So I found a way to modify your weapons. Some modifications effect stats, some add graphical components to the model. For instance, an under barrel, a scope, extended clip, etc. However, I don't think there will be any way for me to create a table or explain it to you all in a way that would be useful...
please, PLEASE explain how. gibbed has said it will be a bit before proper inventory editing will make it into his editor.
Where did you see that? There is currently no editor and he didn't post anything about that or inventory editing on his twitter updates about his progress.
When i donated my save to him in a dm, i asked if weapon editing will be possible at all. he said it should be but it wont be in at launch, he did tell me its planned though.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
oh man, im so close, i just need to know how you made your memory view look like that. what setting did you tick so it shows you those specific addresses?
edit: forget that i figured it out. now i can edit weapons and all! last step for me is to figure out how to add an address so i can attach a weapon accessory that previously wasn't there.
edit: forget that i figured it out. now i can edit weapons and all! last step for me is to figure out how to add an address so i can attach a weapon accessory that previously wasn't there.
Would you mind helping me out? Every time I try to change a part it just crashes my game.
edit: forget that i figured it out. now i can edit weapons and all! last step for me is to figure out how to add an address so i can attach a weapon accessory that previously wasn't there.
Would you mind helping me out? Every time I try to change a part it just crashes my game.
oh yeah sorry, i probably should have said how. don't copy and paste, compare the two addresses, go into the memory view and click before the number(s) you need to change, the press delete then type your new number. When you press delete the number wont disappear, i assume so it dosnt blow up the game, but it will still delete the number when you type in the new one. So if the address of the new part is, say, 664100, and the address of the current part is 664080, click before the first zero, delete, type in 1, delete, type in 8, and that's it.
edit: forget that i figured it out. now i can edit weapons and all! last step for me is to figure out how to add an address so i can attach a weapon accessory that previously wasn't there.
Would you mind helping me out? Every time I try to change a part it just crashes my game.
oh yeah sorry, i probably should have said how. don't copy and paste, compare the two addresses, go into the memory view and click before the number(s) you need to change, the press delete then type your new number. When you press delete the number wont disappear, i assume so it dosnt blow up the game, but it will still delete the number when you type in the new one. So if the address of the new part is, say, 664100, and the address of the current part is 664080, click before the first zero, delete, type in 1, delete, type in 8, and that's it.
So now I just have to figure out how to add parts without breaking the game entirely... And to figure out what each part does so I know what to change.
A very clumsy, error prone way to edit your items is as follows:
So how would I go about adding something to a gun like the 2 legendary effects? I can't seem to find a guide online and I'm green as grass when it comes to this stuff. I've figured out how to edit parts but I want to add parts as well if possible.
What settings are you guys using? Dx11 or Dx12? When I use the tables, it causes my game to instantly crash.
DX12 has a ton of issues right now. It's in such a broken state for most everyone. I'm not sure if the DX version matters but I assume most of us are using DX11. It works fine for me in DX11.