Notes:
- Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)
- Create GameRes Data List gets the address of the game value from an environment dependent array of pointers called "GameRes".
The number of variables changes as the play progresses. So after playing for a while, try re-enabling this script.
Have fun
View Options
- <colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>- CE: Compact Mode
- CT: Expand All
- Note: Enable all headers.
- Create GameRes Data List
- day
- _str_lvl
- _agl_lvl
- _stm_lvl
- _str_fuel
- _stm_fuel
- _agl_fuel
- _satiety
- _energy
- _health
- _satisfaction
- satisfaction_training_mod
- satisfaction_neurotraining_mod
- satisfaction_work_eff
- satisfaction_green_zone
- time
- character_inventory_slots
- map_km_moving_time_minutes
- global_intox_mod
- global_work_eff
- global_training_mod
- global_neurotraining_mod
- overload_neurotraining_mod
- overload_work_eff
- intox_neurotraining_mod
- intox_training_mod
- old_school_mod_soft
- neurotraining_mod_soft
- mafia_work_eff_mod_soft
- bobo_work_eff_mod_soft
- jakuza_work_eff_mod_soft
- str_train_focus
- stm_train_focus
- agl_train_focus
- bus_ticket_cost_mod
- is_easy_mode
- new_game_started
- s_event_1_first_awakening
- is_fuel_enabled
- quest_inventory_slots
- carpet_training_tired_at_all
- listen_joke_today
- barbell_training_tired
- punching_ball_training_tired
- running_track_2_training_tired
- vinchun_trainer_training_tired
- punching_bag_training_tired
- horizontal_bar_training_tired
- jumping_rope_training_tired
- tyre_trainer_training_tired
- parallel_bars_training_tired
- donuts_dumbell_training_tired
- ball_machine_training_tired
- handcuff_machine_training_tired
- vrmachine_training_tired
- treadmill_training_tired
- holoprojector_training_tired
- ntr_warm_up_tired
- ntr_bench_press_tired
- ntr_breakdance_tired
- ntr_skipping_rope_tired
- ntr_boxing_match_tired
- ntr_aerial_gymnastics_tired
- ntr_marathon_tired
- ntr_paradise_tired
- ntr_x_cans_opening_tired
- ntr_x_aim_training_tired
- ntr_x_shopping_run_tired
- ntr_x_bearish_challenge_tired
- ntr_x_hand_fishing_tired
- ntr_x_breath_training_tired
- ntr_x_rolling_up_tired
- ntr_x_catching_flies_tired
- ntr_x_pain_therapy_tired
- _stm_exp
- _agl_exp
- _str_exp
- carpet_training_tired
- silver_training_locked
- silver_ask_train_count
- silver_training_v2_locked
- gold_training_locked
- pet_was_strokked_today
- _overload
- _intoxication
- s_event_1_adriana_visit
- fridge_inventory_slots
- s_ev_2_1_henry_visit
- _money
- s_ev_3_first_apu_visit
- hemp_inventory_slots
- pet_inventory_slots
- last_fight_start_hp_percent
- act_kick_used_count
- act_punch_used_count
- last_fight_end_hp_percent
- last_fight_losed_hp_percent
- last_fight_opponent_hp
- s_ev_4_arrest
- s_ev_6_first_bobofarm_visit
- s_ev_7_first_silver_meet
- time_when_chip_installed
- s_event_5_mom_is_waiting_after_arrest
- s_event_8_apu_waits_after_arrest
- s_ev_4_show_casey_shadow
- speaked_with_holocop
- i_h_has_henry_took_burger
- _osr
- carpet_training_mod
- s_ev_i_aa1_medicine_for_mom
- s_ev_10_need_visit_noodleman
- bought_apu_first_tape
- bought_apu_second_tape
- bought_apu_third_tape
- give_first_tape
- barbell_training_mod
- punch_ball_training_mod
- runtrack_training_mod
- health_bonus_perk_1
- fuel_exp_mod
- entertainment_eff_perk_1
- vinchin_training_mod
- soda_bonus_perk_1
- eng_bonus_perk_1
- s_event_9_need_first_junkyard
- is_need_beat_huey
- silver_league_after_fight_load
- ev7_is_silver_waiting_for_win
- _gpp
- waiting_tech_tree_tutorial
- ev7_is_silver_waitng_second_fight
- player_was_in_silvers_gym
- first_silvers_gym_enter
- lil_bobo_first_call_ready
- corporation_unlocked
- ev_6_speaked_with_bobo
- bobo_farm_lvl
- bobo_farm_1_progress
- bobo_farm_1_cycle
- i_k1_first_conversation
- yakudza_unlocked
- _slots
- scholars_count
- robofactory_lvl
- robofactory_1_progress
- robofactory_1_cycle
- knows_about_junkyard_work_time
- act_low_kick_used_count
- act_side_punch_used_count
- act_side_kick_body_used_count
- barbell_training_tired_at_all
- punching_ball_training_tired_at_all
- ev_i_bobo_farm_work_over_1_was_once
- ev7_is_silver_waitng_second_fight_ready_start
- asked_silver_about_portrait
- club_street_lvl
- was_ev_i_club_street_work_not_started_1
- i_k1_got_quest
- club_street_1_progress
- club_street_1_cycle
- was_ev_i_club_street_work_over_1
- i_k2_got_trinket
- i_k3_passed_trinket
- bobo_farm_1_can_lvlup
- bobo_promotion_1_in_progress
- corporation_rep
- wasFirstSchoolUnlock
- new_school_tutorial
- bobo_farm_2_progress
- bobo_farm_2_cycle
- robofactory_1_can_lvlup
- i_s1_got_quest
- player_answered_silver_event_s1
- mafia_rep
- robofactory_2_progress
- club_street_1_can_lvlup
- yakudza_rep
- robofactory_2_cycle
- bobo_farm_2_can_lvlup
- i_b2_find_slimes
- act_low_kick_mastered
- act_side_kick_body_mastered
- win_fake_res_1_fighter
- i_b3_win_fake_resistance
- bobo_slimes_was_found_and_delivered
- bobo_farm_3_progress
- bobo_farm_3_cycle
- bobo_farm_3_can_lvlup
- i_b4_got_slime_lunch
- i_s2_lost_fight
- i_s2_s3_after_fight
- i_s2_s3_player_won_once
- i_s2_s3_end
- club_street_2_progress
- club_street_2_cycle
- club_street_2_can_lvlup
- i_l2_removeAfterGiveQuest
- i_l2_work_lvlup_count
- i_i2_sewerage_o3_open
- act_side_punch_mastered
- i_l3_win_fake_resistance_3
- win_fake_res_3_fighter
- i_l3_got_noodlebox
- fight_with_bridge_cop
- act_upper_cut_used_count
- i_b4_quest_failed
- i_b5_win_bridgecop
- ev_i_bobo_farm_work_not_started_1_was_once
- robofactory_2_can_lvlup
- s_ev_i_g2_MoralHelp_count
- s_ev_i_g2_MoralHelp
- s_ev_i_g3_moralHelp
- i_g3_find_sewage_cassette
- i_g3_win_fake_resistance_2
- win_fake_res_2_fighter
- i_l3_got_sewage_cassette
- robofactory_3_progress
- bobo_farm_-1_progress
- bobo_farm_-1_cycle
- club_street_3_progress
- club_street_3_cycle
- club_street_3_can_lvlup
- i_l4_noodle_for_henry
- i_l4_noodle_for_bridge
- i_l4_work_lvlup_count
- i_l5_henry_complete
- i_l5_henry_stone_ready
- second_attempt_ev_l5
- fight_with_bridge_cop_with_courier
- i_l5_bridge_complete
- stop_check_i_l5_complete
- robofactory_3_cycle
- robofactory_3_can_lvlup
- i_g4_got_implants
- i_g5_win_bridgecop
- i_g5_quest_failed
- after_huey_fight
- after_huey_fight_win
- ruth_prefight_ev
- huey_beat_complete
- robofactory_-1_progress
- robofactory_-1_cycle
- event_11_runned
- s_ev_12_casey_waits_at_mikes_house
- s_ev_13_first_emmit_visit
- event_pol_2_ready
- started_learn_laws_quests
- mick_house_visited
- huey_fake_res_active_forced
- huey_fake_fully_finished
- know_npc_emmit
- s_ev_14_attempts_to_win_robot
- emmit_last_quest_complete_day
- got_quest_i_e1
- i_e1_WeaponDeliveryToBridge_go_to_bridge
- act_upper_cut_mastered
- i_e2_onbridge_win
- i_e2_dreamlab_quest_complete
- i_e1_weapon_delivery_to_bridge_emmit_visit
- 15_ev_open_sewage_f7
- ev_16_find_casey
- win_fake_res_4_fighter
- ev_17_first_enter
- 17_ev_mike_ready
- event_20_completed
- 20_ev_mick_multi
- 20_ev_need_to_restore
- club_street_-1_progress
- club_street_-1_cycle
- police_hall_education_lvl
- police_hall_education_1_progress
- police_hall_education_1_cycle
- police_hall_education_1_can_lvlup
- police_hall_education_2_progress
- police_hall_education_2_cycle
- police_hall_education_2_can_lvlup
- police_hall_education_3_progress
- police_hall_education_3_cycle
- police_hall_education_3_can_lvlup
- police_hall_education_4_progress
- police_hall_education_4_cycle
- police_hall_education_4_can_lvlup
- police_hall_education_5_progress
- police_hall_education_5_cycle
- police_hall_education_5_can_lvlup
- finished_learn_laws_quests
- police_education_is_over
- wait_ruth_fight_1
- ruth_win_1
- ruth_can_apology
- fuel_tutorial_was_seen
- bobo_farm_-1_can_lvlup
- wait_ruth_sparring
- w8_any_win_for_aesop_ev_1
- robofactory_-1_can_lvlup
- aesop_meeting_night_club
- should_win_aesop
- player_know_about_exteme_trainings
- silvers_gym_repairman_active
- mikes_office_repair_lvl
- mikes_office_repair_1_progress
- mikes_office_repair_1_cycle
- mikes_office_repair_1_can_lvlup
- mikes_office_repair_2_progress
- mikes_office_repair_2_cycle
- mikes_office_repair_2_can_lvlup
- mikes_office_repair_3_progress
- mikes_office_repair_3_cycle
- mikes_office_repair_3_can_lvlup
- mikes_office_repair_4_progress
- mikes_office_repair_4_cycle
- mikes_office_repair_4_can_lvlup
- mikes_office_repair_5_progress
- mikes_office_repair_5_cycle
- mikes_office_repair_5_can_lvlup
- mick_holo_device_working
- w8_win_silvers_league_for_mick
- underbridge_visited
- airpods_after_gyatso_talk
- player_unlocked_extreme_trainingss
- extreme_neuro_unlocked
- added_spoonboy_stat_change_event
- first_stat_change_opened
- three_days_after_extreme_unlock
- abil_penetrating_attack_mastered
- abil_penetrating_attack_used_count
- abil_feint_mastered
- abil_feint_used_count
- act_side_kick_head_used_count
- won_aesop
- complete_2000_gpp
- event_ii_II-Pol3
- police_office_is_active
- first_pos_in_silvers_league
- barry_office_invite
- mick_gym_is_active
- w8_first_police_duty
- became_a_policeman
- police_work_int_action_point
- police_work_action_point
- police_work_soc
- first_duty_started
- police_work_docs_res
- police_work_patrol_res
- first_duty_complete
- won_division_2_match
- once_after_first_win_on_pro_league
- after_first_win_on_pro_league
- w8_first_mick_train
- player_became_trainer
- mick_gym_int_action_point
- mick_gym_action_point
- mick_gym_soc
- first_mick_train_started
- mick_gym_training_res
- act_side_punch_mick_gym_tired
- mick_gym_abil_res
- act_side_kick_body_mick_gym_tired
- act_low_kick_mick_gym_tired
- act_upper_cut_mick_gym_tired
- first_train_complete
- skipped_first_mick_train
- police_duty_failed_cutscene
- mick_train_failed_cutscene
- _police_duty_complete
- _mick_duty_complete
- abil_wind_gust_mastered
- abil_wind_gust_used_count
- act_side_kick_head_mastered
- mick_lvlup_1_trainers
- mick_lvl_1_up_1_ready
- mick_lvlup1_ready_help_scholar
- load_after_lvlup
- adriana_sick_ready_1
- mick_lvlup1_ready_help_scholar_after_lose
- ii_pol_lvl_up_1_gym
- lose_to_boris_in_police_uniform
- police_lvl_up_1_full_complete
- police_paperwork_upgrade
- ii_pol_lvl_up_2_home
- pol_lvl_up_2_lost_rorscharch_second_time
- pol_lvl_up_2_lost_rorscharch
- police_lvl_up_2_full_complete
- adriana_sick_ready_2
- police_patrolling_upgrade
- mick_lvlup2_ready_help_scholar
- mick_lvlup_2_trainers
- mick_lvlup2_seen_bandits
- mick_lvlup_2_wait_fight_bandit_1
- mick_lvlup_2_after_win_first
- mick_lvlup_2_wait_fight_bandit_2
- mick_lvlup_2_after_win_second
- mick_lvlup2_spawn_scholar_next_enter
- mick_lvlup3_ready_help_scholar
- mick_lvlup_3_trainers
- first_tower_hall_enter
- first_delivery_office_enter
- second_attempt_apu_delboy_1
- new_delivery_era_active
- new_delivery_era_silver_finished
- new_delivery_era_apu_finished
- new_delivery_era_officer_finished
- new_delivery_era_finished
- uncle_barry_first_donuts_delivered
- ii_pol_lvl_up_3_club
- ii_pol_lvl_up_3_club_door
- ii_pol_lvl_up_3_club_from_door
- police_lvl_up_3_full_complete
- police_socializing_upgrade
- first_pos_in_division2
- once_cheat_lil_bobo_event
- ready_to_first_cheat_lil_bobo_event
- side_fallen_money_50_ready
- slime_food_perk_1
- adriana_sick_delayed_start
- three_days_after_third_lvlup_ready
- gold_training_first_call_ready
- first_poison_fight
- barry_poisoned_ready
- poisoned_fighter_line_finished
- pizza_for_barry_started
- pizza_for_barry_ready_started
- barry_pizza_crocodile_base
- first_undercover_fight
- undercover_junkyard_ready
- undercover_robot_line_finished
- 10%_to_sensei_tape
- 40%_to_sensei_tape
- 90%_to_sensei_tape
- set_for_cooking_perk_1
- health_bonus_perk_2
- mick_gym_talk_perk_1
- entertainment_eff_perk_2
- horizontal_bar_perk_1
- punching_bag_perk_1
- mick_gym_abil_perk_1
- janitor_after_win_prol
- adriana_sick_ready_3
- adriana_recovery_branch_locked
- cat_conference_active
- ready_to_start_adriana_apu
- police_ready_to_become_detective
- found_lil_bobo_while_cat_conference
- ii_hack_device_prequel_carla_1_in_garage
- ev_ii_robot_killer_1_night_club_first_1_ready
- hack_device_robo_killer_complete
- ii_run_slime_run_3_path_clear_1_ready
- hack_device_run_slimes_complete
- disable_lil_after_slime_run
- hack_device_roboboyfriend_complete
- w8_hack_device_combine_in_garage
- delivery_flashback_ready
- silver_flashback_ready
- yakudza_flashback_ready
- robofactory_flashback_ready
- bobo_flashback_ready
- final_1_event_ready
- final2_flashback_load
- final_3_event_ready
- final_4_event_ready
- final_5_event_ready
- final_5_event_dummy_ready
- final_6_event_ready
- junkyard_safe_load
- final_7_event_ready
- carla_journey_stop_grounds_moving
<pointers>- Pointer->MainGame
- P->GameSave
- P->PlayerData
- P->GameRes
- P->resValues
- size
- P->resType
- size
- P->resValues
- P->GameRes
- P->PlayerData
- P->GameSave
View update history
Find other contribution
- Table by aanpsx
- After the game ended, I had 465 variables in my play.
Here are a few that might help those who are dizzy with too many options. - Be careful not to set "_gpp" and "_osr" too high and you'll miss the story.
- Basic tips by KS212
- "Facility name"_"number"_progress, "Facility name"_"number"_cycle
Coordination helps you get the job done faster. - police/mic_work_soc
Keep your sociability at 100. - police_work_docs_res, mick_gym_training_res
Get the job done at breakneck speed. Set like the image.
- My table is still working with game ver 1.004.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1