PROTIP!
How to change weapon by changing the ID?
1. Change the item ID to the weapon id you want.
2. Store the item in storage box.
3. Take the item from storage box.
4. Profit?
I just wish it saved the weapons when you save/load. Game just deletes them.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hmm, using the ignore ammo pouch script, you can indeed reload your weapon, but no bullets actually go in the weapon? I'm unable to use my Magnum now, and using no reload afterwards doesn't help either. Am I using it wrong? (Update5 of the table)
I just wish it saved the weapons when you save/load. Game just deletes them.
Damnit, only just noticed this. There's probably some sort of check on the save...
I'd say it's more likely that what was said in the first post is correct, that there are other values that need to be changed for them to be permanent.
I'd say it's more likely that what was said in the first post is correct, that there are other values that need to be changed for them to be permanent.
I hope that it really is just that. Putting them into the storage box and taking them out again seems to make them 'legit' though so its a bit weird.
Also, SOME items do save, like the Quickdraw Revolver... which adds to the doubt.
Ignore ammo pouch is definitely not doing anything in my game for some bizarre reason. All it does is let you do the reload animation, but nothing happens besides that.
Ignore ammo pouch is definitely not doing anything in my game for some bizarre reason. All it does is let you do the reload animation, but nothing happens besides that.
I just loaded mine up and it is working by itself. Are you using anything else with it? I can try to help replicate the issue.
At first I thought it bugged out because I had been using 'No Reload' in the table, so I completely exited out of the game and did a clean start, then using only the Ignore Ammo Pouch script, it shows Leon reloading his weapon, but no bullets actually get put in. This is happening regardless of whether the gun only has 5 bullets left, or 0 bullets left. No idea why.
At first I thought it bugged out because I had been using 'No Reload' in the table, so I completely exited out of the game and did a clean start, then using only the Ignore Ammo Pouch script, it shows Leon reloading his weapon, but no bullets actually get put in. This is happening regardless of whether the gun only has 5 bullets left, or 0 bullets left. No idea why.
Just tried that. No reload allowed me to keep firing when at 0, and when reloading, I still went back to 15 bullets. Even with nothing in inventory. Turned off no reload and shot a few rounds. Ignore ammo pouch still works. Maybe the table got corrupt in download or something. Try re-downloading already?
Resident Evil 2 Remake (Steam Version)
Game Version : ???
Author : Apache81
CE Version : 6.8.2
Table Version : 1.3
PLEASE READ CAREFULLY:
the 100% Accuracy cheatHAS NOT BEEN TESTED with the RESIDENTEVIL.NET weekly challenges. USE IT AT YOUR OWN RISK.
I cannot guarantee that you are not going to be banned for using it.