z Stellaris

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Zanzer
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z Stellaris

Post by Zanzer »

Enable Console in Iron Man (from zipera)
Player Pointer
Planet Pointer
Leader Pointer
Add Leader Traits
Fast Building
Fast Construction
Fast Surveying
Unlimited Species Trait Points
Unlimited Species Trait Picks
Unlimited Ruler Trait Points
Maximum Ethic Points
Maximum Civic Picks

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
stellaris.CT
v4.0.9
(635.35 KiB) Downloaded 1269 times
stellaris.CT
v3.14.1
(627.74 KiB) Downloaded 1074 times
stellaris.CT
v3.10.0
(615.89 KiB) Downloaded 2597 times
Last edited by Zanzer on Wed May 14, 2025 11:52 pm, edited 3 times in total.

Vilu
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Re: z Stellaris

Post by Vilu »

The options under Player Pointer, then Player, don't seem to work, so I can't edit any of the resources. The Player ID seems to be being found correctly.

Fast Construction also seems to not do anything, if that is for construction ships to build things?
Fast Survey seems to just crash the game when a science ship starts surveying anything.

Zanzer
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Re: z Stellaris

Post by Zanzer »

Fixed Fast Survey. Construction is for constructing ships and such.
Not necessarily the construction ships building other stuff.
Not sure why the Player Pointer isn't showing you resources.
Try using the "Try to Update Offsets After Patches" script?

Vilu
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Re: z Stellaris

Post by Vilu »

Survey is working fine now for me.

Using "Try to Update Offsets After Patches" seems to work sometimes? I got it to work once, but now that I've closed and re=opened the game and table it doesn't seem to work again?

Could the new DLC be causing issues? I can see under "Other Resources" that there are four entries without names that just show as "???".

TheGreen
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Re: z Stellaris

Post by TheGreen »

works fine, but for the ai and not for me

Egeslean05
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Re: z Stellaris

Post by Egeslean05 »

TheGreen wrote:
Thu Dec 07, 2023 6:26 am
works fine, but for the ai and not for me
Yeah, at least for the 'Player Pointer' it seems to pick up one of the AI not the player.

mruetz@hotmail.com
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Re: z Stellaris

Post by mruetz@hotmail.com »

"error when scanning for AOB's: plannet error Not all results found" and it was just working yesterday :(

planet scans dont work and i was just starting to figure it out. my save crashed and i am assuming its because of this i tried making a new game but now i cant modify my planets :(.

im not a coder so can someone update this please tks in advance.

BelziBhaal
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Re: z Stellaris

Post by BelziBhaal »

Hi Zanzer. Is this an updated version of the full table from the main thread, or just a fork that only does a few things?

Zanzer
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Re: z Stellaris

Post by Zanzer »

Nope, just some random crap I threw together while fiddling around.

brevannes
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Re: z Stellaris

Post by brevannes »

Zanzer wrote:
Fri Nov 17, 2023 6:13 am
Player Pointer
Planet Pointer
Ship/Station Pointer
Leader Pointer
Add Leader Traits
Fast Building
Fast Construction
Fast Surveying
Unlimited Species Trait Points
Unlimited Species Trait Picks
Unlimited Ruler Trait Points
Maximum Ethic Points
Maximum Civic Picks
Thank you for the work

Zanzer
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Re: z Stellaris

Post by Zanzer »

Updated for version 3.14, The Grand Archive

Uzito2k
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Re: z Stellaris

Post by Uzito2k »

Zanzer wrote:
Thu Oct 31, 2024 1:16 am
Updated for version 3.14, The Grand Archive
Any chance of the fix for Biogenesis patch?
Build construction speed does not work, neither the 'fix the resource offset after patch'

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Candidate34
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Re: z Stellaris

Post by Candidate34 »

.

Zanzer
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Re: z Stellaris

Post by Zanzer »

zipera wrote:
Wed May 14, 2025 10:45 pm

Code: Select all

IronmanResults.AddRange(new List<AoBResult>
       {
       //               {   original pattern    }  {      replacement      }  
       new AoBResult(0, "80 bb A9 00 00 00 00 74", "48 39 c0 90 90 90 90 74", 0),
       new AoBResult(0, "80 bb A8 00 00 00 00 0F", "48 39 c0 90 90 90 90 0F", 0),
       new AoBResult(0, "44 38 a1 a9 00 00 00 74", "48 39 c0 90 90 90 90 74", 0),
       new AoBResult(0, "44 38 a1 ee 00 00 00 75", "48 39 c0 90 90 90 90 75", 0)
       });
Changes required to enable console in IronMan (latest 4.0.9 update).
Last byte in pattern is to keep it unique so replace is not needed.

Sorry no CE table this time, but i hope it helps :)
I added zipera's AOBs. Didn't update any of my other scripts.

RavenorG123
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Re: z Stellaris

Post by RavenorG123 »

fast construction not working :(

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