Here is my contribution for "Stellaris" version 2.2.6. The table contains a script with the following features:
Code: Select all
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Game Title : Stellaris - Megacorp
Game Version : 2.2.6 (1018)
Game Sponsor : Ubykh + WalletGifts + darkedone02 + hbpateiv + PF
Process Name : stellaris.exe
Relevant Info : 32bits/Space RTS with Pause
Script Version: 10.6 (AOB)
CE Version : 6.7
Release date : 07-Mar-2019
Author : Recifense
History:
14-Mar-16: First Release
15-Mar-16: Add one more feature and Fixed GM (s2.0)
18-Mar-16: Release for version 1.0.3.
20-Mar-16: Added more features (Warp Wind-down/Troop Morale/GM/Research).
23-Mar-16: Added more features (Planet Tile Info/Produced Resource Changing).
02-Jun-16: Release for version 1.1.0. (+improvement) (s4.1)
04-Jun-16: Added a new feature (max leaders) (s5.0)
27-Jun-16: Release for version 1.2.0.
01-Jul-16: Release for version 1.2.1.
05-Aug-16: Release for version 1.2.3. (+Renamed Fleets by TranscendPerfection)
12-Aug-16: Release for version 1.2.4. (+Wormhole+Terraforming)
16-Aug-16: Release for version 1.2.5. (+Hyperlane) (v6.5)
30-Oct-16: Release for version 1.3.1. (v6.6)
31-Oct-16: Finished the troop related scripts(v6.7)
10-Nov-16: Release for version 1.3.2. (v6.8)
13-Nov-16: Finished implementation of "Pretty Quick Move" (by TranscendPerfection) (v6.9)
05-Dec-16: Release for version 1.4.0. (v6.92)
09-Dec-16: Release for version 1.4.1.
09-Apr-17: Release for version 1.5.0. (+Unity)(v6.95)
10-Apr-17: Added quick mega construc and some adjustment (s7.0)
11-Apr-17: Change HP for player identification (v7.1)
11-Apr-17: Fixes for crashing. Added Anomaly Cheat (by TranscendPerfection). (v7.2)
11-Apr-17: Release for version 1.5.1. (BETA)
12-Apr-17: Release for version 1.5.1. (official Release)(+new feature)(v7.3)
13-Apr-17: Added one more option (Anomaly related)
10-May-17: Release for version 1.6.0 + Quick Level Up. (v7.5)
12-May-17: Release for version 1.6.1 (beta)
13-May-17: Fix for minimum Resources (v7.6)
17-Jun-17: Release for version 1.6.2.
22-Jul-17: Release for version 1.7.4 (beta)
22-Sep-17: Release for version 1.8.0 (s7.7)
23-Sep-17: Fixed Anomaly Risk (s7.8)
04-Oct-17: Added Machine in Quick Population (s7.9)
04-Oct-17: Release for version 1.8.1 (Beta)
11-Oct-17: Release for version 1.8.2.
25-Oct-17: Release for version 1.8.3.
01-Nov-17: Fix for construction of Megastructures (s7.a)
07-Dec-17: Release for version 1.9.0.
14-Dec-17: Release for version 1.9.1.
24-Feb-18: Release for version 2.0.0. (S8.0) Preliminary
25-Feb-18: Release for version 2.0.0. (S8.0) Final
27-Feb-18: Release for version 2.0.1. + Colossus Quick Action (S8.1)
03-Mar-18: Release for version 2.0.2. (Beta)
06-Mar-18: Release for version 2.0.2. (5781) (Beta)
11-Mar-18: Release for version 2.0.2. (5b9d) (Beta)
15-Mar-18: Release for version 2.0.2. (9b47) (Beta)
26-Mar-18: Release for version 2.0.2. (d07e) (Beta)
29-Mar-18: Release for version 2.0.2. (5e21) (Final)
18-Apr-18: Release for version 2.0.3. (6da2)
20-Apr-18: Release for version 2.0.4. (1368) (beta) (0040)
25-Apr-18: Release for version 2.0.4. (1368) (beta) (20180425) (0040)
15-May-18: Release for version 2.0.5. (6d3e)
23-May-18: Release for version 2.1.0. (01a9) (s8.2)
15-Jun-18: Release for version 2.1.1. (d173) (s8.3)(CE68)
07-Aug-18: Release for version 2.1.2. (170f) (s8.3)(back to CE67)
16-Aug-18: Release for version 2.1.2. (5bcb) (s8.3)(back to CE67)
06-Sep-18: Release for version 2.1.3. (42f6)
04-Oct-18: Splitting "Minimum Resources" for Paul Davis (s8.4)
21-Oct-18: Release for version 2.1.4. (Beta)
28-Nov-18: Release for version 2.1.4. (GOG) (s8.5)
28-Nov-18: Release for version 2.1.4. (AOB) (s9.0)
09-Dec-18: Release for version 2.2.1. (AOB) (s10.0)
10-Dec-18: Added Machine prodution in Quick Pop Growth (s10.1)
20-Dec-18: Release for version 2.2.2. (AOB) (s10.2)
21-Dec-18: Fix in selecting megastructure (s10.3)
19-Jan-19: Release for version 2.2.4. (AOB) (s10.4)
07-Feb-19: Release for version 2.2.5. (AOB) (s10.5)
07-Mar-19: Release for version 2.2.6. (AOB) (s10.6)
Features:
- Minimum Resources: [1]
- Energy
- Minerals
- Food
- Goods (new)(v10.0)
- Alloys (new)(v10.0)
- Influence
- Unity (can be included or not)
- Minimum Special Resources: [2] (new)(v10.0)
- Volatile Motes
- Exotic Gases
- Rare Crystals
- Living Metals
- Zro
- Dark Matter
- Nanites
- Quick Research [3]
- Special Projects Only [31] (by TranscendPerfection)
- Quick Task (for some ships): [4]
- Survey
- Investigation
- Quick Production [5]
- Ship Construction
- Troop Recruitment
- Quick Colonization [6]
- Phase 1 by ship
- Phase 2 by the Player him/her/self
- Quick Population Growth [6] (new)(v10.0)
- Beings (a day)
- Machines (a month) (new)(s10.1)
- Quick Buiding [7]
- By Planet
- All kind of Districts (new)(v10.0)
- Buildings
- Clearing Blockers
- By Constructor Ship:
- Stations
- Quick Contruction of Megastructures [7]
- Phase 1 by ship
- Phases 2/3 by the player him/her/self
- God Mode: [8]
- ships (Hull/Shield/Armor)
- Stations (Hull/Shield/Armor)
- Troops
- Minimum Production per tile (new) [9]
- Troop Morale [B]
- Pretty Quick Fleet Move (original by transcendperfection) [C]
- Player's Characters quick level-up to max (v7.5) [D]
- Colossus Quick Actions (2 days) new (v8.1) [E]
- Minimum Stability [F]( new)(v10.0)
- Some Pointers [G]
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[1] It will not go under MAximum/2;
[2] It will not go under 68;
[3] It may take a few days or months (but always faster than normal);
[31] Only Special Projects will be affected;
[4] It may take a few days (but always faster than normal);
[5] It may take a few days (but always faster than normal);
[6] It may take a few days or months (but always faster than normal);
[7] It may take a few days (but always faster than normal);
[8] That's it;
[9] Minimum Resource = 20; (looking at the planet surface)
[B] Morale will not decrease during battle;
[C] Human Play's fleets will travel pretty quickly;
[D] Human Play's characters will level to max pretty quickly;
[E] Human Play's Colossus will act quickly (~2 days);
[G] Colony statibility will not go under 90;
[F] Used at the table;
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[USAGE]
1) Run CE68 or greater;
2) Run Game;
3) Load the game process "stellaris.exe" in CE;
4) Load this table and activate the main script;
5) Now Activate the script of each cheat you want to use;
6) Game On;
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[HOTKEYS]
- None defined
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[IMPORTANT]
Save your game before unsing the cheats.
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[INFO]
Tested on Win 10 64bits
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BIG THANKS to Ubykh for providing the game.
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Have fun!
Note: There are HOTKEYS. Have a look at the Table Extras for more information.
Note: The scripts use the CE command ASSERT and will not load if it is incompatible with the running game version.
After downloading the table, copy it to the "My Cheat Table" folder.
It is for CE 6.7
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10-Apr-2017:
Big thanks to hbpateiv for providing the DLC Utopia
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11-Apr-2017:
I'd like to thank BladeChampion for the savegame and for making some tests for me
I'd like to thank TranscendPerfection for his contribution as well
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24-Feb-2018:
09-Dec-2018:
Big thanks to my PATRONS for providing the expansion
Cheers to All!
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1