Guys this is what I'm noticing. As you level up, the enemies level up with you as well. I was wondering if there was an option to where it will disable enemy level scale or something. It takes a long time to kill some enemies with whatever weapons you have.
Console > killEveryting [Enter]. Happy now? Jeez.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Added some more things to the table, thanks to SunBeam.
PLAYER
- God Mode
- Infinite Cloak
- Max/Infinite Boost Timers (Must purchase the Boost)
- Max/Infinite Silver Coins
- Max/Infinite Skill Points
- Health on Revive
- Double Jump Height
- Override Player Experience
- Auto Fill Keypad Code
^ So the Dev Menu was there all along. Don't know why it crashed on my end when skipping the JE/JNE conditioned by the same DWORD in your table... Good work, nonetheless!
EDIT: Ah, so you've traced the CVars/commands' effects Cool, spared me the look-up.
P.S.: Despite my whining (that it'd be a shit game), I kinda enjoy it. Got to almost level 40 XP without any boosters. Yeah, game is a bit repetitive, but if you start all side-missions in one row, you can do everything while you're in a map. The problem is getting all of the weapons you need to open doors or whatnot (funny how they placed each in the Brother main missions). As far as daily/weekly missions, I've yet to find a proper command or CVar to totally reset the content of a map. Example: destroy 7 cars (while you have only 3 in that particular map) can be a chore I used "reset map" and "RestartMapFromStart" (or "RestartMapHere").
PLAYER
- God Mode
- Infinite Cloak
- Max/Infinite Boost Timers (Must purchase the Boost)
- Max/Infinite Silver Coins
- Max/Infinite Skill Points
- Health on Revive
- Double Jump Height
- Override Player Experience
- Auto Fill Keypad Code
Bugs like these really piss me off when it comes to having a console, but removing all useful shit or restricting it T_T. Really now, developers, grow up!
That container is open on my game, can't remember how I opened it though lol
EDIT: Table Update
PLAYER
- God Mode/No Target UPDATED
- No Clip (Thanks to SunBeam) NEW
- Infinite Cloak
- Max/Infinite Boost Timers (Must purchase the Boost)
- Max/Infinite Silver Coins
- Max/Infinite Skill Points
- Health on Revive
- Double Jump Height
- Override Player Experience
- Auto Fill Keypad Code
Well, it wasn't for me; Alt+F4-ed out to Desktop when I finished recording. Just got back in, same. Still closed. There's no visual hint on the container that its front door would move (looks like an enclosed object; no entry point). Don't see how it would open, really Anyway, there are 2 ways to get 'noclip' running. I'm close to finishing the "engine" way (rebuilding the function and command structure; appending it to the list of commands) - AND - toggling 0x5 to 0x85 in [[g_Player+0x3138]+0x4F00] Enjoy!
Well, it wasn't for me; Alt+F4-ed out to Desktop when I finished recording. Just got back in, same. Still closed. There's no visual hint on the container that its front door would move (looks like an enclosed object; no entry point). Don't see how it would open, really Anyway, there are 2 ways to get 'noclip' running. I'm close to finishing the "engine" way (rebuilding the function and command structure; appending it to the list of commands) - AND - toggling 0x5 to 0x85 in [[g_Player+0x3138]+0x4F00] Enjoy!
The tarp infront of the container is on the ground now and the door is open.