Options so far:
Damage Modifier (God Mode, One Hit Kill, EnemyDamageMultiplier, HeroDamageMultiplier)
EXP Multiplier
Almost No Skill Cool Down
Infinite Potion Use
Manifest Gauge Minimum 100% Maximum 150%
Infinite Shade Stones/Set Minimum Quantity On Use/Gain
Daemon Soulstone EXP Multiplier
Always Have 4 Shadestone Slots On Weapons You Pickup
Greatly Increase Awaken Skill Chance
Override Awaken Skill Choice
Pointers to Player Current HP, EXP, Manifest Gauge
Pointers to Potion Quantity and Maximum
Pointers to Null Stone Quantity and Playtime
Ability To Override A Drop Item With A Weapon You Pick
Ability To Override A Drop Item With A Stone You Pick
Pointers to Highlighted Weapon ID, Attack, Defense
I'm not sure what else I will work on but this should be sufficient for now.
EDIT 1:
I think I have a way to override the drop item with a weapon you pick. I give it 4 slots for shade stones. It doesn't work for every weapon id I found in the files, but the few I tested for Aishi worked. You choose the Override Item ID in the Pointers section and then hit the Perform Override Item Drop With Weapon You Picked option in the Pointers section. Next item you pick up with override it. It can be a healing potion or any other item you pick up. To pick up healing potions when you are max healing items, just set your healing potion quantity down by 1. Try it out and let me know of issues.
EDIT 1.5:
I fixed Almost No Skill Cooldown and added in some pointers to the Highlighted Weapon Attack and Defense in this update. Working on a few more things later.
EDIT 2:
I have an option to increase the rate Daemon's get their soulstones used for skill tree. I also added the ability to Override the drop item with a stone you pick. This works similar to the Weapon one. Don't choose to perform both a Weapon Override and Stone Override at the same time. If you do, the Weapon one takes priority. I also added an option to always force the game to give your weapons you pickup 4 available Shadestone slots. I'm thinking this is about all I will do for now.
EDIT 2.5:
I put in a Greatly Increase Awaken Skill Chance option by request.
EDIT 2.6:
I put in the rest of the Shadestones in the Override Drop Item With Stone You Pick option. Thanks to Anacra for pulling the data out of the game files for this.
EDIT 3.0:
I came up with an Override Awaken Skill Choice option. This allows you to specify the Awaken Skill you want to unlock. It takes an integer and I'm not positive if they always point to the same Awaken skills, but maybe someone can come up with the list of number to awaken skill and I will update the table. This option also allows you to continuously learn Awaken skills without waiting for the text to disappear of the last awaken skill you received or the time between Awaken skills the game usually puts in. You can only learn 9 Awakens on any one skill, so you cannot get all options on one skill it seems. Let me know of issues.
EDIT 3.1:
I modified the Override Awaken Skill Choice to hopefully not be so random in the skill to the number. I do think you may have to go through the list a couple of times to unlock everything though as sometimes an unlock didn't trigger for me when I was testing. I think a certain number now will always try to unlock a specific awaken property though. I hope this pleases you all enough. I will be moving on to another game tomorrow.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1