Factorio+41 v.2.0.55 + Space Age DLC

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Bloodybone
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Bloodybone »

BlackViperMWG wrote:
Thu Oct 31, 2024 3:34 pm
Thank you so much for the table!

I have a question - how to use cheat mode and still get allowed steam achievements? Setting cheat mode to yes and achievements allowed didn't really work.
Did you activate both Scripts but you don't get Steam Achievements?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Bdd
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Bdd »

Newest Table can't use Get Cursor Stack, because ItemProtypeArray isn't set in the main Script.

Aesarius
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Aesarius »

Preconditions:
Factorio version 2.0.13 (build 79912, win 64) without space age dlc
currently latest cheat table (named "Factorio.CT")

Steps:
Run game
alt + tab to cheat engine
open table
open process Factorio.exe
execute "Bloodybone"
turn on scripts: "Achievments are allowed" & "Steam Achievment are allowed"

Fact result: game crashed after 1-3 minutes in main menu

What i'm doing wrong good sir?

Bloodybone
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Bloodybone »

Aesarius wrote:
Thu Oct 31, 2024 9:59 pm
Preconditions:
Factorio version 2.0.13 (build 79912, win 64) without space age dlc
currently latest cheat table (named "Factorio.CT")

Steps:
Run game
alt + tab to cheat engine
open table
open process Factorio.exe
execute "Bloodybone"
turn on scripts: "Achievments are allowed" & "Steam Achievment are allowed"

Fact result: game crashed after 1-3 minutes in main menu

What i'm doing wrong good sir?
Looking into it, should be fixed in next Table Update
Bdd wrote:
Thu Oct 31, 2024 9:56 pm
Newest Table can't use Get Cursor Stack, because ItemProtypeArray isn't set in the main Script.
There's a Problem with the current Table. The next Table will have this fixed

Edit: New Table Version is out. The Cursor Stack Script and all others that had a similar Problem are fixed now. :)
Also fixed the "Steam Achievment are allowed" Script, tried it out and I do get all of the achievements be them local or global ;)
If there are still some issues please let me know :D

Aesarius
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Aesarius »

Aesarius wrote:
Thu Oct 31, 2024 9:59 pm
Preconditions:
Factorio version 2.0.13 (build 79912, win 64) without space age dlc
currently latest cheat table (named "Factorio.CT")

Steps:
Run game
alt + tab to cheat engine
open table
open process Factorio.exe
execute "Bloodybone"
turn on scripts: "Achievments are allowed" & "Steam Achievment are allowed"

Fact result: game crashed after 1-3 minutes in main menu

What i'm doing wrong good sir?
Well, game still crashed in main menu after table's update

Bloodybone
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by Bloodybone »

Aesarius wrote:
Thu Oct 31, 2024 11:47 pm
Aesarius wrote:
Thu Oct 31, 2024 9:59 pm
Preconditions:
Factorio version 2.0.13 (build 79912, win 64) without space age dlc
currently latest cheat table (named "Factorio.CT")

Steps:
Run game
alt + tab to cheat engine
open table
open process Factorio.exe
execute "Bloodybone"
turn on scripts: "Achievments are allowed" & "Steam Achievment are allowed"

Fact result: game crashed after 1-3 minutes in main menu

What i'm doing wrong good sir?
Well, game still crashed in main menu after table's update
Does this only happen if the "Steam Achievment are allowed" Script is used. Or does it crash with only the "Bloodybone" Script or other scripts as well?
Maybe try the Factorio_NoDebugSymbols" Table. Some users have problems with the other one.

Also does the Game just crash or does it display a message box? Could you maybe send the log Factorio creates?

Edit: Actually yeah, the game seems to crash in the main menu, weird... Doesn't happen In Game

I'll look into it some more

Bloodybone
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Re: Factorio+37 v.2.0.13 + Space Age DLC

Post by Bloodybone »

I think I know what the Problem is.
"Factorio.AchievementStats::allowed" seems to check if the Game is in the Main Menu, but I always return 1. So even if it is in the Main Menu it will tell the calling Function that the Achievement can be unlocked. This creates an invalid Game State. Should be a quick fix. Thanks for letting me know :D
Last edited by Bloodybone on Fri Nov 01, 2024 12:13 am, edited 2 times in total.

Aesarius
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Re: Factorio+37 v.2.0.13 + Space Age DLC

Post by Aesarius »

Bloodybone wrote:
Fri Nov 01, 2024 12:01 am
Thanks for letting me know :D
I'm just a QA, not a coder. Glad to help.

Bloodybone
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Re: Factorio+37 v.2.0.13 + Space Age DLC

Post by Bloodybone »

Aesarius wrote:
Fri Nov 01, 2024 12:07 am
Bloodybone wrote:
Fri Nov 01, 2024 12:01 am
Thanks for letting me know :D
I'm just a QA, not a coder. Glad to help.
Alright new Table seems to fix the issue :D
I'm still able to get achievements and the Game doesn't crash on the Main Menu anymore :D

AleSJ14
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Re: Factorio+36 v.2.0.11 + Space Age DLC

Post by AleSJ14 »

Bloodybone wrote:
Sat Oct 26, 2024 9:20 am
I've uploaded 2 New Tables. First is for the new Update and the Second one the "Factorio_NoDebugSymbols" one doesn't use Debug Symbols. Which should hopefully fix the issue some of you are getting. :D Instructions are on the Bottom of the main post ;)
How to download? I can't find the link to download.

Bloodybone
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Re: Factorio+36 v.2.0.11 + Space Age DLC

Post by Bloodybone »

AleSJ14 wrote:
Fri Nov 01, 2024 5:07 pm
Bloodybone wrote:
Sat Oct 26, 2024 9:20 am
I've uploaded 2 New Tables. First is for the new Update and the Second one the "Factorio_NoDebugSymbols" one doesn't use Debug Symbols. Which should hopefully fix the issue some of you are getting. :D Instructions are on the Bottom of the main post ;)
How to download? I can't find the link to download.
They're on the bottom of the Main Post. Newest Tables are are on the top of those

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gir489
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Re: Factorio+36 v.2.0.11 + Space Age DLC

Post by gir489 »

Bloodybone wrote:
Tue Oct 29, 2024 9:23 pm
slysmy wrote:
Sun Oct 27, 2024 11:59 am
Bloodybone wrote:
Sun Oct 27, 2024 11:48 am
Are you the host? Which Cheats cause the desync?
yes im the host, all of them cause it
Maybe try the attached Script. Can't test myself though it might stop the desyncs from happening. Will only work for the host

Edit: Might still not work if the Clients themselves check for desyncs (and disconnect) as macks said in the above post.
Doesn't work, says waiting for server to save the map then DCs.

FearlessFoo
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Re: Factorio+37 v.2.0.13 + Space Age DLC

Post by FearlessFoo »

Is there any way to get no crafting requirement to work on space platforms? Or maybe a way to get more items on the rocket?

threadlightly
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Re: Factorio+37 v.2.0.13 + Space Age DLC

Post by threadlightly »

Teleport to cursor has just stopped working for. Middle click does nothing, setting the flag does nothing. It's super weird. What sort of info would you need? a game log?

BlackViperMWG
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Re: Factorio+37 v.2.0.12 + Space Age DLC

Post by BlackViperMWG »

Bloodybone wrote:
Thu Oct 31, 2024 6:33 pm
BlackViperMWG wrote:
Thu Oct 31, 2024 3:34 pm
Thank you so much for the table!

I have a question - how to use cheat mode and still get allowed steam achievements? Setting cheat mode to yes and achievements allowed didn't really work.
Did you activate both Scripts but you don't get Steam Achievements?
I did. But didn't actually do anything achievement worthy. So it works even when game says you can't get achievements because of console?

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