Monster Hunter World (Steam) Update!

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IcyPurpose99
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Re: Monster Hunter World (Steam) Update!

Post by IcyPurpose99 »

Rorotoro wrote:
Sun Apr 28, 2019 2:27 pm
Marcus101RR wrote:
Sat Apr 27, 2019 5:53 pm
Update Released: viewtopic.php?p=81426#p81426

ATKT Pointers.

This is now released since I think everyone had a fair chance to farm ATKT at this point, this will allow you to make your ATKT farming a breeze, if you intend to use this online, do it with a private group!
I'm sorry for asking, but quite new to this and haven't come across pointers before. I've looked around a bit for answers but haven't come across anything I really understand.

How exactly would one utilise the pointers to make ATKT farming a breeze?

Thanks in advance
You can set the persuit points up to reach level 5-6 easy and make an easy farm, or use the item editor and give yourself a few rainbow weapons.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Greetings
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Re: Monster Hunter World (Steam) Update!

Post by Greetings »

The "Ignore Crafting Requirements" cheat doesn't seem to include Zenny or Research Points, and there doesn't seem to be a cheat included for obtaining them. I can still easily obtain Zenny by selling items I've added and get infinite research points by just constantly gathering the same thing with "Inf Gathering", so it's not a massive problem or anything, I just wanted to let you know.
Thank you

Edit: I found the option to edit the amount of money and research points held

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Cake-san
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Re: Monster Hunter World (Steam) Update!

Post by Cake-san »

Just paste the script directly into CE or paste it into text editor & save it as .ct file.

Easily Break Monster Parts latest steam

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>13358</ID>
      <Description>"Easily Break Monster Parts latest steam"</Description>
      <LastState/>
      <Color>000000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : MonsterHunterWorld.exe
  Version: 
  Date   : 2018-08-15
  Author : Squall8
}

[ENABLE]

aobscanmodule(ebmp,MonsterHunterWorld.exe,F3 0F 10 41 10 C3 5E)
alloc(newmem,$1000,ebmp)

label(code)
label(return)

registersymbol(ebmp)

newmem:
  mov [rcx+10],0

code:
  movss xmm0,[rcx+10]
  jmp return

ebmp:
  jmp newmem
return:

[DISABLE]

ebmp:
  db F3 0F 10 41 10

unregistersymbol(ebmp)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
All event/challenge quests available latest crack

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4833</ID>
      <Description>"All event/challenge quests available latest crack"</Description>
      <LastState/>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : MonsterHunterWorld.exe
  Version: 
  Date   : 2018-09-08
  Author : SeiKur0

}


// MonsterHunterWorld.exe+EC3F084 - 88 55 5F
// MonsterHunterWorld.exe+EC3F18A - 88 55 5F


[ENABLE]
aobscanmodule(events_listadd1,MonsterHunterWorld.exe,88 55 5F 4C 39 55 58 0F8F 5D020000)
aobscanmodule(events_listadd2,MonsterHunterWorld.exe,88 55 5F 4C 39 55 58 0F8E 57010000)
aobscanmodule(events_enable1,MonsterHunterWorld.exe,0F 8F FA F3 FF FF)//48 8B 7D 20 4C 29 D7 0F8F 0FF5FFFF)
aobscanmodule(events_enable2,MonsterHunterWorld.exe,0F 8E 3B EC FF FF)//9D 0F8E 0DE8FFFF)

events_listadd1+7:
db 90 90 90 90 90 90
registersymbol(events_listadd1)

events_listadd2+7:
db 90 90 90 90 90 90
registersymbol(events_listadd2)

events_enable1://+7:
db 90 90 90 90 90 90
registersymbol(events_enable1)

events_enable2://+1:
db 90 90 90 90 90 90
registersymbol(events_enable2)

[DISABLE]
events_listadd1+7:
  db 0F 8F 5D 02 00 00
events_listadd2+7:
  db 0F 8E 57 01 00 00
events_enable1://+7:
db 0F 8F FA F3 FF FF
events_enable2://+1:
db 0F 8E 3B EC FF FF


unregistersymbol(events_listadd1)
unregistersymbol(events_listadd2)
unregistersymbol(events_enable1)
unregistersymbol(events_enable2)

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+173030B

"MonsterHunterWorld.exe"+17302EC: 48 8B 44 24 37     -  mov rax,[rsp+37]
"MonsterHunterWorld.exe"+17302F1: 32 D1              -  xor dl,cl
"MonsterHunterWorld.exe"+17302F3: 88 55 5E           -  mov [rbp+5E],dl
"MonsterHunterWorld.exe"+17302F6: 0F B6 55 5F        -  movzx edx,byte ptr [rbp+5F]
"MonsterHunterWorld.exe"+17302FA: 02 D0              -  add dl,al
"MonsterHunterWorld.exe"+17302FC: 0F B6 C0           -  movzx eax,al
"MonsterHunterWorld.exe"+17302FF: 6B C8 3F           -  imul ecx,eax,3F
"MonsterHunterWorld.exe"+1730302: 32 D1              -  xor dl,cl
"MonsterHunterWorld.exe"+1730304: 88 55 5F           -  mov [rbp+5F],dl
"MonsterHunterWorld.exe"+1730307: 4C 39 55 58        -  cmp [rbp+58],r10
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+173030B: 0F 8F 5D 02 00 00  -  jg MonsterHunterWorld.exe+173056E
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+1730311: 49 8B 41 20        -  mov rax,[r9+20]
"MonsterHunterWorld.exe"+1730315: 48 89 45 58        -  mov [rbp+58],rax
"MonsterHunterWorld.exe"+1730319: 49 8B 41 18        -  mov rax,[r9+18]
"MonsterHunterWorld.exe"+173031D: 0F B6 55 58        -  movzx edx,byte ptr [rbp+58]
"MonsterHunterWorld.exe"+1730321: 4C 8D 04 40        -  lea r8,[rax+rax*2]
"MonsterHunterWorld.exe"+1730325: 41 02 D0           -  add dl,r8l
"MonsterHunterWorld.exe"+1730328: 41 0F B6 C0        -  movzx eax,r8l
"MonsterHunterWorld.exe"+173032C: 6B C8 3F           -  imul ecx,eax,3F
"MonsterHunterWorld.exe"+173032F: 49 83 C0 08        -  add r8,08
"MonsterHunterWorld.exe"+1730333: 4C 89 44 24 40     -  mov [rsp+40],r8
}

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+1730411

"MonsterHunterWorld.exe"+17303F2: 48 8B 44 24 47     -  mov rax,[rsp+47]
"MonsterHunterWorld.exe"+17303F7: 32 D1              -  xor dl,cl
"MonsterHunterWorld.exe"+17303F9: 88 55 5E           -  mov [rbp+5E],dl
"MonsterHunterWorld.exe"+17303FC: 0F B6 55 5F        -  movzx edx,byte ptr [rbp+5F]
"MonsterHunterWorld.exe"+1730400: 02 D0              -  add dl,al
"MonsterHunterWorld.exe"+1730402: 0F B6 C0           -  movzx eax,al
"MonsterHunterWorld.exe"+1730405: 6B C8 3F           -  imul ecx,eax,3F
"MonsterHunterWorld.exe"+1730408: 32 D1              -  xor dl,cl
"MonsterHunterWorld.exe"+173040A: 88 55 5F           -  mov [rbp+5F],dl
"MonsterHunterWorld.exe"+173040D: 4C 39 55 58        -  cmp [rbp+58],r10
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+1730411: 0F 8E 57 01 00 00  -  jng MonsterHunterWorld.exe+173056E
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+1730417: 41 8B 41 30        -  mov eax,[r9+30]
"MonsterHunterWorld.exe"+173041B: 49 8D 5E 08        -  lea rbx,[r14+08]
"MonsterHunterWorld.exe"+173041F: 89 45 58           -  mov [rbp+58],eax
"MonsterHunterWorld.exe"+1730422: 49 8B 41 28        -  mov rax,[r9+28]
"MonsterHunterWorld.exe"+1730426: 0F B6 55 58        -  movzx edx,byte ptr [rbp+58]
"MonsterHunterWorld.exe"+173042A: 4C 8D 04 40        -  lea r8,[rax+rax*2]
"MonsterHunterWorld.exe"+173042E: 41 02 D0           -  add dl,r8l
"MonsterHunterWorld.exe"+1730431: 41 0F B6 C0        -  movzx eax,r8l
"MonsterHunterWorld.exe"+1730435: 6B C8 3F           -  imul ecx,eax,3F
"MonsterHunterWorld.exe"+1730438: 49 83 C0 04        -  add r8,04
}

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+AA98631

"MonsterHunterWorld.exe"+AA98607: B8 9D 68 64 E2        -  mov eax,E264689D
"MonsterHunterWorld.exe"+AA9860C: BB E5 D9 B3 CA        -  mov ebx,CAB3D9E5
"MonsterHunterWorld.exe"+AA98611: 0F A4 C3 1A           -  shld ebx,eax,1A
"MonsterHunterWorld.exe"+AA98615: 15 C8 41 26 C7        -  adc eax,C72641C8
"MonsterHunterWorld.exe"+AA9861A: 31 D8                 -  xor eax,ebx
"MonsterHunterWorld.exe"+AA9861C: 0F AC D8 0B           -  shrd eax,ebx,0B
"MonsterHunterWorld.exe"+AA98620: 35 61 FE 42 6A        -  xor eax,6A42FE61
"MonsterHunterWorld.exe"+AA98625: 05 AD E1 AA 03        -  add eax,03AAE1AD
"MonsterHunterWorld.exe"+AA9862A: 0F 85 23 BF 4F 06     -  jne MonsterHunterWorld.exe+10F94553
"MonsterHunterWorld.exe"+AA98630: 58                    -  pop rax
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+AA98631: 48 8B 7D 20           -  mov rdi,[rbp+20]
"MonsterHunterWorld.exe"+AA98635: 4C 29 D7              -  sub rdi,r10
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+AA98638: 0F 8F 0F F5 FF FF     -  jg MonsterHunterWorld.exe+AA97B4D
"MonsterHunterWorld.exe"+AA9863E: 48 C7 C3 31 71 72 6F  -  mov rbx,6F727131
"MonsterHunterWorld.exe"+AA98645: 4C 29 CB              -  sub rbx,r9
"MonsterHunterWorld.exe"+AA98648: 48 31 C0              -  xor rax,rax
"MonsterHunterWorld.exe"+AA9864B: BA 00 00 00 00        -  mov edx,00000000
"MonsterHunterWorld.exe"+AA98650: 49 8D 39              -  lea rdi,[r9]
"MonsterHunterWorld.exe"+AA98653: 48 01 F7              -  add rdi,rsi
"MonsterHunterWorld.exe"+AA98656: 48 81 C6 F7 D2 D6 F2  -  add rsi,F2D6D2F7
"MonsterHunterWorld.exe"+AA9865D: 48 29 F7              -  sub rdi,rsi
"MonsterHunterWorld.exe"+AA98660: 4C 8D 1D D4 1F FE 02  -  lea r11,[MonsterHunterWorld.exe+DA7A63B]
}

{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+AA9933A

"MonsterHunterWorld.exe"+AA99315: 44 8B 64 24 08           -  mov r12d,[rsp+08]
"MonsterHunterWorld.exe"+AA9931A: 41 31 DC                 -  xor r12d,ebx
"MonsterHunterWorld.exe"+AA9931D: 09 5C 24 08              -  or [rsp+08],ebx
"MonsterHunterWorld.exe"+AA99321: 44 29 64 24 08           -  sub [rsp+08],r12d
"MonsterHunterWorld.exe"+AA99326: 41 5C                    -  pop r12
"MonsterHunterWorld.exe"+AA99328: 5B                       -  pop rbx
"MonsterHunterWorld.exe"+AA99329: 81 F3 A5 AB 46 E8        -  xor ebx,E846ABA5
"MonsterHunterWorld.exe"+AA9932F: 0F AC DD 10              -  shrd ebp,ebx,10
"MonsterHunterWorld.exe"+AA99333: 0F 8A 67 C7 1F FD        -  jp MonsterHunterWorld.exe+7C95AA0
"MonsterHunterWorld.exe"+AA99339: 9D                       -  popfq
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+AA9933A: 0F 8E 0D E8 FF FF        -  jng MonsterHunterWorld.exe+AA97B4D
// ---------- DONE INJECTING  ----------
"MonsterHunterWorld.exe"+AA99340: 50                       -  push rax
"MonsterHunterWorld.exe"+AA99341: 48 F7 D0                 -  not rax
"MonsterHunterWorld.exe"+AA99344: 20 04 24                 -  and [rsp],al
"MonsterHunterWorld.exe"+AA99347: 48 8B 04 24              -  mov rax,[rsp]
"MonsterHunterWorld.exe"+AA9934B: 48 83 C4 08              -  add rsp,08
"MonsterHunterWorld.exe"+AA9934F: 34 00                    -  xor al,00
"MonsterHunterWorld.exe"+AA99351: E9 9E E8 FF FF           -  jmp MonsterHunterWorld.exe+AA97BF4
"MonsterHunterWorld.exe"+AA99356: CC                       -  int 3
"MonsterHunterWorld.exe"+AA99357: 48 83 EC 08              -  sub rsp,08
"MonsterHunterWorld.exe"+AA9935B: 4C 89 24 24              -  mov [rsp],r12
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
As to make "All event/challenge quests available" work on latest steam, I have to ask the author of how s/he made it because I can't use CE debugger on crack version and the develepor had changed the function/code slightly for the module used by the script on latest steam version which I don't know from where I had to trace.

saccarius
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Re: Monster Hunter World (Steam) Update!

Post by saccarius »

I've been trying for hours (may as well have paid for the token lol) and I can't get the Go to Character Edit Screen script working. It just tries to delete my character. I even used it on a throwaway character and it did delete it. I'll feel so dumb if i missed something but I followed all the instructions a hundred times and everything else is working, just that one script (yes I read the table extras).

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DrownedFairy
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Re: Monster Hunter World (Steam) Update!

Post by DrownedFairy »

Try the character editor one by Berserk Knight. Never tried it though, but that one might work.

famicom9x
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Re: Monster Hunter World (Steam) Update!

Post by famicom9x »

I use codex version for install and update and i use steamfix to play online
does my version count as steam or codex?
thanks

VictoorH
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Re: Monster Hunter World (Steam) Update!

Post by VictoorH »

Please someone can update Buildup Multiplier? Thank you so much

thoduo
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Re: Monster Hunter World (Steam) Update!

Post by thoduo »

Sorry to be a bother, but are the tables in the original, first post fully functional still? I am coming back to this game after a few months break and I would like to be sure that every cheat is still available, working, and updated.

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DrownedFairy
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Re: Monster Hunter World (Steam) Update!

Post by DrownedFairy »

Some don't work but it's not bad. You just need to remember to run the ResetCRC before you enable any of the cheats.

thoduo
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Re: Monster Hunter World (Steam) Update!

Post by thoduo »

Appreciate the response. What isn't working atm?

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DrownedFairy
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Re: Monster Hunter World (Steam) Update!

Post by DrownedFairy »

Easily Break Monster Parts for one, but Cake-san made a fix, so that's not a problem. The character edit maybe? Didn't work for me. Other than that, the cheats that you want that'll make your hunt easier are still working.

VictoorH
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Re: Monster Hunter World (Steam) Update!

Post by VictoorH »

DrownedFairy wrote:
Fri May 03, 2019 8:37 pm
Easily Break Monster Parts for one, but Cake-san made a fix, so that's not a problem. The character edit maybe? Didn't work for me. Other than that, the cheats that you want that'll make your hunt easier are still working.
Buildup Multiplier works for you?

thoduo
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Re: Monster Hunter World (Steam) Update!

Post by thoduo »

Character edit isn't working? That's quite saddening. I prefer to just drop everything I want in a character(especially layered armor) all at once so that I can keep hunts fun without having to worry about grinding for everything. Going back to character creation screen was really nice too. Are these things still possible atm?

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DrownedFairy
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Re: Monster Hunter World (Steam) Update!

Post by DrownedFairy »

VictoorH wrote:
Fri May 03, 2019 9:55 pm
Buildup Multiplier works for you?
I don't use that, so I don't know. But according to posts here, it doesn't work. Buildup multiplier makes hunts boring in my opinion.
thoduo wrote:
Fri May 03, 2019 11:47 pm
Character edit isn't working? That's quite saddening. I prefer to just drop everything I want in a character(especially layered armor) all at once so that I can keep hunts fun without having to worry about grinding for everything. Going back to character creation screen was really nice too. Are these things still possible atm?
You can use the unlimited materials cheat or something and craft anything you want. For layered, there's a mod for that.
The CC cheat doesn't work on me. Or maybe I'm following the instructions wrong.

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Re: Monster Hunter World (Steam) Update!

Post by beerdevji2018 »

Marcus101RR wrote:
Sat Apr 27, 2019 5:53 pm
Update Released: viewtopic.php?p=81426#p81426

ATKT Pointers.

This is now released since I think everyone had a fair chance to farm ATKT at this point, this will allow you to make your ATKT farming a breeze, if you intend to use this online, do it with a private group!

1. Can you add 2 items in your list?
- Kjarr Slicer Paralysis
- Taroth Daggers Fire
2. Kulve Taroth Pointers don not working cannot have Kjarr
3. Kulve Taroth Pointers cannot exit in last reward page

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