult = 100
}
}



add this to 00_species_traits.txt

then in game do traits cheat by pressing '

add_trait_species human super


change human to whatever species you play

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by Darkedone02 »

I request an additional cheat for faster construction of all synthetics AND Robots AND people that turn into Synthetics with that ascendancy point.

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Re: Stellaris v1.0.2-1.5.0 Steam (GM and More) 2017-Apr-10

Post by DannScott »

Recifense wrote:
Tue Apr 11, 2017 12:34 pm
Hi guys,

Here is an update of my yesterday night investigation:

- With the help of a savegame I was able to solve the problem of not identifying the player after some events;

But I have reports of game crashing. In this case I would like you do to the following just after the crash:

- Please go to to the folder "C:\Users\,,,\Documents\Paradox Interactive\Stellaris\logs";
- Open the file "exceptions.log" with a text editor;
- Copy the text of the last exception and publish it here. Please also add info of when it happened.

Example of the log:

######## EXCEPTION: 0xC0000005 at address: 0x00E2EAD3: ACCESS VIOLATION read attempt to address 0x000001C5
Version: Unknown Version
04/10/17 22:01:29


Cheers!
######## EXCEPTION: 0xC0000005 at address: 0x015DEAD3: ACCESS VIOLATION read attempt to address 0x000000FD
Version: Unknown Version
04/11/17 13:13:20


######## EXCEPTION: 0xC0000005 at address: 0x015DEAD3: ACCESS VIOLATION read attempt to address 0x00000086
Version: Unknown Version
04/11/17 13:23:13


######## EXCEPTION: 0xC0000005 at address: 0x015DEAD3: ACCESS VIOLATION read attempt to address 0x00000086
Version: Unknown Version
04/11/17 13:32:04

This is the only lines that i have in the exception log. Crashed the game just by activating the trainer. any option crashes the game. even if I wait, start a new game or simply link the C.E to the process and toggle back to the game without activating anything.

I tried using your last trainer v1.5.0 with the 1.5.0 extensions (merging the tables) Stellaris v1.5.0 (d050) + Table Extension v2.13. but the same crash happens. just to even try to activate anything crashes the game instantly. + I was using an OLD TABLE for Dragon Age inquisition using VEH debugger. *first crash*/ changed to windows debugger*the rest of them* While writing this. I tried giving it a go again. and just by activating the table it crashed again. leaving this exception once again:
######## EXCEPTION: 0xC0000005 at address: 0x015DEAD3: ACCESS VIOLATION read attempt to address 0x00000086
Version: Unknown Version
04/11/17 23:20:00

I hope it's useful and thanks for your work man. :D

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