An unexpected problem has appeared. The latest version of the game that works on my old operating system (Windows XP) is 1.2.0.25. The new version 1.3.0.12 does not start for me. The system requirements steam operating system Windows XP is, but a copy of the game with the "medicine" c.o.d.e.x on WinXP does not work. In the system requirements of the GOG version, WinXP is not specified, so the GOG version on WinXP also does not work (I checked).
An unexpected problem has appeared. The latest version of the game that works on my old operating system (Windows XP) is 1.2.0.25. The new version 1.3.0.12 does not start for me. The system requirements steam operating system Windows XP is, but a copy of the game with the "medicine" c.o.d.e.x on WinXP does not work. In the system requirements of the GOG version, WinXP is not specified, so the GOG version on WinXP also does not work (I checked).
i think if original game works on XP , so the medicine should work but there may be a x86 or x64 bit conflicts.
try downloading from other sources.
probably you are not the only one who uses medicine.
The new version of the game 1.3.0.12 on my system does not work (I downloaded from different sources), so I cannot update the table.
If you want, I can try to make a table for the new version, using the old versions of the game, but for this I need to completely redo all the scripts and then test them to those who have the new version of the game working. It may be a long time.
Which script from the table is the most useful for you? And I also need to know in detail what works and what does not work in the previous table (1.2.0.25) on the new version of the game 1.3.0.12.
OK I understood.
First I will try to make a teleport.
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anl93 if you can fix the offset it is very good, thanks. Without a new version of the game, I myself can not fix the offset.
Now as always after a big DLC there will often be many game updates. Later if I succeed I will try to make the script "Stats", working on any version of the game.
Good.
A small note on the teleport.
A very rare situation is possible in a game when the coordinates of a player absolutely exactly coincide with the coordinates of some game object (for example, a settlement). If at this moment to include teleportation, the teleport script can sometimes "capture" this object and move it along with the player. This is a very rare case, but theoretically it is possible. To avoid this, try not to use teleport when the player is on some object.
Some game events occur when a player travels and passes through certain points on the map or after a certain time of travel. If you teleport immediately to the end point of the path, then such an event may not occur and the storyline of the game will be broken. Use teleport only if you are sure that you do not miss anything.