Maybe make job point multiplier better to lv up Jobs and Skills?
![Image](https://i.paste.pics/8c7d1c7f0f554189235ccbf1923fb691.png)
Heya bro, how is this one work? Already activate but can't see the changesRysefox wrote: ↑Sat Jun 15, 2019 5:06 pmGet All Battle Items_Debug:
Copy paste it in a text document and save it as a .ct
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable CheatEngineTableVersion="28"> <CheatEntries> <CheatEntry> <ID>437</ID> <Description>"Get All Battle Items_Debug"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat alloc(newmem,2048,ScpFuncScp:func+dcc) label(returnhere) label(originalcode) label(exit) newmem: //this is allocated memory, you have read,write,execute access //place your code here originalcode: mov byte ptr [rax+3DE],1 movzx eax,byte ptr [rax+000003DE] exit: jmp returnhere ScpFuncScp:func+dcc: jmp newmem nop nop returnhere: //// alloc(newmem1,2048,BattleClass:MBattle_GetBaseDmg+344) label(returnhere1) label(originalcode1) label(exit1) newmem1: //this is allocated memory, you have read,write,execute access //place your code here originalcode1: movzx eax,byte ptr [rax+000003E0] exit1: jmp returnhere1 BattleClass:MBattle_GetBaseDmg+344: jmp newmem1 nop nop returnhere1: /////// alloc(newmem2,2048,BattleClass:MBattle_GetBaseDmg+387) label(returnhere2) label(originalcode2) label(exit2) newmem2: //this is allocated memory, you have read,write,execute access //place your code here originalcode2: movzx eax,byte ptr [rax+000003DF] exit2: jmp returnhere2 BattleClass:MBattle_GetBaseDmg+387: jmp newmem2 nop nop returnhere2: [DISABLE] //code from here till the end of the code will be used to disable the cheat dealloc(newmem) ScpFuncScp:func+dcc: movzx eax,byte ptr [rax+000003DE] //Alt: db 0F B6 80 DE 03 00 00 //code from here till the end of the code will be used to disable the cheat dealloc(newmem1) BattleClass:MBattle_GetBaseDmg+344: movzx eax,byte ptr [rax+000003E0] //Alt: db 0F B6 80 E0 03 00 00 dealloc(newmem2) BattleClass:MBattle_GetBaseDmg+387: movzx eax,byte ptr [rax+000003DF] //Alt: db 0F B6 80 DF 03 00 00 </AssemblerScript> </CheatEntry> </CheatEntries> <UserdefinedSymbols/> </CheatTable>