If you use the Freeze Time cheat, it can interfere with Contests. Like, to the point that they never actually start.
You still get the Village Mission fulfillment, but the NPC holding the Contest never actually shows up at the spot they're supposed to.
I have no idea why.
it doesnt when it breaks is when you "hang out" with characters and then you pass 8 AM is when it breaks, my suggestion for this is freeze time when you wake up do the seed management that you need to do then or what ever you still want to do mushroom farming then go back to town and run the time
Oh! Thank you. Appreciate the correction.
also festivals "breaks" when the gods are busy due to story events -_- Woolby will tell you if the festival is canceled or not
I would like to request for doing something about the fishing. Either completing the thing making the fishing easier or able to choose what fish come out. It is driving me nuts catching fish, I been spending hours on end trying to catch all the fish and I am just missing 4 left.
Hello, I'm new to using tables, and was wondering how the Villager Editor works. How to edit their attributes?
First, select the villager you want to edit in the Villagers menu. The Villager Editor should populate with that villager's stats. To max productivity, change the "Productivity" value to 5. Traits are a bit trickier - there is space for four traits, but you don't have to use them all. Whatever amount you decide to use, change the "Traits_size" value (1 through 4). The traits don't currently have names, but you can select another villager with the desired trait to find out which is which. For example, I have a villager whose first trait is "hard worker". In Cheat Engine it's listed next to "P->[0] Traits" as "ID_TRA001". So if I want another villager to have that trait, I'd select that from the dropdown menu in the desired slot. Likewise, if their second trait is "cheerful", I'd look to the right of "P->[1] Traits" and find "ID_TRA016". Etc, etc.
After you find out what traits you want and which are which, select the trait(s) you want from the dropdown menus for "P->[0] Traits" through "P->[3] Traits" (each represents one trait slot). When you're done just exit out of the Villagers tab, and then select it again to reflect the changes.
Hello, I'm new to using tables, and was wondering how the Villager Editor works. How to edit their attributes?
First, select the villager you want to edit in the Villagers menu. The Villager Editor should populate with that villager's stats. To max productivity, change the "Productivity" value to 5. Traits are a bit trickier - there is space for four traits, but you don't have to use them all. Whatever amount you decide to use, change the "Traits_size" value (1 through 4). The traits don't currently have names, but you can select another villager with the desired trait to find out which is which. For example, I have a villager whose first trait is "hard worker". In Cheat Engine it's listed next to "P->[0] Traits" as "ID_TRA001". So if I want another villager to have that trait, I'd select that from the dropdown menu in the desired slot. Likewise, if their second trait is "cheerful", I'd look to the right of "P->[1] Traits" and find "ID_TRA016". Etc, etc.
After you find out what traits you want and which are which, select the trait(s) you want from the dropdown menus for "P->[0] Traits" through "P->[3] Traits" (each represents one trait slot). When you're done just exit out of the Villagers tab, and then select it again to reflect the changes.
At least that's how I've been using it lol
This is how my table looks when I open Villager Editor. Is it supposed to look like this? I don't know which one is Productivity, is it the first one? Thank you in advance for your help!
EDIT: Scratch what I just said. It looks like you just need to drag over the description tab to the right? Click in between Description and Address and drag it.
hello, i just want to report the "no material req" make equipments cant be upgrade.
here the screenshot as you can see i can't upgrade the pads to level 9 (max) [Link]
hello, i just want to report the "no material req" make equipments cant be upgrade.
here the screenshot as you can see i can't upgrade the pads to level 9 (max) [Link]
Fixed No Materials Required.
Required Materials for Upgrade somehow uses different function.
Based on June 13, 2025 (Latest) DhaosCollider table.
for some reason villager qualities and output that I edit reverse back after I re-enter game ;w; how to fix this?
Edit: Already test second time qualities and output will stay without reverse back until game close if Re-open game All edit qualities and output will reverse back to original value.
Edit2:Re-load save is fine as long as game not close value will not reverse back.
for some reason villager qualities and output that I edit reverse back after I re-enter game ;w; how to fix this?
Edit: Already test second time qualities and output will stay without reverse back until game close if Re-open game All edit qualities and output will reverse back to original value.
Edit2:Re-load save is fine as long as game not close value will not reverse back.
Yeah, I didn't notice because I was playing so long in one sitting, but their traits and output will revert if you close the game and open it again.