z Baldur's Gate 3

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Lemegeton
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Re: z Baldur's Gate 3

Post by Lemegeton »

Please tell me what UUID does Mind Flayer Parasite Specimen have?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Lemegeton on Fri Aug 04, 2023 5:11 pm, edited 1 time in total.

draw95
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Re: z Baldur's Gate 3

Post by draw95 »

Acleacius wrote:
Fri Aug 04, 2023 4:06 pm
draw95 wrote:
Fri Aug 04, 2023 3:46 pm
Acleacius wrote:
Fri Aug 04, 2023 2:29 pm
I went with the suggested AbilitySoftCap 120 and AbilityMax 110 .

Anyone see a problem with raising the XP Cap from 6500 to 65000 ?
"MaximumXPCap", "65000"

Also, I've got no idea how my Base Carry Weight got set to 4000 . :P

Also it' looks like they nerfed the Throw Distance from 30 down to 18 .
Can you upload the file? Somehow Lslib doesn't want to work with me >.< (I want to change the stats cap too)
even after doing/download all the requirement -_-
All I got atm is the edited version, otherwise I would have to do all the unpacking again.
Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.

Scheimann
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Re: z Baldur's Gate 3

Post by Scheimann »

Zanzer wrote:
Fri Aug 04, 2023 4:07 pm
Updated the Game Speed pointer in the Settings script as well
Theres any special instruction to use? in vulkan or even in dx11 i cant enable anything under dice roll. wrong syntax error like this one

Image

Also this happening with other options too.

When I use "Add 50 to Rolls (backup if the above ever breaks, this still fails on rolls of 1)" this applies to enemys and they become nearly impossible to hit (1-5% chance) and hits 50+ dmg/hit

Acleacius
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Re: z Baldur's Gate 3

Post by Acleacius »

draw95 wrote:
Fri Aug 04, 2023 4:37 pm
Acleacius wrote:
Fri Aug 04, 2023 4:06 pm
draw95 wrote:
Fri Aug 04, 2023 3:46 pm


Can you upload the file? Somehow Lslib doesn't want to work with me >.< (I want to change the stats cap too)
even after doing/download all the requirement -_-
All I got atm is the edited version, otherwise I would have to do all the unpacking again.
Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.
It's like 500 meg, and not sure will Fearless let me. :?
Don't mind but it's got my edits and such which are geared for mage.
Special starting gear and Sage history adds serious buffs.
If you know of someplace to upload it safely (i.e. stormtroopers don't come for me) I will try. :|

Blackhuskyy
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Re: z Baldur's Gate 3

Post by Blackhuskyy »

How does the object spawner work, and how do I add more tags too myself I am confused???
with this shared uuiid thing

ILOVEPANCAKES
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Re: z Baldur's Gate 3

Post by ILOVEPANCAKES »

Acleacius wrote:
Fri Aug 04, 2023 4:43 pm
draw95 wrote:
Fri Aug 04, 2023 4:37 pm
Acleacius wrote:
Fri Aug 04, 2023 4:06 pm
All I got atm is the edited version, otherwise I would have to do all the unpacking again.
Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.
It's like 500 meg, and not sure will Fearless let me. :?
Don't mind but it's got my edits and such which are geared for mage.
Special starting gear and Sage history adds serious buffs.
If you know of someplace to upload it safely (i.e. stormtroopers don't come for me) I will try. :|
You can upload it to Nexus and tell us what the name of the mod is, yeah?

draw95
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Re: z Baldur's Gate 3

Post by draw95 »

Acleacius wrote:
Fri Aug 04, 2023 4:43 pm
draw95 wrote:
Fri Aug 04, 2023 4:37 pm
Acleacius wrote:
Fri Aug 04, 2023 4:06 pm
All I got atm is the edited version, otherwise I would have to do all the unpacking again.
Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.
It's like 500 meg, and not sure will Fearless let me. :?
Don't mind but it's got my edits and such which are geared for mage.
Special starting gear and Sage history adds serious buffs.
If you know of someplace to upload it safely (i.e. stormtroopers don't come for me) I will try. :|
Ah! how about you send the lslib program/folder? that's only a few megabytes ^^ (the one l downloaded didn't want to work)
also thank you for willing to upload the shared.pak but that would be too much when l see how big it is XD

Yanoto
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Re: z Baldur's Gate 3

Post by Yanoto »

ILOVEPANCAKES wrote:
Fri Aug 04, 2023 5:03 pm
Acleacius wrote:
Fri Aug 04, 2023 4:43 pm
draw95 wrote:
Fri Aug 04, 2023 4:37 pm

Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.
It's like 500 meg, and not sure will Fearless let me. :?
Don't mind but it's got my edits and such which are geared for mage.
Special starting gear and Sage history adds serious buffs.
If you know of someplace to upload it safely (i.e. stormtroopers don't come for me) I will try. :|
You can upload it to Nexus and tell us what the name of the mod is, yeah?
+1 would be nice

AlexLucas92
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Re: z Baldur's Gate 3

Post by AlexLucas92 »

Any chance for new updated item and spell list since the launch ?

Tiffany
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Re: z Baldur's Gate 3

Post by Tiffany »

Anyone remember how to edit ability points during creation? I tried manually editing the number of ability points but it'd just grey out proceed and have "choices pending".

Extricated
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Re: z Baldur's Gate 3

Post by Extricated »

AlexLucas92 wrote:
Fri Aug 04, 2023 5:28 pm
Any chance for new updated item and spell list since the launch ?
Would like this too, I want to get the Twitch items

MordredSJT
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Re: z Baldur's Gate 3

Post by MordredSJT »

draw95 wrote:
Fri Aug 04, 2023 5:11 pm
Acleacius wrote:
Fri Aug 04, 2023 4:43 pm
draw95 wrote:
Fri Aug 04, 2023 4:37 pm

Thank you for this but what I mean is the shared.pak file that you have changed.
Lslib keep giving osiris error.
It's like 500 meg, and not sure will Fearless let me. :?
Don't mind but it's got my edits and such which are geared for mage.
Special starting gear and Sage history adds serious buffs.
If you know of someplace to upload it safely (i.e. stormtroopers don't come for me) I will try. :|
Ah! how about you send the lslib program/folder? that's only a few megabytes ^^ (the one l downloaded didn't want to work)
also thank you for willing to upload the shared.pak but that would be too much when l see how big it is XD
Dude, download it directly from the github page for LsLib...that should be a simple Google search to find. Just make sure it is the current version 1.8.0. Also, if you have not already, make sure that you have Baldur's Gate 3 (64bit) selected as the game at the very top of the converter app. Then, under create package make sure it is set to V18 (Baldur's Gate 3 Release). Then LZ4HC compression as I said before.
Last edited by MordredSJT on Fri Aug 04, 2023 6:10 pm, edited 2 times in total.

justatest90
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Re: z Baldur's Gate 3

Post by justatest90 »

Zanzer wrote:
Fri Aug 04, 2023 4:02 pm
Updated Last Item Moved
Our hero! Rough about needing 2 or more to make it work, but it's still amazing, thank you thank you!

Ckeylos
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Re: z Baldur's Gate 3

Post by Ckeylos »

Found a way to add feats, by editing the heavy armor proficiency script still need to try other passives

Code: Select all

[ENABLE]
{$lua}
if syntaxcheck then return end

local boost = "Alert"

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
local cmdStr2 = getAddress("cmdStr2")

PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)

local player = readPointer(cmdArgs + 0x08)
player = readString(player, 256, false)

writeString(cmdStr1, player)
writeBytes(cmdStr1 + #player, 0)
writeString(cmdStr2, boost)
writeBytes(cmdStr2 + #boost, 0)

PrepareCall("AddPassive")
writePointer(cmdArgs + 0x08, cmdStr1)
writePointer(cmdArgs + 0x18, cmdStr2)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}
assert(true)
[DISABLE]


Update: Works for other passives too.I have a human character with Draconic resistence now
Last edited by Ckeylos on Fri Aug 04, 2023 6:22 pm, edited 1 time in total.

Noumu
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Re: z Baldur's Gate 3

Post by Noumu »

I made a few edits to the _Hero entry in the Character.txt file but it seems that applies to some other NPCs in the game, other than just you and your party, so be careful if you do the same. Is there another entry that only applies to you ?

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