Remnant: From the Ashes - table v: 1.0 CT

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Kroco
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Re: Remnant: From the Ashes (STEAM)

Post by Kroco »

if u edit item upgrade lvl then enemies becomes much stronger, for some reason they started killing me in 1 shot

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

manila35
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Re: Remnant: From the Ashes (STEAM)

Post by manila35 »

Is it possible to make a cheat to add/unlock all traits?

InfinityArts
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Re: Remnant: From the Ashes (STEAM)

Post by InfinityArts »

Max trait level and highlighted trait level seems to be broken again. Could change one trait (swiftness) but address didn't update for any other trait. Now doesn't grab any levels at all, tried restarting game and cheatengine both.

EDIT: Nevermind, I'm dumb.

GalaxyBeam
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Re: Remnant: From the Ashes (STEAM)

Post by GalaxyBeam »

Can we PLEASE get a get all weapons and armor cheat engine please? I hate the fact that the beam gun in RNG based along with other things aswell.

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Idlehands88
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Re: Remnant: From the Ashes (STEAM)

Post by Idlehands88 »

GalaxyBeam wrote:
Fri Aug 23, 2019 2:07 am
Can we PLEASE get a get all weapons and armor cheat engine please? I hate the fact that the beam gun in RNG based along with other things aswell.
Not possible

GalaxyBeam
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Re: Remnant: From the Ashes (STEAM)

Post by GalaxyBeam »

why not?

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Idlehands88
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Re: Remnant: From the Ashes (STEAM)

Post by Idlehands88 »

GalaxyBeam wrote:
Fri Aug 23, 2019 3:01 am
why not?
Because the items/traits you have are written as Text and not as a Number ID.

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Memiomy
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Re: Remnant: From the Ashes (STEAM)

Post by Memiomy »

Highlighted Trait Level Edit
isn't work maybe need update

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Idlehands88
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Re: Remnant: From the Ashes (STEAM)

Post by Idlehands88 »

Memiomy wrote:
Fri Aug 23, 2019 4:44 am
Highlighted Trait Level Edit
isn't work maybe need update
I've already updated it :/

Xaero
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Re: Remnant: From the Ashes (STEAM)

Post by Xaero »

Is there a way to reset the total trait points left to zero? I tried finding the values using the old scan method but I can't seem to find the address. I want to basically reset the effect of the 'Max/Infinite Trait Points' script. Thanks and your work is much appreciated!

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Idlehands88
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Re: Remnant: From the Ashes (STEAM)

Post by Idlehands88 »

Xaero wrote:
Fri Aug 23, 2019 1:14 pm
Is there a way to reset the total trait points left to zero? I tried finding the values using the old scan method but I can't seem to find the address. I want to basically reset the effect of the 'Max/Infinite Trait Points' script. Thanks and your work is much appreciated!
Open the Script and change:
mov [rcx+0000011C],#9999999
to
mov [rcx+0000011C],#350

Then change:
mov [rcx+00000120],#0
to
mov [rcx+00000120],#350

Then just run the Script.

Xaero
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Re: Remnant: From the Ashes (STEAM)

Post by Xaero »

Idlehands88 wrote:
Fri Aug 23, 2019 1:28 pm
Xaero wrote:
Fri Aug 23, 2019 1:14 pm
Is there a way to reset the total trait points left to zero? I tried finding the values using the old scan method but I can't seem to find the address. I want to basically reset the effect of the 'Max/Infinite Trait Points' script. Thanks and your work is much appreciated!
Open the Script and change:
mov [rcx+0000011C],#9999999
to
mov [rcx+0000011C],#350

Then change:
mov [rcx+00000120],#0
to
mov [rcx+00000120],#350

Then just run the Script.
Thanks! It never occurred to me to just change the numbers inside the script. Definitely a d'oh moment. In this script, 350 is just a random number and the points allotted is the difference between [rcx+0000011C] and [rcx+00000120] ? Cheers!

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Idlehands88
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Re: Remnant: From the Ashes (STEAM)

Post by Idlehands88 »

Xaero wrote:
Fri Aug 23, 2019 1:43 pm
Idlehands88 wrote:
Fri Aug 23, 2019 1:28 pm
Xaero wrote:
Fri Aug 23, 2019 1:14 pm
Is there a way to reset the total trait points left to zero? I tried finding the values using the old scan method but I can't seem to find the address. I want to basically reset the effect of the 'Max/Infinite Trait Points' script. Thanks and your work is much appreciated!
Open the Script and change:
mov [rcx+0000011C],#9999999
to
mov [rcx+0000011C],#350

Then change:
mov [rcx+00000120],#0
to
mov [rcx+00000120],#350

Then just run the Script.
Thanks! It never occurred to me to just change the numbers inside the script. Definitely a d'oh moment. In this script, 350 is just a random number and the points allotted is the difference between [rcx+0000011C] and [rcx+00000120] ? Cheers!
You can set it to any number, as long as they are both the same (if you want to have no more unspent Traits Points).

11C = Total Trait Points
120 = Number of Trait Points Spent

So if you set 11C to 500 and 120 to 450 that would make it so you have 50 Unspent Trait Points left.

WageSlave
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Re: Remnant: From the Ashes (STEAM)

Post by WageSlave »

Highlighted Trait Level Edit doesn't seem to be working for me either. Or I don't know how to use it correctly. Downloaded the latest version of the table. I run the script and it does not seem to be able to find the pointer. (P -> 00000000). The value is also set to ??.

Any ideas on what I am doing wrong?

Tulling
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Re: Remnant: From the Ashes (STEAM)

Post by Tulling »

Kroco wrote:
Thu Aug 22, 2019 10:20 pm
if u edit item upgrade lvl then enemies becomes much stronger, for some reason they started killing me in 1 shot
This happend to me too, but i googled it and i found out that the game adjust the difficulty after your highest item level, so when i changed my wep to be level 50 then i got 1 shot all the time but when i took it down to level 15, and teleported around a little with the Checkpoint (maybe also a restart) then the difficulty went down and i didnt get 1 shotted anymore.

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