Valkyria Chronicles 4 v1.03 Steam | Cheat Engine Table v1.0, [2019-1-26] COLONELRVH | May not work on other version.
- Features -
[Stats]
DCT
Unlimited DCT
Unlimited EXP
[Battle]
Get HP Addresses
God Mode
Instant Kill
Unlimited CP
Unlimited Ammo
[Extra]
Force Pause (Toggle: Pause Break)
Speedhack (Ctrl+/Ctrl-)
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To find my tables easier Or to search for exclusive content you can check out [Link] at [Link] ============================================================================================
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Not as good as Colonel's table, but here another table for Valkyria v1.03 Major thanks to ShyTwig16 for helping me with the script...
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Preview Table - edit 2
=================================================================================== edit 2:add DCT, EXP & Weapon list(WIP) edit 3:add Complete Weapon list (maybe) & Accessories edit 4:All enemy/ally should be able to move now edit 4.1:add Complete Accessories List
============================================ Note: the default hotkey to enable/disable "always act" is TILDE (`). I can't make another method to make the grenadier attack with that code ON, that because i simply just "LOCK" the "ACT" state to "0" which mean it reset the act state and makes player jump over the sandbag animation bugged..
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here some known value for "act state" address: 0 = no act yet (Stand animation; this make the current player cannot dodge when lock to "0") 1 = act finished 7 = Ducking animation 11 = Ongoing/running animation
================================================================ has been tested using the current codex version + Current DLC (squad 7)
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I can't get your tables to work. I already have the latest DLCs installed (Codex version).
well, that's strange, cos i checked this table on different system and work just fine..
hmm, can you put some screen shoot on your memory viewer to this address??
=================================== Valkyria4_x64.exe+75EACBE --> AP Valkyria4_x64.exe+6B4B4A. --> CP Valkyria4_x64.exe+4FE2AB5 --> HP 1 Valkyria4_x64.exe+542B595 --> HP 2 Valkyria4_x64.exe+8ABDD48 --> DCT Valkyria4_x64.exe+8ABD60B --> EXP Valkyria4_x64.exe+6EA9AB4 --> Current Player
============================================= so i can pin-point that problems (i hope )
It just won't run. I click ENABLE and nothing happens. I've already installed the latest CODEX cracked DLC (1.03). Strangely, Mr.Antifun's trainer, which reads v1.02 still works. Could it be the Borderless screen mode or should I be at Full Screen? Is it the OS (i'm still using Win7, though I plan to jump to Win10 sometime this year)?
It just won't run. I click ENABLE and nothing happens. I've already installed the latest CODEX cracked DLC (1.03). Strangely, Mr.Antifun's trainer, which reads v1.02 still works. Could it be the Borderless screen mode or should I be at Full Screen? Is it the OS (i'm still using Win7, though I plan to jump to Win10 sometime this year)?
[Link]
You can't run Fearlessrevolution's trainer together with another cheat engine table, they're incompatible for some reason. I know this because I've used them for a while.
EDIT 1 : As far as I know, MAF's trainers sometimes use cheat engine too, if I am not wrong.
I'm very sorry for wasting your times. I finally got the table to work. The CE setting was at 32-bit, when it should be 64-bit. The latest CE release does not have the prompt of switching between 32 and 64 bits. Took me a while to notice that after some tinkering with the CE settings. Anyway, this a fine table you made. Thank you very much!
With your cheat table, when i click the 'enable' cheat, the cheats work fine, however, all enemies no longer move! The enemy will use an CP point on moving a character, but will immediately cancel out and waste the point without moving him.
With your cheat table, when i click the 'enable' cheat, the cheats work fine, however, all enemies no longer move! The enemy will use an CP point on moving a character, but will immediately cancel out and waste the point without moving him.
This is on the codex release.
yeah, i noticed that when i played with squad 7 as ally.. they just do like what you'd said... i'll take a look at my script again, but no promise i can fix it though..