Risk of Rain 2 (Steam) - Cheat Table

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kyeyoshida
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by kyeyoshida »

Pongozila wrote:
Wed Apr 03, 2019 11:25 pm
Also guys I have a code I'd like for you to test it out, I got it working for me, but I wanna be sure
I cant get the table to load. Not sure why. So unable to test this for you. lol

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JessieKazama
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by JessieKazama »

Added some new stuff, check and redownload from the main post :3

makrel
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by makrel »

JessieKazama wrote:
Thu Apr 04, 2019 9:04 am
Added some new stuff, check and redownload from the main post :3
None of it works, for me at least.
The usual options work just fine tho.

Was on windows 7 updated to 10 works now :)

Thanks for your work.

lowstyles
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by lowstyles »

thanks so much for this Jessie! <3

do u have anywhere where u explain the not so obvious things?

hey im weeb
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by hey im weeb »

So, are you able to use these in co-op? when i play with friends i cant seem to give myself money always reverts back to like 20 even when i lock it. it doesnt let me buy anything. Is there a work around?

Ribeyrolles
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by Ribeyrolles »

hey im weeb wrote:
Fri Apr 05, 2019 8:11 pm
So, are you able to use these in co-op? when i play with friends i cant seem to give myself money always reverts back to like 20 even when i lock it. it doesnt let me buy anything. Is there a work around?
Who's hosting? Money is verified through the host, to my knowledge.

hey im weeb
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by hey im weeb »

ah, so i have to be the host?

johnsons
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by johnsons »

JessieKazama wrote:
Sun Mar 31, 2019 5:31 am
632360

Hey guys, Jessie here back with another cheat table~!

I was a big fan of the original Risk of Rain when it first dropped on Steam, so when the sequel randomly dropped on Steam I immediately picked it up! For those who aren't familiar, Risk of Rain 2 is a third person roguelike action game, where you can pick from different classes and fight to survive on an alien world.

The game isn't too hard at first, but the more you play the harder the game gets! With that in mind, I decided to make a table for the game for those who might have trouble with it or want to full around with friends. The game is co-op, so don't worry about cheating in PvP since there is none. The game is made from Unity too, so there's some cool stuff I was able to whip out!

Here are the options currently available in my Risk of Rain 2 cheat table:
Options
- Player Pointers
- No Skill Cooldown
- No Equipment Cooldown
- Lunar Coins Pointer
- Instant Teleporter Charge
- Teleporter Pointers
For stuff such as God Mode and Money, check under the Player Pointers along with other things such as Damage and XP.

I'll try to keep the table up to date whenever a game update drops, seeing as it is in early access right now. I'm still working on the Lunar Coins, so stay tuned for additional options as well!

Happy Cheating!!!
- Jessie Kazama
Teleporter Pointers not working,it just can't active
PS:I am at single player mode

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Sina
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by Sina »

"No Equipment Cooldown" doesn't work anymore. Would you please update it. thanks.

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AgentMyth
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by AgentMyth »

some idiot still ur work and didn't give credit to you Jessie

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Cake-san
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Re: Risk of Rain 2 (Steam) - Cheat Table

Post by Cake-san »

Item stack - Activated Player Pointers script from JessieKazama's table first.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>334</ID>
      <Description>"Item stack"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>333</ID>
          <Description>"Syringe"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>335</ID>
          <Description>"Bear"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>24</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>336</ID>
          <Description>"Behemoth"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>28</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>337</ID>
          <Description>"Missile"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>2C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>338</ID>
          <Description>"ExplodeOnDeath"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>339</ID>
          <Description>"Dagger"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>34</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>340</ID>
          <Description>"Tooth"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>38</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>341</ID>
          <Description>"CritGlasses"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>3C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>342</ID>
          <Description>"Hoof"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>40</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>343</ID>
          <Description>"Feather"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>44</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>344</ID>
          <Description>"AACannon"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>48</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>345</ID>
          <Description>"ChainLightning"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>4C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>346</ID>
          <Description>"PlasmaCore"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>50</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>347</ID>
          <Description>"Seed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>54</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348</ID>
          <Description>"Icicle"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>349</ID>
          <Description>"GhostOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>5C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>350</ID>
          <Description>"Mushroom"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>60</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>351</ID>
          <Description>"Crowbar"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>64</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>352</ID>
          <Description>"LevelBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>68</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>353</ID>
          <Description>"AttackSpeedOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>6C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>354</ID>
          <Description>"BleedOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>70</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>355</ID>
          <Description>"SprintOutOfCombat"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>74</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>356</ID>
          <Description>"FallBoots"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>78</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>357</ID>
          <Description>"CooldownOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>7C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>358</ID>
          <Description>"WardOnLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>80</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>359</ID>
          <Description>"Phasing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>84</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>360</ID>
          <Description>"HealOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>88</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>361</ID>
          <Description>"HealWhileSafe"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>8C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>362</ID>
          <Description>"TempestOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>90</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>363</ID>
          <Description>"PersonalShield"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>94</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>364</ID>
          <Description>"EquipmentMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>98</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>365</ID>
          <Description>"NovaOnHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>9C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>366</ID>
          <Description>"ShockNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>367</ID>
          <Description>"Infusion"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>368</ID>
          <Description>"WarCryOnCombat"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>369</ID>
          <Description>"Clover"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>AC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>370</ID>
          <Description>"Medkit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>371</ID>
          <Description>"Bandolier"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>372</ID>
          <Description>"BounceNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>373</ID>
          <Description>"IgniteOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>BC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>374</ID>
          <Description>"PlantOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>375</ID>
          <Description>"StunChanceOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>376</ID>
          <Description>"Firework"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>377</ID>
          <Description>"LunarDagger"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>CC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>378</ID>
          <Description>"GoldOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>379</ID>
          <Description>"MageAttunement"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>380</ID>
          <Description>"WarCryOnMultiKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>381</ID>
          <Description>"BoostHp"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>DC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>382</ID>
          <Description>"BoostDamage"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>383</ID>
          <Description>"ShieldOnly"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>384</ID>
          <Description>"AlienHead"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>385</ID>
          <Description>"Talisman"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>EC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>386</ID>
          <Description>"Knurl"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>387</ID>
          <Description>"BeetleGland"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>388</ID>
          <Description>"BurnNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>389</ID>
          <Description>"CritHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>FC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>390</ID>
          <Description>"CrippleWardOnLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>100</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>391</ID>
          <Description>"SprintBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>104</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>392</ID>
          <Description>"SecondarySkillMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>108</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>393</ID>
          <Description>"StickyBomb"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>10C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>394</ID>
          <Description>"TreasureCache"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>110</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>395</ID>
          <Description>"BossDamageBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>114</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>396</ID>
          <Description>"SprintArmor"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>397</ID>
          <Description>"IceRing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>11C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>398</ID>
          <Description>"FireRing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>120</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>399</ID>
          <Description>"SlowOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>124</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>400</ID>
          <Description>"ExtraLife"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>128</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>401</ID>
          <Description>"ExtraLifeConsumed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>12C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>402</ID>
          <Description>"UtilitySkillMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>130</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>403</ID>
          <Description>"HeadHunter"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>134</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>404</ID>
          <Description>"KillEliteFrenzy"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>138</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>405</ID>
          <Description>"RepeatHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>13C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>406</ID>
          <Description>"Ghost"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>407</ID>
          <Description>"HealthDecay"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>144</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>408</ID>
          <Description>"AutoCastEquipment"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>148</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>409</ID>
          <Description>"IncreaseHealing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>14C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>410</ID>
          <Description>"JumpBoost"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>150</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>411</ID>
          <Description>"DrizzlePlayerHelper"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>154</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Give all items upon pickup(testing purpose)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>305</ID>
      <Description>"Give all items upon pickup(testing purpose)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+f0,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+f0) 
label(returnhere)
label(temp)
label(index)

newmem:
mov [temp],rdi
mov [temp+8],rsi
mov [temp+10],r14
mov rcx,[rdi+40]
mov [temp+18],rcx

@@:
cmp [index],#77
jg long @f
mov rcx,[index]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
mov r8,r14
mov r11,"RoR2:GenericPickupController:GrantItem"
call r11
add [index],01
cmp [index],#77
jle long @b
@@:
mov rdi,[temp]
mov rsi,[temp+8]
mov r14,[temp+10]
mov rcx,[temp+18]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
jmp returnhere
temp:
dq 0 0 0 0 0
index:
dq 0

RoR2:GenericPickupController:AttemptGrant+f0:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+f0:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Equipment on pickup (Edit the script if you want)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>306</ID>
      <Description>"Equipment on pickup (Edit the script if you want)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+130,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+130) 
label(returnhere)


newmem:
mov [rdi+40],#104  //equipment id 78-104
mov rcx,rdi
mov rdx,rsi
jmp returnhere

RoR2:GenericPickupController:AttemptGrant+130:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+130:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


User avatar
NumberXer0
Expert Cheater
Expert Cheater
Posts: 1028
Joined: Sun Mar 12, 2017 2:17 pm
Reputation: 92

Re: Risk of Rain 2 (Steam) - Cheat Table

Post by NumberXer0 »

Cake-san wrote:
Sun Apr 07, 2019 9:42 am
Item stack - Activated Player Pointers script from JessieKazama's table first.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>334</ID>
      <Description>"Item stack"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>333</ID>
          <Description>"Syringe"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>335</ID>
          <Description>"Bear"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>24</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>336</ID>
          <Description>"Behemoth"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>28</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>337</ID>
          <Description>"Missile"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>2C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>338</ID>
          <Description>"ExplodeOnDeath"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>339</ID>
          <Description>"Dagger"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>34</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>340</ID>
          <Description>"Tooth"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>38</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>341</ID>
          <Description>"CritGlasses"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>3C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>342</ID>
          <Description>"Hoof"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>40</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>343</ID>
          <Description>"Feather"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>44</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>344</ID>
          <Description>"AACannon"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>48</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>345</ID>
          <Description>"ChainLightning"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>4C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>346</ID>
          <Description>"PlasmaCore"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>50</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>347</ID>
          <Description>"Seed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>54</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>348</ID>
          <Description>"Icicle"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>349</ID>
          <Description>"GhostOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>5C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>350</ID>
          <Description>"Mushroom"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>60</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>351</ID>
          <Description>"Crowbar"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>64</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>352</ID>
          <Description>"LevelBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>68</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>353</ID>
          <Description>"AttackSpeedOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>6C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>354</ID>
          <Description>"BleedOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>70</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>355</ID>
          <Description>"SprintOutOfCombat"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>74</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>356</ID>
          <Description>"FallBoots"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>78</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>357</ID>
          <Description>"CooldownOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>7C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>358</ID>
          <Description>"WardOnLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>80</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>359</ID>
          <Description>"Phasing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>84</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>360</ID>
          <Description>"HealOnCrit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>88</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>361</ID>
          <Description>"HealWhileSafe"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>8C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>362</ID>
          <Description>"TempestOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>90</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>363</ID>
          <Description>"PersonalShield"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>94</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>364</ID>
          <Description>"EquipmentMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>98</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>365</ID>
          <Description>"NovaOnHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>9C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>366</ID>
          <Description>"ShockNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>367</ID>
          <Description>"Infusion"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>368</ID>
          <Description>"WarCryOnCombat"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>A8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>369</ID>
          <Description>"Clover"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>AC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>370</ID>
          <Description>"Medkit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>371</ID>
          <Description>"Bandolier"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>372</ID>
          <Description>"BounceNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>B8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>373</ID>
          <Description>"IgniteOnKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>BC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>374</ID>
          <Description>"PlantOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>375</ID>
          <Description>"StunChanceOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>376</ID>
          <Description>"Firework"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>C8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>377</ID>
          <Description>"LunarDagger"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>CC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>378</ID>
          <Description>"GoldOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>379</ID>
          <Description>"MageAttunement"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>380</ID>
          <Description>"WarCryOnMultiKill"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>D8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>381</ID>
          <Description>"BoostHp"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>DC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>382</ID>
          <Description>"BoostDamage"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>383</ID>
          <Description>"ShieldOnly"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>384</ID>
          <Description>"AlienHead"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>E8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>385</ID>
          <Description>"Talisman"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>EC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>386</ID>
          <Description>"Knurl"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>387</ID>
          <Description>"BeetleGland"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>388</ID>
          <Description>"BurnNearby"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>F8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>389</ID>
          <Description>"CritHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>FC</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>390</ID>
          <Description>"CrippleWardOnLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>100</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>391</ID>
          <Description>"SprintBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>104</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>392</ID>
          <Description>"SecondarySkillMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>108</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>393</ID>
          <Description>"StickyBomb"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>10C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>394</ID>
          <Description>"TreasureCache"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>110</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>395</ID>
          <Description>"BossDamageBonus"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>114</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>396</ID>
          <Description>"SprintArmor"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>397</ID>
          <Description>"IceRing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>11C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>398</ID>
          <Description>"FireRing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>120</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>399</ID>
          <Description>"SlowOnHit"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>124</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>400</ID>
          <Description>"ExtraLife"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>128</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>401</ID>
          <Description>"ExtraLifeConsumed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>12C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>402</ID>
          <Description>"UtilitySkillMagazine"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>130</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>403</ID>
          <Description>"HeadHunter"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>134</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>404</ID>
          <Description>"KillEliteFrenzy"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>138</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>405</ID>
          <Description>"RepeatHeal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>13C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>406</ID>
          <Description>"Ghost"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>407</ID>
          <Description>"HealthDecay"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>144</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>408</ID>
          <Description>"AutoCastEquipment"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>148</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>409</ID>
          <Description>"IncreaseHealing"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>14C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>410</ID>
          <Description>"JumpBoost"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>150</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>411</ID>
          <Description>"DrizzlePlayerHelper"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[[[[playerp]+30]+60]+50]+30</Address>
          <Offsets>
            <Offset>154</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Give all items upon pickup(testing purpose)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>305</ID>
      <Description>"Give all items upon pickup(testing purpose)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+f0,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+f0) 
label(returnhere)
label(temp)
label(index)

newmem:
mov [temp],rdi
mov [temp+8],rsi
mov [temp+10],r14
mov rcx,[rdi+40]
mov [temp+18],rcx

@@:
cmp [index],#77
jg long @f
mov rcx,[index]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
mov r8,r14
mov r11,"RoR2:GenericPickupController:GrantItem"
call r11
add [index],01
cmp [index],#77
jle long @b
@@:
mov rdi,[temp]
mov rsi,[temp+8]
mov r14,[temp+10]
mov rcx,[temp+18]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
jmp returnhere
temp:
dq 0 0 0 0 0
index:
dq 0

RoR2:GenericPickupController:AttemptGrant+f0:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+f0:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Equipment on pickup (Edit the script if you want)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>306</ID>
      <Description>"Equipment on pickup (Edit the script if you want)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+130,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+130) 
label(returnhere)


newmem:
mov [rdi+40],#104  //equipment id 78-104
mov rcx,rdi
mov rdx,rsi
jmp returnhere

RoR2:GenericPickupController:AttemptGrant+130:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+130:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

I'm having trouble adding any of these to the current table. The first one gives me an error on the first line and the other two can't compile because not all code is injectable. Is there something special you have to do with these codes? I've always just pasted them into auto assemble and imply added them to the table.

User avatar
Cake-san
Table Makers
Table Makers
Posts: 425
Joined: Sun Mar 26, 2017 4:32 pm
Reputation: 771

Re: Risk of Rain 2 (Steam) - Cheat Table

Post by Cake-san »

NumberXer0 wrote:
Sun Apr 07, 2019 10:28 am
Cake-san wrote:
Sun Apr 07, 2019 9:42 am
...
...
It's written on first line, <?xml which is xml code . You can directly paste it into CE or paste in notepad then save it as .CT file.

Also ,don't quote a post there's too long lol. :D

Siy
What is cheating?
What is cheating?
Posts: 1
Joined: Sun Apr 07, 2019 11:15 am
Reputation: 1

Re: Risk of Rain 2 (Steam) - Cheat Table

Post by Siy »

here's a table for people who can't figure it out;

it contains the item list and the most up-to-date table.
Thanks to Cake-San and JessieKazama

[Link]


Copy and paste that in a notepad file and save it as something.ct

JessieKazama
Expert Cheater
Expert Cheater
Posts: 157
Joined: Sun Nov 12, 2017 1:42 am
Reputation: 253

Re: Risk of Rain 2 (Steam) - Cheat Table

Post by JessieKazama »

Wasn't sure if I updated the table or not so I reuploaded the one I currently have on my pc. Please redownload from the main post! XD

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