Any Gem editor !? Need atk Range... Pumped gem lvl before find rage
You mean this?
Just so you know my table is on page 10
Based on what I found so far, the accessory and the gem are read off from the game data. It doesn't seem like you can change the stat type like the weapon. The weapon stats are generated randomly that's why it can be changed.
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
That was for the gem
I don't think the game even have attack speed stat
I'm not even that further in the game yet
but if they don't have attack speed stat then the only choice is to speed up the player animation
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
That was for the gem
I don't think the game even have attack speed stat
I'm not even that further in the game yet
but if they don't have attack speed stat then the only choice is to speed up the player animation
Actually the game has attack speed, but it's not in the gem or any stats/weapon's traits. Problem how can you find it.
Maybe you can look into the "Force Quake" Battle Art of Halberd, that skill has "Increase attack speed in it"
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
That was for the gem
I don't think the game even have attack speed stat
I'm not even that further in the game yet
but if they don't have attack speed stat then the only choice is to speed up the player animation
Actually the game has attack speed, but it's not in the gem or any stats/weapon's traits. Problem how can you find it.
Maybe you can look into the "Force Quake" Battle Art of Halberd, that skill has "Increase attack speed in it"
I found the attack speed stats but it doesn't do anything
There are some other checks that get triggered when the "Force Quake" is activated but manually changing them crashes the game
pPlayer+120 is the attack speed
After you use "Force Quake", you can see it buff by 20%
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
That was for the gem
I don't think the game even have attack speed stat
I'm not even that further in the game yet
but if they don't have attack speed stat then the only choice is to speed up the player animation
If speed-up player animation, hmm... you think that works?
Cuz speedhack all the game is not a good idea
Also can you make the cheat boost morale of enemy? I want to defeat Lubu on 1v1 and if get 1 hit from him die instantly?
attack speed, not "attack range". It's how fast your attack progresses. Want an example?
5 Square + 1 Triangle within 0,3secs instead of 1 sec. Yep!
That was for the gem
I don't think the game even have attack speed stat
I'm not even that further in the game yet
but if they don't have attack speed stat then the only choice is to speed up the player animation
If speed-up player animation, hmm... you think that works?
Cuz speedhack all the game is not a good idea
Also can you make the cheat boost morale of enemy? I want to defeat Lubu on 1v1 and if get 1 hit from him die instantly?
I just can't believe a musou game would neglect adding attack speed when it's such a staple in the "warriors" games...
Another CT to test. Changes some of halberds moves. C1 and dash light attack changed to war god rage versions. Defiant shockstorm and divine wrath changed to some of Lu Bu's moves (shit damage, no super armor, you have been warned). Also jump charge attack replaced with sky crusher
Thanks for this. It was a dick move from KOEI that they didn't even let us play full moveset
I just can't believe a musou game would neglect adding attack speed when it's such a staple in the "warriors" games...
this also the first DW game to butcher Horse Combat & its usual feature. i dunno what devs are smoking here. 1) can't stabilize horse movement with holding L1/guard anymore
2) no mounted Triangle attacks
3) charging forward to knock enemies need endurance
4) this stupid endurance needs to be filled instead of stamina recovery, like seriously?
i miss so many good things that even DW9 still keep/have from previous DW games..
In order to get the physical DLC clothes (red, green, blue), what do you need to do? I figured out you change the Clothing option under World -> Loadout but every time I do it, Ziluan is invisible. I can do "0" which is the beginning clothing, "1" which is the fancier clothes you get halfway through, and "6" which is the DLC Wolong outfit. I assume 2-5 are the 4 DLC options I'm talking about. However, changing them in the world, in lodgings, or during the fights basically crash the game or freeze it with Ziluan being invisible. Is there really a way to get these clothes without having a physical disc?