Dynasty Warriors Origins

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Athan621
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Re: Dynasty Warriors Origins

Post by Athan621 »

hvvxvx wrote:
Sun Jan 19, 2025 11:14 am
Hello,

I made translation from updated Loxin Open CT v.5
Along with Weapon ID List I found on his tables though the list I made (based on Loxin Lists) are only Grade 7 and 8 but I put his Originals on the bottom. to put my list, simply right click weapon ID and Select "Set/change dropdown selection options" and replace all the existing list. sorry for the clunky translate.
all credit to Loxin / 濒危物种猫咪

Cheers :D
This list isnt right it seems, the numbers and options you have dont give me those weapons. 7: Flying Luan Grade 8 Spear gives me a level 2 battle staff ex

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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濒危物种猫咪
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Re: Dynasty Warriors Origins

Post by 濒危物种猫咪 »

Empress wrote:
Sun Jan 19, 2025 1:49 pm
濒危物种猫咪 wrote:
Sun Jan 19, 2025 3:07 am
bluemoon27112 wrote:
Fri Jan 17, 2025 3:43 pm


According to the Chinese author, he said the weapon ID is not yet finished
We have found all the IDs and you are free to choose (via [Weapon Modification]).
We've made almost a hundred functions and we're still working on it. We will post the English version soon.
would it be possible to find the players attack speed or player speed?
I'm not sure, I think AttackSpeed is connected with weapons(Within the structure of the weapon), but I didn't find any data about it. So I tried to keep switching weapons to figure out a address, and failed
Regarding character speed, I used to find PlayerSpeed (but only animation speed)
It's their own Engine.When we tested it, we found that lots of the data is declared globally, and there is a GEngine-like address there, but it's still very difficult to find any data without a class name

DarkSage
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Re: Dynasty Warriors Origins

Post by DarkSage »

hvvxvx wrote:
Sun Jan 19, 2025 11:14 am
Hello,

I made translation from updated Loxin Open CT v.5
Along with Weapon ID List I found on his tables though the list I made (based on Loxin Lists) are only Grade 7 and 8 but I put his Originals on the bottom. to put my list, simply right click weapon ID and Select "Set/change dropdown selection options" and replace all the existing list. sorry for the clunky translate.
all credit to Loxin / 濒危物种猫咪

Cheers :D
The ID is 100% wrong

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濒危物种猫咪
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Re: Dynasty Warriors Origins

Post by 濒危物种猫咪 »

Athan621 wrote:
Sun Jan 19, 2025 3:35 pm
hvvxvx wrote:
Sun Jan 19, 2025 11:14 am
Hello,

I made translation from updated Loxin Open CT v.5
Along with Weapon ID List I found on his tables though the list I made (based on Loxin Lists) are only Grade 7 and 8 but I put his Originals on the bottom. to put my list, simply right click weapon ID and Select "Set/change dropdown selection options" and replace all the existing list. sorry for the clunky translate.
all credit to Loxin / 濒危物种猫咪

Cheers :D
This list isnt right it seems, the numbers and options you have dont give me those weapons. 7: Flying Luan Grade 8 Spear gives me a level 2 battle staff ex
I suggest you use [Weapons Modification] instead of [Weapon Call], their IDs are different and [Weapons Modification] already has all the weapon ID
You can put the ID into ChatGPT for translation and it should be more accurate

MaraThighIsSov
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Re: Dynasty Warriors Origins

Post by MaraThighIsSov »

濒危物种猫咪 wrote:
Sun Jan 19, 2025 3:52 pm
Athan621 wrote:
Sun Jan 19, 2025 3:35 pm
hvvxvx wrote:
Sun Jan 19, 2025 11:14 am
Hello,

I made translation from updated Loxin Open CT v.5
Along with Weapon ID List I found on his tables though the list I made (based on Loxin Lists) are only Grade 7 and 8 but I put his Originals on the bottom. to put my list, simply right click weapon ID and Select "Set/change dropdown selection options" and replace all the existing list. sorry for the clunky translate.
all credit to Loxin / 濒危物种猫咪

Cheers :D
This list isnt right it seems, the numbers and options you have dont give me those weapons. 7: Flying Luan Grade 8 Spear gives me a level 2 battle staff ex
I suggest you use [Weapons Modification] instead of [Weapon Call], their IDs are different and [Weapons Modification] already has all the weapon ID
You can put the ID into ChatGPT for translation and it should be more accurate
ah now it worked, thank you, i spawn alot of weapon and try every number the weapon call but not notice the weapon modification lol.
Image

DarkSage
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Re: Dynasty Warriors Origins

Post by DarkSage »

MaraThighIsSov wrote:
Sun Jan 19, 2025 5:03 pm
濒危物种猫咪 wrote:
Sun Jan 19, 2025 3:52 pm
Athan621 wrote:
Sun Jan 19, 2025 3:35 pm


This list isnt right it seems, the numbers and options you have dont give me those weapons. 7: Flying Luan Grade 8 Spear gives me a level 2 battle staff ex
I suggest you use [Weapons Modification] instead of [Weapon Call], their IDs are different and [Weapons Modification] already has all the weapon ID
You can put the ID into ChatGPT for translation and it should be more accurate
ah now it worked, thank you, i spawn alot of weapon and try every number the weapon call but not notice the weapon modification lol.
Image
I'm now get buggy with Musou Rank Skill, can't unlock it and increase skill. Don't know why
Have u reached it? Can you share your save please?
p/s: Nvm, i fixed it

iKingPR
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Re: Dynasty Warriors Origins

Post by iKingPR »

Is there an actual working code so I can use my companion instantly?

Fakkel
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Re: Dynasty Warriors Origins

Post by Fakkel »

Where is the FOV slider guys?

Jacob3178259
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Re: Dynasty Warriors Origins

Post by Jacob3178259 »

there isn't one. either go find the values yourself or wait

monarchv2
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Re: Dynasty Warriors Origins

Post by monarchv2 »

This works perfect, Thank you brother. Would it be possible to do auto perfect evade?
ajip2 wrote:
Sat Jan 18, 2025 2:26 pm
Auto parry

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>335</ID>
      <Description>"AutoParries_AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : DWORIGINS.exe
  Version: 
  Date   : 2025-01-18
  Author : Tegar

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(AutoParries_AOB,DWORIGINS.exe,72 CC 48 8B 8B A0 00 00 00) // should be unique
registersymbol(AutoParries_AOB)

AutoParries_AOB:
  db 90 90

[DISABLE]

AutoParries_AOB:
  db 72 CC

unregistersymbol(AutoParries_AOB)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Jacob3178259
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Re: Dynasty Warriors Origins

Post by Jacob3178259 »

monarchv2 wrote:
Sun Jan 19, 2025 10:23 pm
This works perfect, Thank you brother. Would it be possible to do auto perfect evade?
ajip2 wrote:
Sat Jan 18, 2025 2:26 pm
Auto parry

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>335</ID>
      <Description>"AutoParries_AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : DWORIGINS.exe
  Version: 
  Date   : 2025-01-18
  Author : Tegar

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(AutoParries_AOB,DWORIGINS.exe,72 CC 48 8B 8B A0 00 00 00) // should be unique
registersymbol(AutoParries_AOB)

AutoParries_AOB:
  db 90 90

[DISABLE]

AutoParries_AOB:
  db 72 CC

unregistersymbol(AutoParries_AOB)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
just turn on one hit kills or easy mode and you don't need either

monarchv2
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Re: Dynasty Warriors Origins

Post by monarchv2 »

Most people, including myself, don't ask for auto-parry or auto-dodge because it makes us unkillable, instead, most of us request this cheat because it adds a more cinematic experience and it is cool af when navigating through a mob of enemies, dodging every incoming attack. It also feels more natural playing the game like that than tanking every hit and not lose any health. This is my opinion at least.
Jacob3178259 wrote:
Sun Jan 19, 2025 10:33 pm
monarchv2 wrote:
Sun Jan 19, 2025 10:23 pm
This works perfect, Thank you brother. Would it be possible to do auto perfect evade?
ajip2 wrote:
Sat Jan 18, 2025 2:26 pm
Auto parry

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>335</ID>
      <Description>"AutoParries_AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : DWORIGINS.exe
  Version: 
  Date   : 2025-01-18
  Author : Tegar

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(AutoParries_AOB,DWORIGINS.exe,72 CC 48 8B 8B A0 00 00 00) // should be unique
registersymbol(AutoParries_AOB)

AutoParries_AOB:
  db 90 90

[DISABLE]

AutoParries_AOB:
  db 72 CC

unregistersymbol(AutoParries_AOB)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
just turn on one hit kills or easy mode and you don't need either

Jacob3178259
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Re: Dynasty Warriors Origins

Post by Jacob3178259 »

monarchv2 wrote:
Mon Jan 20, 2025 12:57 am
Most people, including myself, don't ask for auto-parry or auto-dodge because it makes us unkillable, instead, most of us request this cheat because it adds a more cinematic experience and it is cool af when navigating through a mob of enemies, dodging every incoming attack. It also feels more natural playing the game like that than tanking every hit and not lose any health. This is my opinion at least.
Jacob3178259 wrote:
Sun Jan 19, 2025 10:33 pm
monarchv2 wrote:
Sun Jan 19, 2025 10:23 pm
This works perfect, Thank you brother. Would it be possible to do auto perfect evade?
just turn on one hit kills or easy mode and you don't need either
it's only cinematic and cool when it's EARNED though, otherwise its a waste of time and honestly parrying all the time slows down the gameplay. you can also put the skill on for easier ones and then increase its value in cheat engine to get a more lenient window to do so. alot better than table makers wasting time on lame stuff when they could take the time to find cool stuff like attack speed.

bluemoon27112
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Re: Dynasty Warriors Origins

Post by bluemoon27112 »

MaraThighIsSov wrote:
Sun Jan 19, 2025 5:03 pm
濒危物种猫咪 wrote:
Sun Jan 19, 2025 3:52 pm
Athan621 wrote:
Sun Jan 19, 2025 3:35 pm


This list isnt right it seems, the numbers and options you have dont give me those weapons. 7: Flying Luan Grade 8 Spear gives me a level 2 battle staff ex
I suggest you use [Weapons Modification] instead of [Weapon Call], their IDs are different and [Weapons Modification] already has all the weapon ID
You can put the ID into ChatGPT for translation and it should be more accurate
ah now it worked, thank you, i spawn alot of weapon and try every number the weapon call but not notice the weapon modification lol.
Image
Can you add 179: Peerless Halberd Grade 8 Halberd ? I can't
Or is Peerless Halberd a thing in this game? Because the only grade 8 Halberd in the list of [Weapons Modification] is Rampaging Luan

demorest2
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Re: Dynasty Warriors Origins

Post by demorest2 »

bluemoon27112 wrote:
Mon Jan 20, 2025 5:57 am
MaraThighIsSov wrote:
Sun Jan 19, 2025 5:03 pm
濒危物种猫咪 wrote:
Sun Jan 19, 2025 3:52 pm

I suggest you use [Weapons Modification] instead of [Weapon Call], their IDs are different and [Weapons Modification] already has all the weapon ID
You can put the ID into ChatGPT for translation and it should be more accurate
ah now it worked, thank you, i spawn alot of weapon and try every number the weapon call but not notice the weapon modification lol.
Image
Can you add 179: Peerless Halberd Grade 8 Halberd ? I can't
Or is Peerless Halberd a thing in this game? Because the only grade 8 Halberd in the list of [Weapons Modification] is Rampaging Luan
Its in list and named - No Double-Sided Heavenly Halberd
[Link]
Last edited by demorest2 on Mon Jan 20, 2025 6:19 am, edited 2 times in total.

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