Legends of Idleon
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- Novice Cheater
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Re: Legends of Idleon
So I accidentally used "drop SmithingRecipes6 23" and then learned the recipe, but I can't figure out how to remove the recipe since I don't know the game attribute for smithing recipes.
Can anyone assist?
Can anyone assist?
- ThatBenderGuy
- Cheater
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Re: Legends of Idleon
I had it working last night but now when I launch F5 the console says
and then stops doing anything and the cheats aren't working and I no longer have access to the terminal. Any ideas?
I also noticed that the console starts by saying "No custom config found, using default config" despite having config.custom.js in the same directory
Code: Select all
GUILD_START
GUILD_EVENT GUILD_EVENT_NOT_IN_GUILD
GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
SNAP:
toSteamMain
toSteamMain
toSteamMain
I also noticed that the console starts by saying "No custom config found, using default config" despite having config.custom.js in the same directory
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- Noobzor
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Re: Legends of Idleon
Hey. I have a problem when i activate "w4 luckychef" it sets the new recipe chance to 0%. How do i fix this?
Re: Legends of Idleon
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- What is cheating?
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Re: Legends of Idleon
I accidentally overdid a gaming plant and have 73/72 log book - any idea how I can remove that extra sprout rank? It bricks the log book when you open it.
Re: Legends of Idleon
chng bEngine.getGameAttribute("Gaming")[11]="ggggggggg"LarryLongballs wrote: ↑Sun Apr 28, 2024 3:32 pmI accidentally overdid a gaming plant and have 73/72 log book - any idea how I can remove that extra sprout rank? It bricks the log book when you open it.
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Re: Legends of Idleon
Thanks much, this got me on the right path! For anyone that may make the same mistake - this command didn't work for me but I could path to and modify it using bEngine.gameAttributes.h. I also set it to "hhhhhhhhh" instead, which gave me the 72/72.
Re: Legends of Idleon
Because this command for injector console, not for Chrome debug that you useLarryLongballs wrote: ↑Sun Apr 28, 2024 6:13 pmThanks much, this got me on the right path! For anyone that may make the same mistake - this command didn't work for me but I could path to and modify it using bEngine.gameAttributes.h. I also set it to "hhhhhhhhh" instead, which gave me the 72/72.
Re: Legends of Idleon
The latest cheats.js is missing a few key things, so I updated my copy.
This also includes a diff between the original version and my quick edits.
Zip password
cuon_alpinus_6073b37a61078130
- Attachments
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- soatok-cheats-edit.zip
- cuon_alpinus_6073b37a61078130
- (34.55 KiB) Downloaded 219 times
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- What is cheating?
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Re: Legends of Idleon
Having an issue where suddenly I can't load the game with the InjectCheatsF5, I can load it up through steam but when I use the cheat file to open it, the command prompt just opens for a second then closes and nothing happens.
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- Noobzor
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Re: Legends of Idleon
Hey guys,
does this tool only work on the steam version of the game? Or does it work on the web version too? If so, does someone know where the folder for the web version is? Where I should I extract the tool.
Thanks in advance!
does this tool only work on the steam version of the game? Or does it work on the web version too? If so, does someone know where the folder for the web version is? Where I should I extract the tool.
Thanks in advance!
Re: Legends of Idleon
Only SteamDaydreamer1291 wrote: ↑Mon Apr 29, 2024 12:57 pmHey guys,
does this tool only work on the steam version of the game? Or does it work on the web version too? If so, does someone know where the folder for the web version is? Where I should I extract the tool.
Thanks in advance!
viewtopic.php?p=268697#p268697
Re: Legends of Idleon
New bundle:
Code: Select all
chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_s"]=1
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Re: Legends of Idleon
This make new bundle effect on ?Tindal wrote: ↑Mon Apr 29, 2024 4:05 pmNew bundle:Code: Select all
chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_s"]=1
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