Civilization VI + XP1 +XP2 Steam (GM and More) 2021-Apr-24

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OzbyBray
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by OzbyBray »

is there a way to set the amount of era score you have?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Lord Blade
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by Lord Blade »

So, how exactly would I edit the table to increase the "minimum gold" and faith amounts? Because further into a game the minimums aren't enough. :p

petekron
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by petekron »

The only thing that works for me is the civics script. The box of the scripts I want to use are ticked and everything but they don't work.

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NotBrendan
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by NotBrendan »

Hey @Recifense!

This Cheat engine table no longer works for the recent Expansion on CIV 6! (Rise and Fall)
If you have the time can you please update it to the current expansion.

Thanks and happy cheating!

Adjneki
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by Adjneki »

Nah, it works. I just got the latest v1.0.0.262 CIV 6 R&F with available expansions (steam kind, might matters). But try using DirectX12 (i guess that is the problem here) and also note you need to use two different cheat tables for Scenarios and Normal (create) game.

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Recifense
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by Recifense »

HI guys,

The game uses a DLL for normal game and a different DLL for XP1. Both exe (for DX11 and DX12) use the same DLLs. By default, before starting or loding a game, the DLL is for normal game, but it will change or be loaded again when you start/load a game. So only activate the script when after that.

Cheers!

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NotBrendan
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by NotBrendan »

Still cant get it to work.

namlas87
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by namlas87 »

hi how do you change DX11 to DX12? I can't seem to tick on the first box. The civics works.

shrinerr
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by shrinerr »

hey man love your tables. i was wondering if you can update this table for the 2nd expansion, Gathering Storm? Thanks!

HideonBushSon
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by HideonBushSon »

Would love table update!

stevekxs
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by stevekxs »

Please update to 1.0.0.290
Thank you!

khoanguyen
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by khoanguyen »

Thank for sharing. Please update Civilization VI Gathering Storm 1.0.0.290

lemaun
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by lemaun »

Please update Civilization VI Gathering Storm 1.0.0.290

PhantomAlice
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by PhantomAlice »

yes could you please update this to work with gathering storm and thank you for your excellent work as always

loks1234
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Re: Civilization VI + XP1 Steam (GM and More) 2018-Jul-21

Post by loks1234 »

thanks for sharing the table. Please update to 1.0.0.290

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