Dead Cells (Steam new update)

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Angelus
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Dead Cells (Steam new update)

Post by Angelus » Thu Aug 15, 2019 12:48 am

Game Name: Dead Cells
Game Engine: Heaps.io using the Haxe framework
Game Version: V1.4 (2019-08-12 - 273a3d4b8 - Steam)
Options Required: Health, timers, blueprints, currency, potion charges, etc. Death flags from curses would also be helpful.
Game/Steam Website:
Other Info: The game has had tables and trainers in the past, but it seems rather dead on here anymore. Which is why I am making a formal request for either a new table/trainer to maybe be worked on, or if the pre-existing ones can be looked at and updated. As is, it is relatively easy to find variables just using the standard variable searches, but having an actual table and specific markers for the unlocks would be helpful to cut the grind down a bit.
Thanks in advance :D

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Lord Blade
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Re: Dead Cells (Steam new update)

Post by Lord Blade » Fri Aug 16, 2019 1:56 am

An updated table for the game would be great.

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cfemen
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Re: Dead Cells (Steam new update)

Post by cfemen » Mon Aug 19, 2019 12:02 am

hey i now its not much but i tested the game and created a test table.
its just Infinite Health now

i really like the game :D i think i will make a table if i have time next days^^

im using v1.4(2019-08-12)

can you try the table and confirm its working correctly?
then i now its alright and i can dig deeper.

edit: added infinite magic casts
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deadcells.CT
(89.72 KiB) Downloaded 17 times

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cfemen
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Re: Dead Cells (Steam new update)

Post by cfemen » Mon Aug 19, 2019 6:31 pm

added some features:

InfHealth
Godmode

Enemy Ignore Players Collision
You will not be knocked or getting any status effects

Inf Magic Charges
Infinite uses of the bow or magic items

No Cooldown
Items are instant ready

Freeze Timer
Level timer will stop to count

Set Brutality | Tactic | Survival
Activate script in Main Menu and set VALUE to anything you want
ALL 3 Skills will get the new Value if you load the savegame.
If you activate it IN the levels, then only the skill you pick will be get the value of VALUE

Gold
Pointer to Gold

Cells
Pointer to Cells.
you need to pick up 1 Cell to activate the pointer
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deadcells.CT
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