Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)

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Ciralias
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Ciralias »

Weird...yesterday i could check the active box just fine (and use the cheats) , today my CE just freezes for a couple seconds and nothing happens.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by dom380 »

After the latest patch I also can't get the table to activate

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by Cielos »

Ciralias wrote:
Thu Apr 11, 2019 1:42 pm
Weird...yesterday i could check the active box just fine (and use the cheats) , today my CE just freezes for a couple seconds and nothing happens.
dom380 wrote:
Sat Apr 20, 2019 8:30 am
After the latest patch I also can't get the table to activate
I've just re-installed the game and test.
all scripts can be activated, and I'm playing right now.

///
Wounded_Bride wrote:
Mon Apr 08, 2019 4:22 pm
When I use Cielos' latest table for 1.2.0, the "infinite oxygen" option turns most attacks into one-hit kills for me - I can one-shot assassinate/knock out even officers, but enemy instantly kill me as well (on easy with medium scaling). If I turn the option off, damage scaling returns to normal.
I've activated all scripts and swim underwater, oxygen bar didn't decrease at all. fight a few enemies, I can 1-hit-kill them only when I hold the CapsLock key. let them hit me, my health decrease until it reached zero and I won't die.

rjbarroso
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by rjbarroso »

i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]

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hardcore88
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by hardcore88 »

Table is working fine with the recent version! =)

Is there a chance you can add waypoint teleport? ikaros tel doesnt work..
Thank you anyways for this awesome work
Last edited by hardcore88 on Mon Apr 22, 2019 10:36 am, edited 1 time in total.

kaka
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by kaka »

rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
you done fucked. did u continously used the boost cheat even upon before leveling up? i think that breaks the game. u gotta reset.

rjbarroso
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by rjbarroso »

kaka wrote:
Sun Apr 21, 2019 10:37 pm
rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
you done fucked. did u continously used the boost cheat even upon before leveling up? i think that breaks the game. u gotta reset.
i used it as soon as i was out of "Kephallonia Islands" (Tutorial island), until i hitted max lvl 99 (so i wouldn't have to worry about upgrading gear level anymore). As soon as i hited max level i turned it off.

Kinda figured it had breaked.

You mentioned a reset, mind guiding me how i do that?

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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by UBW Shadow »

rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
I'm pretty sure that they aren't locked permanently and you can still unlock them. The loot you get is random for the most part, including the appearance. As you level up, you unlock more appearance options that the gear you loot can have. However, because you're at max level suddenly, all of them are unlocked and the appearance of the loot you get is randomly picked from these options. All you have to do is loot constantly and, eventually, you'll get every appearance. Of course, that might take awhile and I might be wrong.

Edit: To make it more clear, you don't get appearance options for gear at the required levels. Instead, they become available to be found in the game world. You have to get the gear with the appearance you want for you to be able to use it for another gear.

rjbarroso
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by rjbarroso »

UBW Shadow wrote:
Mon Apr 22, 2019 12:59 am
rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
I'm pretty sure that they aren't locked permanently and you can still unlock them. The loot you get is random for the most part, including the appearance. As you level up, you unlock more appearance options that the gear you loot can have. However, because you're at max level suddenly, all of them are unlocked and the appearance of the loot you get is randomly picked from these options. All you have to do is loot constantly and, eventually, you'll get every appearance. Of course, that might take awhile and I might be wrong.

Edit: To make it more clear, you don't get appearance options for gear at the required levels. Instead, they become available to be found in the game world. You have to get the gear with the appearance you want for you to be able to use it for another gear.
Unfortunly the save is really Broken. Since i m already a bit ahead on story, and the "design variations" haven't unlocked so far.
Like you said the Original designed has to be looted to be unlocked, but the variations of the same design are unlocked by level.

All in all the Playtrough became bugged because i was getting like 15 levels in a row (because of the excessive XP Boost), instead of 1 level by 1. Its what i get for being a smart ass :p

ty for the help anyway

kaka
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Re: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)

Post by kaka »

rjbarroso wrote:
Mon Apr 22, 2019 6:25 pm
UBW Shadow wrote:
Mon Apr 22, 2019 12:59 am
rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
I'm pretty sure that they aren't locked permanently and you can still unlock them. The loot you get is random for the most part, including the appearance. As you level up, you unlock more appearance options that the gear you loot can have. However, because you're at max level suddenly, all of them are unlocked and the appearance of the loot you get is randomly picked from these options. All you have to do is loot constantly and, eventually, you'll get every appearance. Of course, that might take awhile and I might be wrong.

Edit: To make it more clear, you don't get appearance options for gear at the required levels. Instead, they become available to be found in the game world. You have to get the gear with the appearance you want for you to be able to use it for another gear.
Unfortunly the save is really Broken. Since i m already a bit ahead on story, and the "design variations" haven't unlocked so far.
Like you said the Original designed has to be looted to be unlocked, but the variations of the same design are unlocked by level.

All in all the Playtrough became bugged because i was getting like 15 levels in a row (because of the excessive XP Boost), instead of 1 level by 1. Its what i get for being a smart ass :p

ty for the help anyway
just wondering, youre level 99 yea? how many skill points do u have now? if you have lower than 110-150 , then youre really fucked. better to restart to be honest, youre proabably not even above lvl 10. unless you also use the ability skill cheat.

thats why you dont use the lvl boost continuously before getting the celebration. it kinda fucks up the game. unless you have the pirated game and is always in offline mode then i recommend just keep playing without it and hope you can loot those manually. at max lvl youre basically doing quests with waste xp.

i have the ultimate version, and in uplay its shows the total/accumulated xp, it "ticks" in there. assuming you dont need to synchronize online, yours is probably just a visual bug and requires you to keep playing it. That's why in the instructions, never go full max, always stop the cheat "one quantity" below or just before the lvl up.

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Re: Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

Post by Cielos »

had hoped the dev would implement this feature, but it's been half a year... waited long enough I think....?
Update18
- added alt combat abilities set key. read description for details!
- updated poseidon. fixed a potential crash that could happen when ship is being hit.
the new script should allows you to have a better use of the "inactive" combat abilities set when playing with k/m.
instead of checking which set I'm using everytime before I use an ability, I can use both set of abilities without looking at the ability bar now.

so, re-download if you're interested~

have fun!

EDIT:
rjbarroso wrote:
Mon Apr 22, 2019 6:25 pm
UBW Shadow wrote:
Mon Apr 22, 2019 12:59 am
rjbarroso wrote:
Sun Apr 21, 2019 12:34 pm
i recently found out that my equipment designs are locked behind a level gate, even tough i m already max level. My question is, this kind of problem appears because i "Boosted" my toon to max level using crazy amounts of XP multiplier?? if that's the case, is there any easy fix?

Demonstration of the problem:
[Link]
I'm pretty sure that they aren't locked permanently and you can still unlock them. The loot you get is random for the most part, including the appearance. As you level up, you unlock more appearance options that the gear you loot can have. However, because you're at max level suddenly, all of them are unlocked and the appearance of the loot you get is randomly picked from these options. All you have to do is loot constantly and, eventually, you'll get every appearance. Of course, that might take awhile and I might be wrong.

Edit: To make it more clear, you don't get appearance options for gear at the required levels. Instead, they become available to be found in the game world. You have to get the gear with the appearance you want for you to be able to use it for another gear.
Unfortunly the save is really Broken. Since i m already a bit ahead on story, and the "design variations" haven't unlocked so far.
Like you said the Original designed has to be looted to be unlocked, but the variations of the same design are unlocked by level.

All in all the Playtrough became bugged because i was getting like 15 levels in a row (because of the excessive XP Boost), instead of 1 level by 1. Its what i get for being a smart ass :p

ty for the help anyway
after you activated the exp multiplier, you should see a blank entry below the "x?" entry. activate the blank entry and you should see the pointer to the exp. (ignore the "lvl?" pointer as the lvl is calculate from the exp constantly, instead of residing as an actual value.)
try lowering the exp (<1600 == lvl1, from 1600 to 3700 == lvl2...), see if you can start leveling up normally again....

good luck~

EDIT2:
here's the "lvl - exp" table fetched from the game, in case you want to "restart" from a specific lvl..

Code: Select all

1   0 
2   1600 
3   3700 
4   6900 
5   11200 
6   17200 
7   25200 
8   34900 
9   46100 
10  59400 
11  75000 
12  92700 
13  112500 
14  134700 
15  159800 
16  187400 
17  218000 
18  251700 
19  289200 
20  329900 
21  374600 
22  423200 
23  476600 
24  535000 
25  598500 
26  668000 
27  743600 
28  825500 
29  913800 
30  1009500 
31  1112700 
32  1223600 
33  1342400 
34  1470100 
35  1606900 
36  1755200 
37  1913100 
38  2081700 
39  2261200 
40  2451900 
41  2656700 
42  2882600 
43  3130700 
44  3408200 
45  3713400 
46  4052100 
47  4429500 
48  4851200 
49  5323300 
50  5853800 
51  6425400 
52  7019100 
53  7635000 
54  8273300 
55  8934100 
56  9617400 
57  10323400 
58  11052300 
59  11804100 
60  12579000 
61  13377000 
62  14198300 
63  15043100 
64  15911400 
65  16803300 
66  17719000 
67  18658600 
68  19622200 
69  20609900 
70  21621800 
71  22658100 
72  23701500 
73  24752100 
74  25809900 
75  26874900 
76  27947200 
77  29026800 
78  30113600 
79  31207800 
80  32309300 
81  33418200 
82  34534500 
83  35658200 
84  36789300 
85  37927900 
86  39073900 
87  40227500 
88  41388600 
89  42557200 
90  43733400 
91  44917200 
92  46108600 
93  47307700 
94  48514500 
95  49728900 
96  50951100 
97  52181000 
98  53418700 
99  54664200

rjbarroso
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Re: Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

Post by rjbarroso »

I appreciate the suggestion, but as soon as i suspected the save was broken/bugged i just did a new save (playthrough), in case there might be more broken things (bugged) i haven't noticed, and i m leveling it the regular way / normal way.

Besides i was just a bit past "Athens". Its not that far ahead.

But thank you nonetheless.

chii
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Re: Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

Post by chii »

Is there any way to change the number of skill points we have available? I accidentally put the xp multiplier waaaaaaay too high, and it give me a crapton of skill points. I can lower my level, but haven't been able to change the points themselves.

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Re: Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

Post by Vortox14 »

chii wrote:
Sat Apr 27, 2019 12:36 am
Is there any way to change the number of skill points we have available? I accidentally put the xp multiplier waaaaaaay too high, and it give me a crapton of skill points. I can lower my level, but haven't been able to change the points themselves.
Under: Misc, ignore ability points, Change the both fields 'type' from 'Byte' to '4 Bytes', it'll allow you to see/edit beyond the 255 mark.
(From what I saw in memory view, their actually 4 bytes anyways.)

More obtained, but less spent means the game will show you "X" points to spend till it equals to obtained points, higher spent but less obtained... ...breaks logic, if both are equal, it'll show you have no points to spend in-game.
-----
O-S=PtS
(Obtained)150 - (Spent)80 = (Points to Spend)70 to use in-game.
Basically, change the obtained amount to a desired number equal to or greater than spent points, leave the spent amount alone. (Unless you want to break logic?

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Re: Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

Post by lion_the_ryan »

Cielos wrote:
Tue Apr 23, 2019 3:57 pm
Update18
- added alt combat abilities set key. read description for details!
- updated poseidon. fixed a potential crash that could happen when ship is being hit.

the new script should allows you to have a better use of the "inactive" combat abilities set when playing with k/m.
instead of checking which set I'm using everytime before I use an ability, I can use both set of abilities without looking at the ability bar now.

so, re-download if you're interested~

have fun!
Yo Cielos, thanks for all your work. Been using your tables for a long time now and you always do amazing work.

Looking forward to testing this new feature out in-game! Thanks again

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