OVERKILL's The Walking Dead - Enable Console & Cheats

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awpmybae
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by awpmybae »

Memiomy wrote:
Thu Nov 22, 2018 12:44 am
any1 have the code for AIM 90 long barrel? (mod)
No.. we dont even have code for AIM weapon lol

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

New release, check main post in several minutes :) You're gonna like this :P

L.E.1: Posted.

L.E.2: Derived from the tutorial I posted a few moments ago, I found these relationships; starting from weapon:

- my weapon:

BP_MP5_C CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.BP_MP5_C_1 | 0x000001665B7750B0

- who does this weapon belong to:

[BP_MP5_C + 0x88] -> CH_Maya_C
CH_Maya_C CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.CH_Maya_C_1 | 0x0000016658F6E390

- where is the PlayerController?

[CH_Maya_C + 458] -> PlayerController_BP_C
PlayerController_BP_C CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.PlayerController_BP_C_1 | 0x000001668E8FC040

Back to weapon, some nice thingies to inspect:

[BP_MP5_C + 420] -> BoxComponent
BoxComponent CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.BP_MP5_C_1.BoxComponent | 0x00000166387931A0

[BP_MP5_C + 458] -> AbilitySystemComponent
AbilitySystemComponent CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.BP_MP5_C_1.AbilitySystemComponent | 0x0000016690FF5D40

[BP_MP5_C + 480] -> SBZWeaponAttributeSet
SBZWeaponAttributeSet CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.BP_MP5_C_1.SBZWeaponAttributeSet | 0x000001661CDB5830

[BP_MP5_C + 490] -> SBZWeaponData
SBZWeaponData DWP_MP5.DWP_MP5 | 0x0000016606CDD300

Now that you have those offsets, further inspect those UObjects and change weapon params ;)

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

And lastly this; a list of all the "cheats" :D -> [Link]

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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

And if you check and debug what I posted at page 15, you will find that the MaxSpeedMultiplier I was talking about is here:

SBZLocomotionAttributeSet CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.CH_Maya_C_1.SBZLocomotionAttributeSet 0x000001662C167B40

+ 0x38 :P

Add that as Float (after having looked for the string; make sure you play Maya and first map; else the string will be different) to your table. Then change it from 1.0 to something else to speed up the movement :D

BR,
Sun

P.S.: Similar to the above you can find the SBZLocomotionAttributeSet of any zombie-type Pawn generated on the map and change multiplier to 0 :D LOL!

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jonaaa
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by jonaaa »

Good job! I saw a interesting command on your pastebin:

Code: Select all

EndMission
Theoretically this command will trigger a "mission success" without doing the whole mission? this should be useful to "farm" some rare weapons

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

^ Yup, just tested it ;)

Code: Select all

[012529] Function Starbreeze.SBZCheatManager.EndMission                                                       0x00000166002F85C0
[012530] EnumProperty Starbreeze.SBZCheatManager.EndMission.EndMission                                        0x0000016600303D00
[012531] ByteProperty Starbreeze.SBZCheatManager.EndMission.EndMission.UnderlyingType                         0x0000016600303D80
EndMission 0 (success) or 1 (failure) ;) Cheers!

Rarr
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by Rarr »

jonaaa wrote:
Wed Nov 21, 2018 7:28 am
retro wrote:
Wed Nov 21, 2018 6:59 am
did this console can summon a case in the game :3
Please read the previous posts.

You CAN'T SUMMON CASES WITH THE CONSOLE.
Yes you can.

summon BP_ModCase_C
summon BP_RangedWeaponCaseTest_C
Bonus tip, you can summon the ranged weapon cases right into the back of the truck.

PS: Congrats on making me make an account here, jonaaa :D

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jonaaa
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by jonaaa »

SunBeam wrote:
Thu Nov 22, 2018 3:41 am
^ Yup, just tested it ;)

Code: Select all

[012529] Function Starbreeze.SBZCheatManager.EndMission                                                       0x00000166002F85C0
[012530] EnumProperty Starbreeze.SBZCheatManager.EndMission.EndMission                                        0x0000016600303D00
[012531] ByteProperty Starbreeze.SBZCheatManager.EndMission.EndMission.UnderlyingType                         0x0000016600303D80
EndMission 0 (success) or 1 (failure) ;) Cheers!
Nice! Thanks for testing.
Rarr wrote:
Thu Nov 22, 2018 3:42 am
jonaaa wrote:
Wed Nov 21, 2018 7:28 am
retro wrote:
Wed Nov 21, 2018 6:59 am
did this console can summon a case in the game :3
Please read the previous posts.

You CAN'T SUMMON CASES WITH THE CONSOLE.
Yes you can.

summon BP_ModCase_C
summon BP_RangedWeaponCaseTest_C
Bonus tip, you can summon the ranged weapon cases right into the back of the truck.

PS: Congrats on making me make an account here, jonaaa :D
Oh hey, good job too! but it will spawn a rare crate or just a common crate?

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

Here's something else:

Code: Select all

BP_OTWDProfileSaveData_C Transient.BP_OTWDProfileSaveData_C_1                                        0x0000016617F70F40
+F0

Read that pointer. And somewhere near +0x194 in it you will find the Skill Points :D (offset might be different for you; it's an iterator fetching it).

So: [0x16617F70F40+0xF0]+0x194 - - around it :)

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

Then:

Code: Select all

ABP_Player_ThirdPerson_C CampAnderson_Defend_TheFirstShot_02.CampAnderson_Defend_TheFirstShot_02.PersistentLevel.CH_Maya_C_1.CharacterMesh0.ABP_Player_ThirdPerson_C_1 0x0000016694950000
+3EC (float)

Is Reload Speed :)

awpmybae
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by awpmybae »

Rarr wrote:
Thu Nov 22, 2018 3:42 am
jonaaa wrote:
Wed Nov 21, 2018 7:28 am
retro wrote:
Wed Nov 21, 2018 6:59 am
did this console can summon a case in the game :3
Please read the previous posts.

You CAN'T SUMMON CASES WITH THE CONSOLE.
Yes you can.

summon BP_ModCase_C
summon BP_RangedWeaponCaseTest_C
Bonus tip, you can summon the ranged weapon cases right into the back of the truck.

PS: Congrats on making me make an account here, jonaaa :D
Wow i've been waiting for this lol.. Thank you

cungkringg
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by cungkringg »

Wow very nice works so far!

Btw anyone know the codes to get things like Component, Chemical, Metal all of that, for crafting using the console?

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SunBeam
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by SunBeam »

Syncing you with the 3DM drama: [Link]

And here's my post, before it gets deleted:

Image

Tell you what, lqwjianghu - - when you start "defending" your people against 1 PERSON and conveniently use the "Chinese people" to cover your punitive drive, you're becoming pretty much racist. Tell me where the difference is and I will happily apologize. I don't really see how bringing justice to some cause for YOUR people is different than racism. Twisting words? Sure. Communism is all about that. Let's see what you do next: remove any content YOUR people copied from FRF to 3DM, delete or ban my account - OR - do nothing about it. Just think of the reputation you'll lose by not siding with the Chinese in this ;)

One last time: I have nothing against Chinese or China; I don't hate them; I don't judge them; the more I think about it, I appreciate them for the extraordinary work they've done in RE (see [Link]; been a long-time member there). What I do hate about some of the Chinese - NOT ALL - is the elitism; the need to share without explaining, thus the need to demonstrate they're the best; the paranoia, the mentality that their work is unique and can easily be copied by others; the strong discriminating patriotism. That. If you are Chinese and don't find yourself in what you just read, then that's the reason I said "some".

ldsdrive
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by ldsdrive »

SunBeam wrote:
Thu Nov 22, 2018 10:23 am
Syncing you with the 3DM drama: [Link]

And here's my post, before it gets deleted:

Image

Tell you what, lqwjianghu - - when you start "defending" your people against 1 PERSON and conveniently use the "Chinese people" to cover your punitive drive, you're becoming pretty much racist. Tell me where the difference is and I will happily apologize. I don't really see how bringing justice to some cause for YOUR people is different than racism. Twisting words? Sure. Communism is all about that. Let's see what you do next: remove any content YOUR people copied from FRF to 3DM, delete or ban my account - OR - do nothing about it. Just think of the reputation you'll lose by not siding with the Chinese in this ;)

One last time: I have nothing against Chinese or China; I don't hate them; I don't judge them; the more I think about it, I appreciate them for the extraordinary work they've done in RE (see [Link]; been a long-time member there). What I do hate about some of the Chinese - NOT ALL - is the elitism; the need to share without explaining, thus the need to demonstrate they're the best; the paranoia, the mentality that their work is unique and can easily be copied by others; the strong discriminating patriotism. That. If you are Chinese and don't find yourself in what you just read, then that's the reason I said "some".
I'm sure Google Translate pretty much guarantees this will get lost in translation.

liviez05
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Re: OVERKILL's The Walking Dead - Enable Console & Cheats

Post by liviez05 »

jonaaa wrote:
Thu Nov 22, 2018 3:49 am
SunBeam wrote:
Thu Nov 22, 2018 3:41 am
^ Yup, just tested it ;)

Code: Select all

[012529] Function Starbreeze.SBZCheatManager.EndMission                                                       0x00000166002F85C0
[012530] EnumProperty Starbreeze.SBZCheatManager.EndMission.EndMission                                        0x0000016600303D00
[012531] ByteProperty Starbreeze.SBZCheatManager.EndMission.EndMission.UnderlyingType                         0x0000016600303D80
EndMission 0 (success) or 1 (failure) ;) Cheers!
Nice! Thanks for testing.
Rarr wrote:
Thu Nov 22, 2018 3:42 am
jonaaa wrote:
Wed Nov 21, 2018 7:28 am


Please read the previous posts.

You CAN'T SUMMON CASES WITH THE CONSOLE.
Yes you can.

summon BP_ModCase_C
summon BP_RangedWeaponCaseTest_C
Bonus tip, you can summon the ranged weapon cases right into the back of the truck.

PS: Congrats on making me make an account here, jonaaa :D
Oh hey, good job too! but it will spawn a rare crate or just a common crate?
Depends of your character level.

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