Code: Select all
bEngine.getAttribute.h.FarmCrop={0: 12345}
Code: Select all
bEngine.getAttribute.h.FarmCrop={0: 12345}
You can do this without cheating lol, remove all the seeds and lock the crops without any seeds planted. Then plant the seeds and they should grow but when you claim them they won't evolve to the next seed.justanotherhand wrote: ↑Thu Jul 10, 2025 1:58 pmhow to add a crop in FarmPlot? I cant get the first plant in every crop(apple, sushi, carrot) because of crop evo. Can anyone help me? I tried theand its not workingCode: Select all
bEngine.getAttribute.h.FarmCrop={0: 12345}
You can put Legends of Idleon in front of your search and it will only give you results relevant to this thread. Note that it is not like google and the more you put in your search the less relevant and number of results you will get.
Slab items are stored in the "Cards"[1] array and not sorted alphabetically but in order of being found. Type:CarlCarl2434 wrote: ↑Fri Jul 11, 2025 10:07 amhow do I remove trench fish from the slab? Its the 60th item from the slab counting from left to right.
I am playing with the drop command and dropped a Trench Fish without knowing what it is. I did a little digging and found(from wiki) that it's an item that is not supposed to be in the app yet.
bEngine.getGameAttribute("Cards")[1]
to find the index of the item you want to delete.delete bEngine.getGameAttribute("Cards")[1][X]
delete bEngine.getGameAttribute("Cards")[1][913]
when i type chromedebug it just kills the game and does nothingyoungthugfan183 wrote: ↑Fri Jul 11, 2025 10:34 amSlab items are stored in the "Cards"[1] array and not sorted alphabetically but in order of being found. Type:CarlCarl2434 wrote: ↑Fri Jul 11, 2025 10:07 amhow do I remove trench fish from the slab? Its the 60th item from the slab counting from left to right.
I am playing with the drop command and dropped a Trench Fish without knowing what it is. I did a little digging and found(from wiki) that it's an item that is not supposed to be in the app yet.bEngine.getGameAttribute("Cards")[1]
to find the index of the item you want to delete.
In chromedebug write:
delete bEngine.getGameAttribute("Cards")[1][X]
Where X would be the index of your item, so if iron was your 913 found item you would write:
delete bEngine.getGameAttribute("Cards")[1][913]
After you deleted the item from the slab you'd still have to change the length of the slab/items found.
If you had 1183 items and you deleted one then:
bEngine.getGameAttribute("Cards")[1].length=1182
No clue, how I access it is I go to the URL in the cmd (127.0.0.1 IIRC). I think if it crashes there is something wrong with your chrome path or something. Not sure on this maybe look trough some older posts.CarlCarl2434 wrote: ↑Fri Jul 11, 2025 10:56 am
when i type chromedebug it just kills the game and does nothing
Not sure but try and level it up legit one time. This array might be for the amount of items in your storage it can take and charge etc. If it doesn't work send me a DM and I'll try to send you one of my [2] arrays.
will do also any idea how do i change the afk times for hole stuff? like i wanna unlock all the monument/wisdom bonuses which requires 24k hours how do i get that ?youngthugfan183 wrote: ↑Fri Jul 11, 2025 11:19 amNo clue, how I access it is I go to the URL in the cmd (127.0.0.1 IIRC). I think if it crashes there is something wrong with your chrome path or something. Not sure on this maybe look trough some older posts.CarlCarl2434 wrote: ↑Fri Jul 11, 2025 10:56 am
when i type chromedebug it just kills the game and does nothing
Not sure but try and level it up legit one time. This array might be for the amount of items in your storage it can take and charge etc. If it doesn't work send me a DM and I'll try to send you one of my [2] arrays.
You want to change X statue AFK. So you first type bEngine.gameAttributes.h.Holes[14][X] to check whether the printed value is the same as what you see in X. If it's the same, then you can type bEngine.gameAttributes.h.Holes[14][X] = Y to set X AFK time to Y hours.
thanks but instead i just used candy time switched it to 24k hours and done xDyoungthugfan183 wrote: ↑Fri Jul 11, 2025 1:55 pmYou want to change X statue AFK. So you first type bEngine.gameAttributes.h.Holes[14][X] to check whether the printed value is the same as what you see in X. If it's the same, then you can type bEngine.gameAttributes.h.Holes[14][X] = Y to set X AFK time to Y hours.
- [0] Bravery AFK hours
- [2] Justice AFK hours
- [4] Wisdom AFK hours
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