Game Engine: ?
Game Version: 1.0
Options Required:
Inf Health
Inf Souls to Use Skill
Inf Skill Points
Inf Blood (Buy Weapon,Armor,etc..)
Inf Durability Weapon
Other info: Early Access
[Link]
The game is very hard.
![Sad :(](./images/smilies/icon_e_sad.gif)
try this
Code: Select all
[ENABLE]
aobscan(Proeficiencia,48 8D 44 88 20 48 63 00 EB 24)
alloc(newmem,$100,Proeficiencia)
label(code)
label(return)
newmem:
code:
lea rax,[rax+rcx*4+20]
cmp dword ptr [rax], 1869F
jge return
mov dword ptr [rax], 1869F
jmp return
Proeficiencia:
jmp newmem
return:
registersymbol(Proeficiencia)
[DISABLE]
Proeficiencia:
db 48 8D 44 88 20
unregistersymbol(Proeficiencia)
dealloc(newmem)
thank it kinda worksirarisma wrote: ↑Tue Feb 01, 2022 7:33 amTotally noob but maybe it runs.
First time maybe you should try.
Results:
All fine running in 1 computer, on another Proefficiency crash game. Beware!!!
Energy L if not running fine, active all other 3 (Stamina 1, 2 and 3).
I wrote a note, if you find array of bytes with aobscan bytes, you will find actual instruction with stamina address, so you can add manually and block value.
Thinking about One Hit, i made it on Shadan (Actual boss in my game play).
I didnt check but it seems like is boss specific or will have to find actual boss pointer, but no time to do or to try.
Update: As KuroTsuki said, health and energy offsets are close
Fix Proeff: Running now.Spoiler
Code: Select all
[ENABLE] aobscan(Proeficiencia,48 8D 44 88 20 48 63 00 EB 24) alloc(newmem,$100,Proeficiencia) label(code) label(return) newmem: code: lea rax,[rax+rcx*4+20] cmp dword ptr [rax], 1869F jge return mov dword ptr [rax], 1869F jmp return Proeficiencia: jmp newmem return: registersymbol(Proeficiencia) [DISABLE] Proeficiencia: db 48 8D 44 88 20 unregistersymbol(Proeficiencia) dealloc(newmem)
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