Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

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FoxyX22
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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by FoxyX22 »

The iron man console enable still works, its just the other things like enabling achievements after using Ruler Designer, or with mods enabled, that dont work.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by magankie »

Anyone knows the way to reverse an update on steam?

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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by tigeros »

magankie wrote:
Fri Apr 05, 2019 1:03 pm
Anyone knows the way to reverse an update on steam?
In steam go to the properties of the game. You need Beta enabled. In the beta tab you can switch to an older version.

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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by superqboi »

magankie wrote:
Fri Apr 05, 2019 1:03 pm
Anyone knows the way to reverse an update on steam?
depends on how far you want to go back. Since the EU Privacy Law Change any versions that where released prior to that law can't be rolled back (since those versions failed to comply with the new law). To gain access to those you must create an account on the Paradox website where you can read and acknowledge the privacy policy thingy in order to receive a rollback code (which will let go as far back as version 1.111) that input under the beta tab on steam. Also you can't rollback to game versions that where bug/hot fixing updates, only the last major version prior to any new content additions.

doomguy12314
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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by doomguy12314 »

Is this still being worked on?

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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by CompactDisc »

doomguy12314 wrote:
Sat Apr 06, 2019 10:28 am
Is this still being worked on?
If Reci doesn't post his table, I am willing to try my own. But I'm still waiting for his update.
If I have a lot of spare time I'll start anyways.

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Alaunus
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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by Alaunus »

CompactDisc wrote:
Sat Apr 06, 2019 10:41 am
doomguy12314 wrote:
Sat Apr 06, 2019 10:28 am
Is this still being worked on?
If Reci doesn't post his table, I am willing to try my own. But I'm still waiting for his update.
If I have a lot of spare time I'll start anyways.
I think I saw at least half a dozen games updated the same day that have tables from Recifense.

superqboi
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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by superqboi »

Alaunus wrote:
Sat Apr 06, 2019 11:26 am
CompactDisc wrote:
Sat Apr 06, 2019 10:41 am
doomguy12314 wrote:
Sat Apr 06, 2019 10:28 am
Is this still being worked on?
If Reci doesn't post his table, I am willing to try my own. But I'm still waiting for his update.
If I have a lot of spare time I'll start anyways.
I think I saw at least half a dozen games updated the same day that have tables from Recifense.
I have my games set to never update unless I manually tell them to. So I'm still using the older versions/tables for HoI4 because the update was merely bug/balance and therefore I could care less about them (I'll get it when tables are updated, no rush on that).

The CKii update however has added features to the game so ofc I had to insta update my beloved ckii. I posted the page earlier how to manually search for some common addresses (piety, gold, prestige, Chinese grace, society currency) to cheat and I verified what another said, that CD's console command enable code still works too.

However having to search manually for those values sucks, & I miss me that single day movement script as well as the county/person modifiers. So yay, Recifense table is missed but it hasn't even been a week since release (having put out a couple popular mods on nexus w 8.5k dl's, thier weas nothing more that pissed me off than people harping on about updating said mods right after a new update)!!!

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Re: Crusader Kings 2 v3.0.1.1 Steam (GM and More) 2018-Jan-18

Post by CompactDisc »

You can always use Fearlessrevolution's tables. They work too, if they're up to date.
[Link]

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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by Recifense »

Hi guys,

A table was updated to version 3.1.0 (KKAD). Please check at the first post.

Cheers!

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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by Aasimar »

@Recifense Thanks a lot m8
I realy love your work on Paradox Games

@CompactDisc
Now please work on your great Extension update.

Keep up your great work on CK2 you two and realy realy thanks a lot for doing this

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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by Hopit »

Can someone check do they also crash if they try to use the table as a Nomad?

Aasimar
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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by Aasimar »

Hopit wrote:
Sun Apr 07, 2019 8:34 pm
Can someone check do they also crash if they try to use the table as a Nomad?
Just tried it as Kahn of Magyar... works...
Last edited by Aasimar on Mon Apr 08, 2019 5:51 pm, edited 1 time in total.

superqboi
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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by superqboi »

Aasimar wrote:
Mon Apr 08, 2019 5:34 pm
Hopit wrote:
Sun Apr 07, 2019 8:34 pm
Can someone check do they also crash if they try to use the table as a Nomad?
Just tried it as Kahn of Magyar... works...

Only missing the extension table update now
beat me to it. I just tried it as well it works for me fine.

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Re: Crusader Kings 2 v3.1.0 Steam (GM and More) 2018-Apr-06

Post by arcsa »

hey mr Recifense as always great work
can u plz make it so great wonders be build in a day or two too
thank u

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