Love how you wrote the script to interact with Cheat Engine Made by CJBok !
I'm looking to do some additional work on top of this. I've only used Lua a bit, but is there any interest here in regards to doing some additional digging into Satisfactory's memory to locate info corresponding to the chainsaw?
(End goal - Make a "Speed Chainsaw" subscript that allows for speed uses of the chainsaw for when you need to clear out a very dense area for trucks/tractors etc or simple base building)
I believe we'd start by the following
Finding the time calculation info corresponding with the chainsaw.
Basically finding the placeholder/memory info that holds the time it takes after you initiate a chainsaw event until the game calculates what resources you've retrieved along with starting the ending animation.
Not sure if manipulating animations in game via external scripting would be required or not.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
What do I do in the cheat engine? Discord is deathtokick law #2329
How does one get to this page in cheat engine? I understand what to do when I get there, but I'm new to any kind of modding/hacking for games, and am confused.
Ticking the enable box doesn't seem to do anything.
had the same problem ... in my case two other programs were also accessing the game exe (fearlessrevolution trainer and cheat engine). I closed the other programs, restarted the game and the Table here worked
You also might wanna make sure to select the right process
Ive found a working pointer. For me its working with just jusing the pointer with the unlimited Jetpack.
But i dont know how to integrate it in the working skript.
this is what ive found:
P -> 1E91A7DD1BC = 1065353216
3EC
30
E0
170
8
78
80
5F8
"FactoryGame-Win64-Shipping.exe"+048CB7A0
And this could be the unique array:
00 00 80 3F 00 00 00 3F CD CC 4C 3E ?? ?? ?? C3 00 00 00 3F 7E B8 A5 3D
can anybody explain this part of the code?
I have the Jetpack wirking with the pointer without problems, but I want to update the AOB Injection script to get it working like before.