I could add that, but then you won't be able to place another one down because the first one is infinite. I'm looking into the mod charges.TemptingIcarus wrote: ↑Sun Aug 18, 2019 7:16 amJust a heads up, I'm trying out the Infinite Buffs. The timer freezes, but the buff ring itself goes down, which I think is what the actual timer is. I'm not too sure myself. But I noticed it when I put my shield on. Also is there a way to make it so Mods are always charged instead of having to shoot down enemies just to charge it up?Idlehands88 wrote: ↑Sun Aug 18, 2019 7:10 amYou can, but I think they might be linked to your Steam Account.TemptingIcarus wrote: ↑Sun Aug 18, 2019 7:04 am
Ah. RIP. Is there anyway I can send you my save? I also am trying out your new table. Nothing is popping up for me.
[COMPLETED] [Request] Remnant: From the Ashes
- Idlehands88
- Expert Cheater
- Posts: 608
- Joined: Mon Jun 11, 2018 1:25 pm
- Reputation: 625
Re: [Request] Remnant: From the Ashes
-
- Novice Cheater
- Posts: 19
- Joined: Sat May 26, 2018 2:47 am
- Reputation: 3
Re: [Request] Remnant: From the Ashes
I tried but it wouldnt even load on mine. The script wouldnt run.Idlehands88 wrote: ↑Sun Aug 18, 2019 6:50 amAnyone want to test to see if this works for them? I've tested it multiple times on 2 different saves and it's working for me. It allows you to change A LOT of stuff. Also the MISC options are for Movement Speed, Attack Speed, Fire Rate and Mod Power Generation (don't know what the last 2 options do lol). I didn't label them as they seem to change places based on what you're using/have equipped. You'll also have to freeze the values after editing them as the game resets them if you take damage, dodge, drink a potion, etc.
OPTIONS:Code: Select all
Max HP Max Stamina Stamina per Second HP per Second Ranged Damage Reduction Melee Damage Reduction Armor Weight MISC MISC MISC MISC MISC MISC Pistol Damage Rifle Damage Sword Damage BLD Resistance FIR Resistance ROT Resistance RAD Resistance COR Resistance SHK Resistance
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- What is cheating?
- Posts: 3
- Joined: Sat Sep 16, 2017 6:05 pm
- Reputation: 0
Re: [Request] Remnant: From the Ashes
Any luck with this? I can't get back to a normal amount of dragon hearts for multiplayerIdlehands88 wrote: ↑Sun Aug 18, 2019 5:08 amLOL, I think I just made it set the current value LOL. 1 sec, I'll see if I can get that fixed
Re: [Request] Remnant: From the Ashes
Don't work for me. When i go to run the stats script, the program stops responding, then after it finishes loading, nothing. Just nothing happens. No features etc.Idlehands88 wrote: ↑Sun Aug 18, 2019 6:50 amAnyone want to test to see if this works for them? I've tested it multiple times on 2 different saves and it's working for me. It allows you to change A LOT of stuff. Also the MISC options are for Movement Speed, Attack Speed, Fire Rate and Mod Power Generation (don't know what the last 2 options do lol). I didn't label them as they seem to change places based on what you're using/have equipped. You'll also have to freeze the values after editing them as the game resets them if you take damage, dodge, drink a potion, etc.
OPTIONS:Code: Select all
Max HP Max Stamina Stamina per Second HP per Second Ranged Damage Reduction Melee Damage Reduction Armor Weight MISC MISC MISC MISC MISC MISC Pistol Damage Rifle Damage Sword Damage BLD Resistance FIR Resistance ROT Resistance RAD Resistance COR Resistance SHK Resistance
Re: [Request] Remnant: From the Ashes
Doesn't work for me either. CE freeze for a few seconds everytime i try to load it and it doesn't activate the script.Idlehands88 wrote: ↑Sun Aug 18, 2019 6:50 amAnyone want to test to see if this works for them? I've tested it multiple times on 2 different saves and it's working for me. It allows you to change A LOT of stuff. Also the MISC options are for Movement Speed, Attack Speed, Fire Rate and Mod Power Generation (don't know what the last 2 options do lol). I didn't label them as they seem to change places based on what you're using/have equipped. You'll also have to freeze the values after editing them as the game resets them if you take damage, dodge, drink a potion, etc.
OPTIONS:Code: Select all
Max HP Max Stamina Stamina per Second HP per Second Ranged Damage Reduction Melee Damage Reduction Armor Weight MISC MISC MISC MISC MISC MISC Pistol Damage Rifle Damage Sword Damage BLD Resistance FIR Resistance ROT Resistance RAD Resistance COR Resistance SHK Resistance
Re: [Request] Remnant: From the Ashes
my table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
Edit : Newest Table (Oct 31) --> viewtopic.php?f=4&t=10045&p=110768#p110768
- Attachments
-
- Remnant-Win64-Shipping.ct
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Last edited by cfemen on Mon Nov 04, 2019 9:45 pm, edited 1 time in total.
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- Noobzor
- Posts: 14
- Joined: Sat Mar 03, 2018 4:03 am
- Reputation: 1
Re: [Request] Remnant: From the Ashes
Is there a way for me to change the Hearts to another value other than 99? I'm trying to get my Hearts number down to a more reasonable amount, hahacfemen wrote: ↑Sun Aug 18, 2019 2:39 pmmy table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
Re: [Request] Remnant: From the Ashes
yes open the script and search:GaseousSnake wrote: ↑Sun Aug 18, 2019 4:44 pmIs there a way for me to change the Hearts to another value other than 99? I'm trying to get my Hearts number down to a more reasonable amount, hahacfemen wrote: ↑Sun Aug 18, 2019 2:39 pmmy table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
mov [rax+2C],#99
change to #3 or #5 or any amount u want
then activate script again and go checkpoint.
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- Noobzor
- Posts: 14
- Joined: Sat Mar 03, 2018 4:03 am
- Reputation: 1
Re: [Request] Remnant: From the Ashes
Argh, unfortunately, I can't seem to permanently change the amount. As soon as the script is turned off and I go to a checkpoint, I get the OP amount again at 53. :S This was a result of my using the fearlessrevolution trainer made by Fearlessrevolution.cfemen wrote: ↑Sun Aug 18, 2019 4:53 pmyes open the script and search:GaseousSnake wrote: ↑Sun Aug 18, 2019 4:44 pmIs there a way for me to change the Hearts to another value other than 99? I'm trying to get my Hearts number down to a more reasonable amount, hahacfemen wrote: ↑Sun Aug 18, 2019 2:39 pm
my table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
mov [rax+2C],#99
change to #3 or #5 or any amount u want
then activate script again and go checkpoint.
- TemptingIcarus
- Expert Cheater
- Posts: 412
- Joined: Thu Aug 16, 2018 11:32 pm
- Reputation: 54
Re: [COMPLETED] [Request] Remnant: From the Ashes
The new IdleHands88 Experimental Script won't launch for me either.
Re: [COMPLETED] [Request] Remnant: From the Ashes
About the "Sets Heart to XX" cheats, i enable it, speak to checkpoint and see the new value, exit game to force save.
When i load the game (without the cheat activated), it's still 99 but as soon as i use the crystal it reset to 10, is this normal ?
Do i have to keep the cheat activated ?
If not what do i need to do to make it "save" the value definitely ?
When i load the game (without the cheat activated), it's still 99 but as soon as i use the crystal it reset to 10, is this normal ?
Do i have to keep the cheat activated ?
If not what do i need to do to make it "save" the value definitely ?
Re: [COMPLETED] [Request] Remnant: From the Ashes
Yes if u have cheated a huge value then u need to keep the Script activatedacecel wrote: ↑Mon Aug 19, 2019 1:01 amAbout the "Sets Heart to XX" cheats, i enable it, speak to checkpoint and see the new value, exit game to force save.
When i load the game (without the cheat activated), it's still 99 but as soon as i use the crystal it reset to 10, is this normal ?
Do i have to keep the cheat activated ?
If not what do i need to do to make it "save" the value definitely ?
I will maybe Look for a better solution
-
- Novice Cheater
- Posts: 19
- Joined: Sat May 26, 2018 2:47 am
- Reputation: 3
Re: [Request] Remnant: From the Ashes
Have you tested or does anyone know if other people can see you have more than 10 hearts in co-op? If not I can test with you since the same bug happened to me too after upgrading with the fearlessrevolution script on lolGaseousSnake wrote: ↑Sun Aug 18, 2019 4:44 pmIs there a way for me to change the Hearts to another value other than 99? I'm trying to get my Hearts number down to a more reasonable amount, hahacfemen wrote: ↑Sun Aug 18, 2019 2:39 pmmy table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
Re: [Request] Remnant: From the Ashes
From what i understand, not only do others see that you have more than the normal amount of hearts. But apparently if they recharge/use their hearts, they also get 99. Which is actually hurting alot of players atm. I'd avoid use of it.rynerlutexd wrote: ↑Mon Aug 19, 2019 6:17 amHave you tested or does anyone know if other people can see you have more than 10 hearts in co-op? If not I can test with you since the same bug happened to me too after upgrading with the fearlessrevolution script on lolGaseousSnake wrote: ↑Sun Aug 18, 2019 4:44 pmIs there a way for me to change the Hearts to another value other than 99? I'm trying to get my Hearts number down to a more reasonable amount, hahacfemen wrote: ↑Sun Aug 18, 2019 2:39 pm
my table has a skill points pointer
and this 2 labels define the original bytes before its overriden with a jmp
edit:
newest table:
Next Item Pickup Amount Mulitiplier
Set Amount on the Value and pick up a item/material
InfConsumables
Use a item and u get 99
bug that enemy have this effect if its stays activ should be fixed
Stamina&Ammo Infinite
Inf Stamina and Unlimmited Ammo
GodMode
1HitKill
Not working on Bosses and has issues
EXP Mulitplier
Set Amount and kill enemys
Last Hurt Pointer HP
Gets Float Value of Health from last Player/Enemy that got hit.
0 = Death
1000 = Full
Mods Cooldown Zero
Everytime u hurt an enemy u get instant recharge for mods
Skill Points
opens pointer to change the value if u open the skill tab
Sets Heart to 99
next time u go to a checkpoint u will have 99 Hearts
Re: [COMPLETED] [Request] Remnant: From the Ashes
Can anyone make a script for Weight?
I've been trying to make a pointer that points to the float address but i can't seem to pin it down.
I've been trying to make a pointer that points to the float address but i can't seem to pin it down.
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