This is great! I'm curious if there's a way to use this to max out the skill points for all of the characters. Best route I've found so far is to hop in, enable invulnerability, and set the play time to 20 minutes so it spawns all the bosses. Sadly speedhack doesn't seem to work so its a bit of a slog
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Weird. Absolutely nothing is working for me on the current build. Used to use a table that gave me a huge boost in boon rarity, which was fun cause I got to play with all the Legendary toys. If a similar thing can be figured out for the current build I would be very happy and grateful.
Editing of all equipped items is back now, at least during runs. Just pick it up and place it back down to update the game stats after editing. In-camp editing and character stats will have to wait for now.
The invulnerability isn't stable yet, but who needs that or character stat editing when you can just do this:
Editing of all equipped items is back now, at least during runs. Just pick it up and place it back down to update the game stats after editing. In-camp editing and character stats will have to wait for now.
The invulnerability isn't stable yet, but who needs that or character stat editing when you can just do this:
Could you explain step by step how invulnerability or setting HP so it doesn't lower works? I am getting frustrated trying to make anything aside from gold editing work, also have no idea how to add/edit stats on weapons..
Could you explain step by step how invulnerability or setting HP so it doesn't lower works? I am getting frustrated trying to make anything aside from gold editing work, also have no idea how to add/edit stats on weapons..
Activate the "Current run" option after you enter a run with a character, and give it a few seconds. Then the rest should start working.
If you can't get that running, I've added a temporary manual table. That needssto be (re)activated each active run. But shouldn't require much beyond that.
I can't get anything under "Current Run" to work with any consistency at all for me. It worked a couple times, then never again, and every time it did work and find the addresses it effectively froze CE, unless I set the timer value in the main script much, much higher. But this is moot because I cannot get it to work any longer, not even through the manual table. They completely fail and are not able to pull up addresses. Funnily though, the Game Stats And Rules section always pulls up flawlessly. For reference I'm on the latest build of Steam DMD, CE 7.5.
One further issue, whenever I tried to change an item's affix to something else, it broke the item (no further tooltip on hover, unequippable if removed).
I will admit that it's very clunky how it's set up and I should fix that(you have to activate "current run" after the run has started, and sometimes more than once.) But things work fine for me after that.