velant wrote: ↑Mon Apr 01, 2024 9:46 am
Using machine strike script breaks table.
When I click on initialize after it - CE gives lua engine error "'aob_in_BoardGameMenuControllerUpdate' not found."
Can I ask why did you run [ Initialize ] again? The main script is scanning for signatures; if you enable a subsequent script that modifies memory
without disabling it, [ Initialize ] will fail finding the respective signature. As per your description, the only possible scenario I see is you closed CE with game running and Machine Strike script enabled. Correct?
"Using machine strike script breaks table." -- No. That is your interpretation of the fact that you've enabled a script and left it enabled, then closed and reopened CE with game running (closing CE will not disable scripts for you). Or you disabled [ Initialize ] script, for some reason, with Machine Strike script enabled.
Please study a bit how CE works and stick around our forum for more than 1 post.