Monster Hunter Wilds (v.2.0.1)

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Leunsel
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Monster Hunter Wilds (v.2.0.1)

Post by Leunsel »

Image

Code: Select all

Game: 		Monster Hunter Wilds
Distribution: 	Steam
Game Version: 	1.1.0.0
CE Version: 	7.5
Store Link:

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Rules:
To ensure everyone benefits from it fairly and respects the effort put into its creation, I kindly ask you to adhere to the following rules:

1. Do Not Share Elsewhere:
Please refrain from sharing this cheat table or its contents on any other platform or website without explicit permission.

2. Do Not Use My Scripts In Your Table Without Asking Beforehand:
The scripts included in this cheat table are the result of hard work and creativity. If you intend to use them for any purpose other than personal use, kindly ask for permission beforehand.

3. If You Want to Share It, Share the Post Link:
If you find this cheat table useful and wish to share it with others, please share the original post link where it was officially released. This helps maintain proper attribution and ensures users have access to any updates or additional information related to the cheat table.

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Regarding the "obfuscation" of Crapcom:
A lot of values are "encrypted" in that title. I have no idea how the floats work yet, and I'm not sure if I'm willing to put in the time to figure that out, but for that table release, I've at least created the custom data-type "Decrypted" for any Byte-Type that's not a float.
Deobfuscation Data-Type for Cheat Engine

Code: Select all

function Utility:RegisterDecryptionType()
    local TypeName, ByteCount, IsFloat = "Decrypted", 16, false
    local function BytesToValue(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, address)
        -- Combine the first 8 bytes into the encrypted value
        local encrypted = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24) | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56)
        -- Combine the second 8 bytes into the multiplier
        local multiplier = b9 | (b10 << 8) | (b11 << 16) | (b12 << 24) | (b13 << 32) | (b14 << 40) | (b15 << 48) | (b16 << 56)
        -- Perform division to decrypt the value
        return encrypted / multiplier
    end
    local function ValueToBytes(value, address)
        -- To re-encrypt, multiply the value by the same multiplier.
        local multiplier = readQword(address + 8) or 1
        local encrypted = value * multiplier
        -- Split the encrypted value into bytes and return them
        return encrypted & 0xFF, (encrypted >> 8) & 0xFF, (encrypted >> 16) & 0xFF, (encrypted >> 24) & 0xFF,
               (encrypted >> 32) & 0xFF, (encrypted >> 40) & 0xFF, (encrypted >> 48) & 0xFF, (encrypted >> 56) & 0xFF,
               multiplier & 0xFF, (multiplier >> 8) & 0xFF, (multiplier >> 16) & 0xFF, (multiplier >> 24) & 0xFF,
               (multiplier >> 32) & 0xFF, (multiplier >> 40) & 0xFF, (multiplier >> 48) & 0xFF, (multiplier >> 56) & 0xFF
    end
    -- Register the custom type
    registerCustomTypeLua(TypeName, ByteCount, BytesToValue, ValueToBytes, IsFloat)
end
——————————————————————————————————————————————————

Update Section
  • Public releases are always delayed to Patreon releases unless it's a minor patch to the currently existing table. New features are preserved for Patreon first.
    For future releases, or requests, subscribe to me on Patreon. (Link is in my signature)
——————————————————————————————————————————————————
To use the Table you need to download and install the REFramework.
  • Download MHWILDS.zip from GitHub: [Link]
  • Extract dinput8.dll to game folder (Steam -> Manage -> Browse Local Files)
  • If crashes occur: Launch game first, reach the main menu, and then start the Table / Activation Script.
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Now, people do not have to download a third-party app anymore to cheat in that game. Sorry for the delay.

I’ll occasionally share some things for free when I can. I didn’t expect such an overwhelming response to the release, so as a way to thank and reward those who have supported me, I’ve made a lot of content exclusive for now.

As of 10.03.2025 that includes:

Code: Select all

[ID:170] —> 'Armor : Unlock Level 3 Jewel Slot 1 ' 
[ID:171] —> 'Armor : Unlock Level 3 Jewel Slot 2 ' 
[ID:172] —> 'Armor : Unlock Level 3 Jewel Slot 3 ' 
[ID:173] —> 'Weapon : Unlock Level 3 Jewel Slot 1 ' 
[ID:174] —> 'Weapon : Unlock Level 3 Jewel Slot 2 ' 
[ID:175] —> 'Weapon : Unlock Level 3 Jewel Slot 3 ' 
[ID:198] —> 'Disable : Meal Timer ' 
[ID:199] —> 'Disable : Skill Timer ' 
[ID:201] —> 'Disable : Mantle Cooldown ' 
[ID:202] —> 'On Mantle Timer : Decrease ' 
[ID:205] —> 'On Armorskin Timer : Decrease ' 
[ID:211] —> 'On Hot Drink Timer : Decrease ' 
[ID:216] —> 'On Immunizer Timer : Decrease ' 
[ID:221] —> 'On Demon Drug Timer : Decrease ' 
[ID:227] —> 'On Cooler Drink Timer : Decrease ' 
[ID:241] —> 'Bow : On Charge : Increase ' 
[ID:246] —> 'Hammer : On Charge : Increase ' 
[ID:251] —> 'Hammer : On Super Charge : Increase ' 
[ID:257] —> 'Gun Lance : On Charge : Increase ' 
[ID:262] —> 'Gun Lance : Disable : Wyvern Gauge Usage ' 
[ID:263] —> 'Long Sword : On Charge : Increase ' 
[ID:268] —> 'Switch Axe : On Enhance Timer : Decrease ' 
[ID:273] —> 'Switch Axe : On Sword Awake Timer : Decrease ' 
[ID:278] —> 'Charge Blade : Freeze Axe Enhance Timer ' 
[ID:279] —> 'Charge Blade : Freeze Sword Enhance Timer ' 
[ID:280] —> 'Charge Blade : Freeze Shield Enhance Timer ' 
[ID:281] —> 'Heavy Bow Gun : On Energy : Decrease ' 
[ID:297] —> 'Weapon Attribute Override ' 
[ID:300] —> 'Disable : Hits ' 
[ID:301] —> 'Disable : Bleed ' 
[ID:302] —> 'Disable : Poison '
[ID:305] —> 'Disable : Bad Hunter Conditions '
MonsterHunterWilds_v2.0.1.1_Free.CT
Fixed a bug in Teleporter:AddSave(...).
Fixed a bug in CustomIO:CreateDirectory(...)
(647.38 KiB) Downloaded 1984 times
Old Table
MonsterHunterWilds_v2.0.0_Free.CT
Updated to support V1.1.0.0 of the game.
Added: Lucky Voucher Reward Multiplier
Added: Inventory Lookup Scripts
Added: Insect Glaive : Gravity Jump Multiplier
Added: Disable : Quest Attempt Usage
Added: Disable : Investigation Attempt Usage
Added: Otomo Exp Multiplier
Updated: Cheap Melding
(636.95 KiB) Downloaded 2224 times
——————————————————————————————————————————————————

Preview Section

Table Scripts as of 05.04.2025

Code: Select all

[ID:30] —> 'Teleporter ' 
[ID:37] —> 'Teleporter : Save Current Position ' 
[ID:38] —> 'Teleporter : To Saved Position ' 
[ID:39] —> 'Teleporter : To Backup Position ' 
[ID:40] —> 'Teleporter : To Waypoint Position ' 
[ID:41] —> 'Teleporter : To Boss ' 
[ID:46] —> 'Teleporter: Get Positions ' 
[ID:68] —> 'Teleporter : Save Lookup ' 
[ID:69] —> 'Teleporter : Write Saves To Table File ' 
[ID:70] —> 'Teleporter : Write Saves To Data Directory ' 
[ID:72] —> 'Teleporter : Add Save ' 
[ID:73] —> 'Teleporter : Print Saves ' 
[ID:74] —> 'Teleporter : Create Save Records ' 
[ID:75] —> 'Teleporter : Initialize Teleporter UI ' 
[ID:77] —> 'Teleport To: 'Iceshard Cliffs — Area 15: Upper Corridor Campsite' ' 
[ID:78] —> 'Teleport To: 'Iceshard Cliffs — Area 18: Sinkhole Campsite' ' 
[ID:79] —> 'Teleport To: 'Iceshard Cliffs — Area 19: Floating Rock Wall Campsite' ' 
[ID:80] —> 'Teleport To: 'Iceshard Cliffs — Area 1: Icy Shore Campsite' ' 
[ID:81] —> 'Teleport To: 'Iceshard Cliffs — Area 20: Ancient Room Campsite' ' 
[ID:82] —> 'Teleport To: 'Iceshard Cliffs — Area 6: North Campsite' ' 
[ID:83] —> 'Teleport To: 'Iceshard Cliffs — Area 7: Watchtower Campsite' ' 
[ID:84] —> 'Teleport To: 'Iceshard Cliffs — Base Camp' ' 
[ID:85] —> 'Teleport To: 'Iceshard Cliffs — Keepers Byroad' ' 
[ID:86] —> 'Teleport To: 'Iceshard Cliffs — Smithy' ' 
[ID:87] —> 'Teleport To: 'Iceshard Cliffs — To the Lost Path to Wyveria' ' 
[ID:88] —> 'Teleport To: 'Oilwell Basin — Area 12: Crimson Rivulet Campsite' ' 
[ID:89] —> 'Teleport To: 'Oilwell Basin — Area 13: Limestone Cavern Campsite' ' 
[ID:90] —> 'Teleport To: 'Oilwell Basin — Area 14: Mining Cave Campsite' ' 
[ID:91] —> 'Teleport To: 'Oilwell Basin — Area 15: Lower Strata North Campsite' ' 
[ID:92] —> 'Teleport To: 'Oilwell Basin — Area 2: Canyon Divide Campsite' ' 
[ID:93] —> 'Teleport To: 'Oilwell Basin — Area 4: Dilapidated Roadway Campsite' ' 
[ID:94] —> 'Teleport To: 'Oilwell Basin — Area 8: Middle Strata North Campsite' ' 
[ID:95] —> 'Teleport To: 'Oilwell Basin — Area 9: Middle Strata South Campsite' ' 
[ID:96] —> 'Teleport To: 'Oilwell Basin — Azuz, the Everforge' ' 
[ID:97] —> 'Teleport To: 'Oilwell Basin — Base Camp' ' 
[ID:98] —> 'Teleport To: 'Oilwell Basin — Smelting Foundry' ' 
[ID:99] —> 'Teleport To: 'Oilwell Basin — Smithy' ' 
[ID:100] —> 'Teleport To: 'Ruins of Wyveria — Area 13: Hidden Cave Campsite' ' 
[ID:101] —> 'Teleport To: 'Ruins of Wyveria — Area 2: Crumbling Structures Campsite' ' 
[ID:102] —> 'Teleport To: 'Ruins of Wyveria — Area 6: Remnant Grove Campsite' ' 
[ID:103] —> 'Teleport To: 'Ruins of Wyveria — Area 6: Secluded Ruins Campsite' ' 
[ID:104] —> 'Teleport To: 'Ruins of Wyveria — Area 6: Southeast Campsite' ' 
[ID:105] —> 'Teleport To: 'Ruins of Wyveria — Area 8: Gap In Rubble Campsite' ' 
[ID:106] —> 'Teleport To: 'Ruins of Wyveria — Area 9: Entangled Canopy Campsite' ' 
[ID:107] —> 'Teleport To: 'Ruins of Wyveria — Base Camp' ' 
[ID:108] —> 'Teleport To: 'Ruins of Wyveria — Sild, The Keepers' Vigil' ' 
[ID:109] —> 'Teleport To: 'Ruins of Wyveria — Smithy' ' 
[ID:110] —> 'Teleport To: 'Scarlet Forest — Area 10: Southwest Campsite' ' 
[ID:111] —> 'Teleport To: 'Scarlet Forest — Area 12: Northeast Campsite' ' 
[ID:112] —> 'Teleport To: 'Scarlet Forest — Area 14: Southwest Campsite' ' 
[ID:113] —> 'Teleport To: 'Scarlet Forest — Area 16: Hidden Waterfall Campsite' ' 
[ID:114] —> 'Teleport To: 'Scarlet Forest — Area 16: Ruin Interior Campsite' ' 
[ID:115] —> 'Teleport To: 'Scarlet Forest — Area 17: Great Lake Shore Campsite' ' 
[ID:116] —> 'Teleport To: 'Scarlet Forest — Area 18: Treetop Hill Campsite' ' 
[ID:117] —> 'Teleport To: 'Scarlet Forest — Area 18: West Campsite' ' 
[ID:118] —> 'Teleport To: 'Scarlet Forest — Area 6: Flowering Rocks Campsite' ' 
[ID:119] —> 'Teleport To: 'Scarlet Forest — Area 7: Bower of the Great Tree Campsite' ' 
[ID:120] —> 'Teleport To: 'Scarlet Forest — Area 8: South Campsite' ' 
[ID:121] —> 'Teleport To: 'Scarlet Forest — Area 8: Underground Lake Campsite' ' 
[ID:122] —> 'Teleport To: 'Scarlet Forest — Base Camp' ' 
[ID:123] —> 'Teleport To: 'Scarlet Forest — Smithy' ' 
[ID:124] —> 'Teleport To: 'Scarlet Forest — Wudwud Hideout' ' 
[ID:125] —> 'Teleport To: 'Suja, Peaks of Accord — Melding Pot' ' 
[ID:126] —> 'Teleport To: 'Suja, Peaks of Accord — Smithy' ' 
[ID:127] —> 'Teleport To: 'Windward Plains — Area 10: Southeast Campsite' ' 
[ID:128] —> 'Teleport To: 'Windward Plains — Area 13: Oasis Campsite' ' 
[ID:129] —> 'Teleport To: 'Windward Plains — Area 13: West Campsite' ' 
[ID:130] —> 'Teleport To: 'Windward Plains — Area 14: Groundwater Vein Campsite' ' 
[ID:131] —> 'Teleport To: 'Windward Plains — Area 16: Bone Desert Campsite' ' 
[ID:132] —> 'Teleport To: 'Windward Plains — Area 16: Northwest Campsite' ' 
[ID:133] —> 'Teleport To: 'Windward Plains — Area 3: South Campsite' ' 
[ID:134] —> 'Teleport To: 'Windward Plains — Area 4: Mineral Cave Campsite' ' 
[ID:135] —> 'Teleport To: 'Windward Plains — Area 4: West Campsite' ' 
[ID:136] —> 'Teleport To: 'Windward Plains — Area 6: Valley Hideaway Campsite' ' 
[ID:137] —> 'Teleport To: 'Windward Plains — Area 8: Southeast Campsite' ' 
[ID:138] —> 'Teleport To: 'Windward Plains — Area 8: Southwest Campsite' ' 
[ID:139] —> 'Teleport To: 'Windward Plains — Area 9: Lookout Hill Campsite' ' 
[ID:140] —> 'Teleport To: 'Windward Plains — Base Camp' ' 
[ID:141] —> 'Teleport To: 'Windward Plains — Jack' ' 
[ID:142] —> 'Teleport To: 'Windward Plains — Kunafa Village' ' 
[ID:143] —> 'Teleport To: 'Windward Plains — Nata' ' 
[ID:144] —> 'Teleport To: 'Windward Plains — Olivia' ' 
[ID:145] —> 'Teleport To: 'Windward Plains — Seikret Customization' ' 
[ID:146] —> 'Teleport To: 'Windward Plains — Smithy' ' 
[ID:147] —> 'Teleport To: 'Wounded Hollow — Hollow Gate' ' 
[ID:148] —> 'Teleport To: 'Wounded Hollow — Makeshift Camp' ' 
-----------------------------------------------------------------------------
[ID:150] —> 'On Day Time : Increase ' 
[ID:155] —> 'Highlight Interactables ' 
[ID:157] —> 'Disable : Lucky Voucher Usage ' 
[ID:158] —> 'Disable : Quest Attempt Usage ' 
[ID:159] —> 'Disable : Investigation Attempt Usage ' 
[ID:160] —> 'Instantly Finish Active Quest ' 
[ID:161] —> 'Lucky Voucher Reward Multiplier ' 
[ID:164] —> 'Cheap Melding ' 
[ID:167] —> 'Unlock All Forging Recipes ' 
[ID:168] —> 'Unlock All Crafting Recipes ' 
[ID:169] —> 'Disable : Forging Material Requirement ' 
[ID:171] —> 'On Zenny : Change ' 
[ID:180] —> 'On Time Played : Increase ' 
[ID:185] —> 'Otomo Exp Multiplier ' 
[ID:189] —> 'Hunter Point Multiplier ' 
[ID:192] —> 'Player : Heal ' 
[ID:193] —> 'Player : Add Armorskin Buff ' 
[ID:194] —> 'Player : Add Hot Drink Buff ' 
[ID:195] —> 'Player : Add Immunizer Buff ' 
[ID:196] —> 'Player : Add Cold Drink Buff ' 
[ID:197] —> 'Player : Add Demon Drug Buff ' 
[ID:199] —> 'Disable : Sharpness Usage ' 
[ID:200] —> 'Bowgun : Disable : Ammo Usage ' 
[ID:201] —> 'Insect Glaive : Gravity Jump Multiplier ' 
[ID:210] —> 'Damage Multiplier ' 
[ID:213] —> 'Disable : Stamina Usage ' 
[ID:214] —> 'Disable : Hunger Decrease Timer ' 
[ID:215] —> 'On Health : Decrease ' 
[ID:222] —> 'Disable : Artian Parts Usage ' 
[ID:223] —> 'On Material Count : Change ' 
[ID:230] —> 'On Item Pouch Items : Change ' 
[ID:237] —> 'Infinite Artian Parts ' 
[ID:238] —> 'Infinite Carcass Pickup ' 
[ID:257] —> 'Disable : Entity AI ' 
[ID:258] —> 'Force Entities To Target Otomo ' 
[ID:260] —> 'On Part Health : Decrease ' 
[ID:265] —> 'On Wound Health : Decrease ' 
[ID:273] —> 'Save Data : Fill Lucky Vouchers ' 
[ID:274] —> 'Save Data : Add 10,000z ' 
[ID:275] —> 'Save Data : Add 100,000z ' 
[ID:276] —> 'Save Data : Add 1,000,000z ' 
[ID:277] —> 'Save Data : Add 10,000 Guild Points ' 
[ID:278] —> 'Save Data : Add 100,000 Guild Points ' 
[ID:279] —> 'Save Data : Add 1,000,000 Guild Points ' 
[ID:280] —> 'Save Data : Reset Play Time ' 
[ID:281] —> 'Save Data : Add 1 Hour Play Time ' 
[ID:282] —> 'Save Data : Add 3 Hour Play Time ' 
[ID:283] —> 'Save Data : Add 6 Hour Play Time ' 
[ID:284] —> 'Save Data : Remove 1 Hour Play Time ' 
[ID:285] —> 'Save Data : Remove 3 Hour Play Time ' 
[ID:286] —> 'Save Data : Remove 6 Hour Play Time ' 
Table Pointer Sections as of 05.04.2025

Code: Select all

[ID:289] —> 'Enemy Manager : Boss Array Hook ' 
[ID:362] —> 'Quest Director : Data Hook ' 
[ID:367] —> 'Quest Director : Director Hook ' 
[ID:373] —> 'Quest Director : Active Quest Data Hook ' 
[ID:386] —> 'Player Manager : Health Hook ' 
[ID:402] —> 'Player Manager : Stamina Hook ' 
[ID:421] —> 'Player Manager : Item Buff Hook ' 
[ID:440] —> 'Player Manager : Transform Hook ' 
[ID:445] —> 'Player Manager : Global Param Hook ' 
[ID:481] —> 'Save Data Manager : Money Hook ' 
[ID:484] —> 'Save Data Manager : Total Money Hook ' 
[ID:487] —> 'Save Data Manager : Guild Point Hook ' 
[ID:490] —> 'Save Data Manager : Lucky Ticket Hook ' 
[ID:493] —> 'Save Data Manager : Hunter Points Hook ' 
[ID:497] —> 'Save Data Manager : Palico Hook ' 
[ID:502] —> 'Save Data Manager : Basic Param Hook ' 
[ID:508] —> 'Save Data Manager : User Save Param Hook ' 
[ID:515] —> 'Save Data Manager : Awards Hook ' 
[ID:568] —> 'Save Data Manager : Quest Completion Count Hook '
[ID:607] —> 'Save Data Manager : Large Monster Log Hook ' 
[ID:622] —> 'Save Data Manager : Small Monster Log Hook ' 
[ID:634] —> 'Save Data Manager : Endemic Life Log Hook '
[ID:646] —> 'Save Data Manager : Aquatic Life Log Hook ' 
[ID:661] —> 'Save Data Manager : Inventory Hook ' 
Table Preview as of 05.04.2025:
Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Leunsel on Fri Apr 25, 2025 10:19 am, edited 17 times in total.

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deuxdoom
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Re: Monster Hunter Wilds (v.1.0.1)

Post by deuxdoom »

Good Works ! and then Can I get the Inventory Item List w/ Numbering.

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Talzion
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Re: Monster Hunter Wilds (v.1.0.1)

Post by Talzion »

"Now, people do not have to download a third-party app anymore to cheat in that game. Sorry for the delay."

THANK YOU SO MUCH.
You will get a +1 from me every time I see you post.

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Flower
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Re: Monster Hunter Wilds (v.1.0.1)

Post by Flower »

What an incredible public table, thanks so much!!!

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Send
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Re: Monster Hunter Wilds (v.1.0.1)

Post by Send »

Great work, Leunsel <3

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UnknownGamer
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Re: Monster Hunter Wilds (v.1.0.1)

Post by UnknownGamer »

Awesome CT as always with all the features I want!! Thanks Leunsel!!

ExiledSin
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Re: Monster Hunter Wilds (v.1.0.1)

Post by ExiledSin »

Thanks works well even on 1.000.03 (currently). Mainly loving the damage multiplier script and lucky ticket hook.

chaosblade02
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Re: Monster Hunter Wilds (v.1.0.1)

Post by chaosblade02 »

This is the best table out there right now, loaded with features, thanks!

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BlackDragon2121
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Re: Monster Hunter Wilds (v.1.0.1)

Post by BlackDragon2121 »

Send wrote:
Mon Mar 03, 2025 1:28 am
Great work, Leunsel <3
It's better than the trainer you sent me too :* lmao

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Re: Monster Hunter Wilds (v.1.0.1)

Post by Send »

BlackDragon2121 wrote:
Mon Mar 03, 2025 5:36 am
Send wrote:
Mon Mar 03, 2025 1:28 am
Great work, Leunsel <3
It's better than the trainer you sent me too :* lmao
Leunsel does great work, he's in my discord :P

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ktwulph
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Re: Monster Hunter Wilds (v.1.0.1)

Post by ktwulph »

Works great. ty

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.1)

Post by Leunsel »

It was reported to me that there might have been a bug in the Health Decrease Script.
Reported by: Shigure
Bug: Game Crash in a specific scenario.

Code: Select all

There's a monster called the Guardian Arkveld, part of the quest The Faithful Keepers. It has an attack where it spins and grabs you. The crash happens around the moment you're able to input to either stab or slinger to attempt escape.
I think I found a fix to it, and it def. was my fault. Will be fixed with the next table release.
I apologize in case anyone else encountered that so far!

MrOwl
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Re: Monster Hunter Wilds (v.1.0.1)

Post by MrOwl »

nice table.

phrostminor
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Re: Monster Hunter Wilds (v.1.0.1)

Post by phrostminor »

This is the best table by far. You can edit every item in your box, including monster parts, easy to navigate, AND it's free. Please support this creator!

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Leunsel
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Re: Monster Hunter Wilds (v.1.0.1)

Post by Leunsel »

Updated For V.1.0.2.0 Of The Game @ 03.03.2025: [File can be found in the main-post!] Even if other things that I have made so far will only be available through Patreon, I want to leave a functional and stable table here! :)

Update Log:

Code: Select all

--- @ 03.03.2025 ---
Fixed Features:
	Scripts:
		[ID:000] —> 'On Health Decrease'
	Hooks:
		[ID:000] —> 'SaveDataManager Hook'
Added Scripts:
		[ID:000] —> 'No Forging Material Requirement'
		[ID:000] —> 'Unlock All Forging Recipes'

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