Spellforce III a.k.a Spellforce 3

Upload your cheat tables here (No requests)
acecel
Expert Cheater
Expert Cheater
Posts: 851
Joined: Sun Apr 09, 2017 1:32 am
Reputation: 142

Re: Spellforce III a.k.a Spellforce 3

Post by acecel »

Any table update for the 1.40 ? please

I mostly want to edit ability points value, i tried by myself but was not able to find it.
I tried with the table but i doesn't work, probably because i am on 1.4 version.
I think i followed the method correctly, i have 2 heroes, both of them have 3 points, i enable the cheat, then use one point then apply, is this good way to do it ? Or i missed something ?

Thanks in any case for the table

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

whocares
Noobzor
Noobzor
Posts: 10
Joined: Sun Mar 26, 2017 10:15 pm
Reputation: 1

Re: Spellforce III a.k.a Spellforce 3

Post by whocares »

Csimbi wrote:
Thu May 30, 2019 4:00 pm
Soul Harvest data structures are very different from the original game, so it's hardly surprising that it won't work.
I built God mode for SH thus far, but I wonder how useful the other hacks are, considering that the Attributes are capped at 10.
You can get the Attributes up to any level you want if you modify the equipment files. I've currently got every Attribute at 20 (edited the Amulet of Omnipotence [AmulettOfAttributes] to give +10 in every stat instead of +1), but almost any reasonable number should be possible.

PeTTs0n
Cheater
Cheater
Posts: 25
Joined: Sun Apr 02, 2017 11:51 pm
Reputation: 2

Re: Spellforce III a.k.a Spellforce 3

Post by PeTTs0n »

Reci had also started working on a table when I checked and asked on his Patreon. :) Hoping to see one soon, GM along with other appropriate features seen in the original SF3 tables would be great!

User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 885
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 1219

Re: Spellforce III a.k.a Spellforce 3

Post by Csimbi »

Got the resourcing working, too.
Still in the dream sequence ;-)
Seems gold and the rest will need a different map...

Yobama
Noobzor
Noobzor
Posts: 5
Joined: Thu May 30, 2019 2:55 pm
Reputation: 0

Re: Spellforce III a.k.a Spellforce 3

Post by Yobama »

Csimbi wrote:
Thu May 30, 2019 7:08 pm
Got the resourcing working, too.
Still in the dream sequence ;-)
Seems gold and the rest will need a different map...
What about resources working for AI ?

User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 885
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 1219

Re: Spellforce III a.k.a Spellforce 3

Post by Csimbi »

All right, done, take it for a spin.
Yobama wrote:
Thu May 30, 2019 8:16 pm
Csimbi wrote:
Thu May 30, 2019 7:08 pm
Got the resourcing working, too.
Still in the dream sequence ;-)
Seems gold and the rest will need a different map...
What about resources working for AI ?
Why would I want it to be working for the AI???
If that's what you want, just comment out the player check and the AI gets the goodies, too.

acecel
Expert Cheater
Expert Cheater
Posts: 851
Joined: Sun Apr 09, 2017 1:32 am
Reputation: 142

Re: Spellforce III a.k.a Spellforce 3

Post by acecel »

Csimbi wrote:
Thu May 30, 2019 8:23 pm
All right, done, take it for a spin.
What did you meant by that ?

English isn't my native so i'm sorry if it's a dumb question, but when i read it i thought you meant you updated the table with a few corrections ^_^

User avatar
Noire Blackheart
Expert Cheater
Expert Cheater
Posts: 368
Joined: Mon Mar 27, 2017 2:36 pm
Reputation: 50

Re: Spellforce III a.k.a Spellforce 3

Post by Noire Blackheart »

He last edited it on 30th May 2019 so he ment that its done so give it a try.

User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 885
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 1219

Re: Spellforce III a.k.a Spellforce 3

Post by Csimbi »

acecel wrote:
Thu May 30, 2019 10:45 pm
Csimbi wrote:
Thu May 30, 2019 8:23 pm
All right, done, take it for a spin.
What did you meant by that ?

English isn't my native so i'm sorry if it's a dumb question, but when i read it i thought you meant you updated the table with a few corrections ^_^
I meant the new one for Soul Harvest. I put a link for it on top (it's in a different thread) - that's what yesterday's edit was in the first post.
I am guessing you will all be picking up Soul Harvest anyway so no point updating this table anymore, is there? (main menu suggests it will include the original game)

User avatar
Noire Blackheart
Expert Cheater
Expert Cheater
Posts: 368
Joined: Mon Mar 27, 2017 2:36 pm
Reputation: 50

Re: Spellforce III a.k.a Spellforce 3

Post by Noire Blackheart »

It says stand alone so I am not sure, I dont own either so I can't deny or confirm that though.

kara17
What is cheating?
What is cheating?
Posts: 1
Joined: Sat Jun 01, 2019 2:19 am
Reputation: 0

Re: Spellforce III a.k.a Spellforce 3

Post by kara17 »

whocares wrote:
Thu May 30, 2019 5:20 pm
You can get the Attributes up to any level you want if you modify the equipment files. I've currently got every Attribute at 20 (edited the Amulet of Omnipotence [AmulettOfAttributes] to give +10 in every stat instead of +1), but almost any reasonable number should be possible.
What equipment file do you edit? I've tried but neither work.
bin_exp1_win32\configs\conditions_creatures\exp1_ConditionsCreatures_Equipment.txt
bin_win32\configs\conditions_creatures\item_conditions.txt

whocares
Noobzor
Noobzor
Posts: 10
Joined: Sun Mar 26, 2017 10:15 pm
Reputation: 1

Re: Spellforce III a.k.a Spellforce 3

Post by whocares »

kara17 wrote:
Sat Jun 01, 2019 2:23 am
whocares wrote:
Thu May 30, 2019 5:20 pm
You can get the Attributes up to any level you want if you modify the equipment files. I've currently got every Attribute at 20 (edited the Amulet of Omnipotence [AmulettOfAttributes] to give +10 in every stat instead of +1), but almost any reasonable number should be possible.
What equipment file do you edit? I've tried but neither work.
bin_exp1_win32\configs\conditions_creatures\exp1_ConditionsCreatures_Equipment.txt
bin_win32\configs\conditions_creatures\item_conditions.txt
I edited exp1_ConditionsCreatures_Equipment.txt to look like this:

Condition (32865, "Exp1_Ne_AmuletOfAttributes_Condition")
{
Modifier { Attribute, Strength, None, Value, +10}
Modifier { Attribute, Dexterity, None, Value, +10}
Modifier { Attribute, Constitution, None, Value, +10}
Modifier { Attribute, Intelligence, None, Value, +10}
Modifier { Attribute, Willpower, None, Value, +10}
}

I did it with the game opened, saved, reloaded and it just worked so I don't know why it doesn't for you.

MrZoob2
Noobzor
Noobzor
Posts: 9
Joined: Tue Mar 20, 2018 10:59 am
Reputation: 1

Re: Spellforce III a.k.a Spellforce 3

Post by MrZoob2 »

Any table update for the 1.40 ?
I can change ability points with old table, but changing attribiute points don't work.

MrZoob2
Noobzor
Noobzor
Posts: 9
Joined: Tue Mar 20, 2018 10:59 am
Reputation: 1

Re: Spellforce III a.k.a Spellforce 3

Post by MrZoob2 »

I was wrong, table works :D . I had to attack some spiders and then my ability points changed.

ABUHMED1991
Expert Cheater
Expert Cheater
Posts: 93
Joined: Wed Mar 04, 2020 1:01 pm
Reputation: 16

Re: Spellforce III a.k.a Spellforce 3

Post by ABUHMED1991 »

please update the table for the windows store / gamepass version

Post Reply

Who is online

Users browsing this forum: AhrefsBot, EdenAndrei, Google [Bot], Google Adsense [Bot], Ignis, Luana-Malia, NemesisBreaker, YandexBot