Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20

Upload your cheat tables here (No requests)
strayfies
Novice Cheater
Novice Cheater
Posts: 24
Joined: Sun May 21, 2017 9:39 am
Reputation: 0

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by strayfies »

Thanks for being so quick, Recifense!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

danielyee
Expert Cheater
Expert Cheater
Posts: 1303
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 151

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by danielyee »

hi sir..may i ask sir ..how come this table crashes the game..sir

bigyip69WEED
What is cheating?
What is cheating?
Posts: 3
Joined: Fri May 03, 2019 8:02 am
Reputation: 0

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by bigyip69WEED »

hey not to be annoying but dyou think you could add more trait pointers (if thats the right term)? its fully possible that im a huge dumbass and im messing it up somehow but i can only modify the first 3 traits when characters can have up to 7 i think

btw been using your tables for years now, first time actually posting on the forums, so big ty for all your good work

renoraider
Cheater
Cheater
Posts: 30
Joined: Fri Aug 04, 2017 11:39 am
Reputation: 9

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by renoraider »

Yeah so what happened to the technology pointers?

XXXX41XXXX
Cheater
Cheater
Posts: 30
Joined: Thu Feb 28, 2019 7:55 pm
Reputation: 3

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by XXXX41XXXX »

Thanks Recifense !

LazyNChillin25
Expert Cheater
Expert Cheater
Posts: 68
Joined: Tue Dec 12, 2017 2:19 am
Reputation: 1

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by LazyNChillin25 »

renoraider wrote:
Fri May 03, 2019 1:28 pm
Yeah so what happened to the technology pointers?
as a alternative solution you can buff the characters stats to whatever amount and you will get the same result. Only when they die and you have to redo on newer character.

drunkenmonkey
Novice Cheater
Novice Cheater
Posts: 23
Joined: Sun Apr 30, 2017 11:31 pm
Reputation: 5

Re: Imperator Rome v1.0.0 Steam (GM and More) 2019-Apr-30

Post by drunkenmonkey »

Sepetuis wrote:
Thu May 02, 2019 9:41 pm
Manpower would be a handy pointer, since it's been in CompactDisc's table and was in the compiled table of fearless123456's code in the request thread as well.
until the lads get it in the table manpower is a pretty easy search, just pause, search for current manpower, unpause, train a unit, pause, search for new manpower figure, took only 2 searches for me lastnight, then just locked it in at 100000

tech points were a bit harder, but that was a search between so if it says your military tech is 21.50 , pause, search between 21500 and 21509, then unpause wait for it to go up (say 22.00), pause, search between 22000 and 22009 only took a few goes, just had to do it four times, the next tech pointer (civic i think) i read somewhere on the forum is about +8 above the military one which made it easier to narrow down
Last edited by drunkenmonkey on Sat May 04, 2019 9:51 am, edited 1 time in total.

Zxeait
Cheater
Cheater
Posts: 46
Joined: Sat Apr 15, 2017 2:52 pm
Reputation: 3

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by Zxeait »

Problem at the moment is that 1.0.2 is literally around the corner (already in beta) so any updates/amendments won't be here till then.

Reci also has a 'restore units to full strength' which makes manpower pointless, a different way of looking at it.

drunkenmonkey
Novice Cheater
Novice Cheater
Posts: 23
Joined: Sun Apr 30, 2017 11:31 pm
Reputation: 5

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by drunkenmonkey »

Zxeait wrote:
Sat May 04, 2019 9:45 am

Reci also has a 'restore units to full strength' which makes manpower pointless, a different way of looking at it.
need manpower to recruit your barbarian hordes, before you can restore them

User avatar
s8018572
Noobzor
Noobzor
Posts: 5
Joined: Tue Mar 07, 2017 5:16 pm
Reputation: 2

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by s8018572 »

I found something weird. I only use pointer, but army maintenance always low , even AI's army maintenance is low too.
it cause tribe have tons of army. it can defeat a great nation easily.
Last edited by s8018572 on Sat May 04, 2019 10:46 pm, edited 1 time in total.

gorgutzer
Expert Cheater
Expert Cheater
Posts: 52
Joined: Sun Mar 12, 2017 5:02 am
Reputation: 4

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by gorgutzer »

give ironman console !!

T183R
Cheater
Cheater
Posts: 27
Joined: Tue Jan 23, 2018 8:36 am
Reputation: 2

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by T183R »

gorgutzer wrote:
Sat May 04, 2019 5:40 pm
give ironman console !!
Compact is working on it, have patience my friend.

majec100
What is cheating?
What is cheating?
Posts: 1
Joined: Sat May 04, 2019 7:46 pm
Reputation: 1

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by majec100 »

s8018572 wrote:
Sat May 04, 2019 3:23 pm
I found something weird. when i only use pointer, but army maintenance always low , even AI's army maintenance is low too.
it cause tribe have tons of army. it can defeat a great nation easily.
This seems to be a problem for me as well.

Just running the script makes all units cost almost no maintenance, for player and AI, making AI create crazy stacks of cohorts and even bigger fleets

bronxrsj2
Noobzor
Noobzor
Posts: 7
Joined: Sat Jun 17, 2017 4:57 am
Reputation: 0

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by bronxrsj2 »

any hope for a GOG version 1.0 of this hack

User avatar
Gutie
Expert Cheater
Expert Cheater
Posts: 51
Joined: Sun Jul 23, 2017 12:47 am
Reputation: 2

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Post by Gutie »

majec100 wrote:
Sat May 04, 2019 7:48 pm
s8018572 wrote:
Sat May 04, 2019 3:23 pm
I found something weird. when i only use pointer, but army maintenance always low , even AI's army maintenance is low too.
it cause tribe have tons of army. it can defeat a great nation easily.
This seems to be a problem for me as well.

Just running the script makes all units cost almost no maintenance, for player and AI, making AI create crazy stacks of cohorts and even bigger fleets
Which pointer are you guys talking about? I'd like to avoid running into it if possible to not break my game. This is from the 1.0.1 table right?

Post Reply