PC Building Simulator

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fantomas
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Re: PC Building Simulator

Post by fantomas »

headshot0052 wrote:
Sun Feb 10, 2019 7:45 pm
i don't have the knowledge to do that,i just know how to "scan" a value and change,just that,i don't know how to do your way and it seems you not gonna help me,so i give up.
I do not have more knowledge in the matter than you but with a little perseverance, I managed to make some cheat tables. Everyone here started with "scan a value and change it", then they have perfected themselves. You pretend I'm not trying to help you, while it is actually what I'm trying to do from several posts.

If you are too lazy to read what I have already written previously, there is no point in picking on me and pretending that I do not want to help you.

Now, if you are open to, you still can to start with cheat engine tutorial or with a lot of youtube tutorials out there or even ask for another steam cheat table.

BR

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Rysefox
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Re: PC Building Simulator

Post by Rysefox »

PCBS table updated for 1.03

activate XP cheat, after it go into game then deactive
Attachments
PCBS.CT
kudos worked now for 1.03
(11.41 KiB) Downloaded 74 times

miraikolus
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Re: PC Building Simulator

Post by miraikolus »

miraikolus wrote:
Fri Jan 04, 2019 10:34 am
Here is what i've made. Pretty self-explanatory. A bit more options (red ones untested, provided as is), and comparing it to the scripts here, these methods i hooked on might be a bit more stable on updates, but I dunno.
I rly wonder why there is need for a updated table? Mine still works like for ages.

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fantomas
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Re: PC Building Simulator

Post by fantomas »

Added Add Review (aka star rating) script (x32/x64) - Enjoy!

As reminder - I do not play the game under steam, so these may or may not work properly. Just be warned. Good game! ;)

Martijn1234
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Re: PC Building Simulator

Post by Martijn1234 »

not sure why but cant enable Add Review (reach up max star rating on the first finished job)

anybody else able to enable it?

marco320
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Re: PC Building Simulator

Post by marco320 »

add review and exp not working, add cash crashes my game, but speed hack is working well..

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Rysefox
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Re: PC Building Simulator

Post by Rysefox »

marco320 wrote:
Sat Apr 20, 2019 12:52 pm
add review and exp not working, add cash crashes my game, but speed hack is working well..
Try this one, works fine with 1.1 ant nothing is crashing. Review dont known I dont test it, but you can test
Attachments
PCBS.CT
v1.1
(75.7 KiB) Downloaded 67 times

marco320
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Re: PC Building Simulator

Post by marco320 »

Rysefox wrote:
Sat Apr 20, 2019 2:55 pm
marco320 wrote:
Sat Apr 20, 2019 12:52 pm
add review and exp not working, add cash crashes my game, but speed hack is working well..
Try this one, works fine with 1.1 ant nothing is crashing. Review dont known I dont test it, but you can test
thank you, xp worked well, but review is not working.

lilfella
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Re: PC Building Simulator

Post by lilfella »

is there any plans to update table to version 1.2 ?
many thanks in advance..

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Rysefox
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Re: PC Building Simulator

Post by Rysefox »

lilfella wrote:
Tue Apr 30, 2019 12:17 pm
is there any plans to update table to version 1.2 ?
many thanks in advance..
I updated all, Review is now working

Edit: I activate level 30 script and review, I have done the first task and got 5 stars.
Attachments
PCBS.CT
v1.2 still working for v1.2.2
(71.81 KiB) Downloaded 71 times
Last edited by Rysefox on Wed May 22, 2019 9:28 am, edited 1 time in total.

eXplode
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Re: PC Building Simulator

Post by eXplode »

//Adding 30.000 Money , every time when you buy something
//Game: PC Building Simulator
//Version: 1.2.2
define(address,CareerStatus:GetAccountStatus+f)
define(bytes,48 63 80 B0 00 00 00)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,CareerStatus:GetAccountStatus+f)
label(code)
label(return)
globalalloc(cash_ptr,8)
newmem:
mov [cash_ptr],rax
add [rax+000000B0],2710
code:
movsxd rax,dword ptr [rax+000000B0]
jmp return
address:
jmp newmem
nop
nop
return:
[DISABLE]
address:
db bytes
dealloc(newmem)

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fantomas
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Re: PC Building Simulator

Post by fantomas »

CT updated to support the latest v1.2.3 32bit game version
CT updated to support the latest v1.2.3 64bit game version

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Rysefox
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Re: PC Building Simulator

Post by Rysefox »

eXplode wrote:
Mon May 13, 2019 3:46 pm
//Adding 30.000 Money , every time when you buy something
//Game: PC Building Simulator
//Version: 1.2.2
define(address,CareerStatus:GetAccountStatus+f)
define(bytes,48 63 80 B0 00 00 00)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,CareerStatus:GetAccountStatus+f)
label(code)
label(return)
globalalloc(cash_ptr,8)
newmem:
mov [cash_ptr],rax
add [rax+000000B0],2710
code:
movsxd rax,dword ptr [rax+000000B0]
jmp return
address:
jmp newmem
nop
nop
return:
[DISABLE]
address:
db bytes
dealloc(newmem)
Its eXplode cheat, I only turned into a table
Attachments
PCBS.CT
Made by eXplode
(1.46 KiB) Downloaded 69 times

RaikazeRyujin
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Re: PC Building Simulator

Post by RaikazeRyujin »

miraikolus wrote:
Sat Feb 23, 2019 10:04 pm
miraikolus wrote:
Fri Jan 04, 2019 10:34 am
Here is what i've made. Pretty self-explanatory. A bit more options (red ones untested, provided as is), and comparing it to the scripts here, these methods i hooked on might be a bit more stable on updates, but I dunno.
I rly wonder why there is need for a updated table? Mine still works like for ages.
While your table does work for the current version v1.2.3 (steam release), it seems to bug saving (auto and manual) and it set's game difficulty automatically to hard mode (m_gameMode = 1/ hardmode, 0 / normalmode). Similar to the "can't buy anymore" bug, clicking the new save button does nothing.

Also the cash value in the upper right corner seems to ignore all changes from no cost cheat (also the money you get from costumers), except when you change "m_cash (money)" in the table... and the game does not seem to care about that value except to "show" how much money you have (this time, upper right corner only).

With the "Shopping wont decrease money (Tough needs enough on bank)" cheat active, the shops show the "real" value. No costs from shopping and stuff like buying shares/upgrades, while incoming cash from costumers is added properly.

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rambo99jose
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Re: PC Building Simulator

Post by rambo99jose »

CODEX 1.2.2

Add Review, taken from 1.2.3 table

Code: Select all

define(address,CareerStatus:AddReview+166)
//define(address,CareerStatus:AddReview+15a)
define(bytes,F3 0F 10 80 B4 00 00 00)

[ENABLE]
assert(address,bytes)
//alloc(newmem,$100,CareerStatus:AddReview+15a)
alloc(newmem,$100,CareerStatus:AddReview+166)

label(code)
label(return)

globalalloc(review_ptr,8)

newmem:
  mov [review_ptr],rax
  mov [rax+000000B4],(float)5

code:
  movss xmm0,[rax+000000B4]
  jmp return

address:
  jmp newmem
  nop
  nop
  nop
return:

[DISABLE]
address:
  db bytes
  // movss xmm0,[rax+000000B4]

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: CareerStatus:AddReview+15a

46E3EE4F: 45 3B F7                       -  cmp r14d,r15d
46E3EE52: 7C 94                          -  jl CareerStatus:AddReview+c8
46E3EE54: 48 8B 47 20                    -  mov rax,[rdi+20]
46E3EE58: F3 0F 10 45 DC                 -  movss xmm0,[rbp-24]
46E3EE5D: F3 0F 5A C0                    -  cvtss2sd xmm0,xmm0
46E3EE61: F2 41 0F 2A CF                 -  cvtsi2sd xmm1,r15d
46E3EE66: F2 0F 5E C1                    -  divsd xmm0,xmm1
46E3EE6A: F2 0F 5A E8                    -  cvtsd2ss xmm5,xmm0
46E3EE6E: F3 0F 11 A8 B4 00 00 00        -  movss [rax+000000B4],xmm5
46E3EE76: 48 8B 47 20                    -  mov rax,[rdi+20]
// ---------- INJECTING HERE ----------
46E3EE7A: F3 0F 10 80 B4 00 00 00        -  movss xmm0,[rax+000000B4]
// ---------- DONE INJECTING  ----------
46E3EE82: F3 0F 5A C0                    -  cvtss2sd xmm0,xmm0
46E3EE86: F2 0F 5A C0                    -  cvtsd2ss xmm0,xmm0
46E3EE8A: 48 83 EC 20                    -  sub rsp,20
46E3EE8E: 49 BB F3 EE E3 46 00 00 00 00  -  mov r11,0000000046E3EEF3
46E3EE98: 41 FF D3                       -  call r11
46E3EE9B: 48 83 C4 20                    -  add rsp,20
46E3EE9F: 48 8B 04 25 60 7E F9 06        -  mov rax,[06F97E60]
46E3EEA7: 48 85 C0                       -  test rax,rax
46E3EEAA: 0F 84 19 00 00 00              -  je CareerStatus:AddReview+1a9
46E3EEB0: 48 8B 04 25 60 7E F9 06        -  mov rax,[06F97E60]
}

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