z Wartales

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Silvercross
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Re: z Wartales

Post by Silvercross »

So, resource pointer no longer working? So, it must be broken few patch ago because it should be working fine back there.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kantacka
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Re: z Wartales - table for fun

Post by kantacka »

sanitka wrote:
Wed Jun 21, 2023 7:17 pm
What values to use for regionStart and regionEnd
Memory view > menu > View > Memory regions (Ctrl + R)
Scroll down until you find Wartales.exe on the right and next line starting with 7 or 76
Those should be your values
Image
Following this I landed on:
define(regionStart,$76CA9F000000)
define(regionEnd,$76CAA0ADF000)

However I'm still getting AOB error with no readable memory.

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sanitka
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Re: z Wartales - table for fun

Post by sanitka »

kantacka wrote:
Thu Jun 22, 2023 1:09 pm
Following this I landed on:
define(regionStart,$76CA9F000000)
define(regionEnd,$76CAA0ADF000)

However I'm still getting AOB error with no readable memory.
try to use $7f... as regionEnd

define(regionEnd,$7FFFFFFFFFFF)

LordGorchnik
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Re: z Wartales - table for fun

Post by LordGorchnik »

kantacka wrote:
Thu Jun 22, 2023 1:09 pm
sanitka wrote:
Wed Jun 21, 2023 7:17 pm
What values to use for regionStart and regionEnd
Memory view > menu > View > Memory regions (Ctrl + R)
Scroll down until you find Wartales.exe on the right and next line starting with 7 or 76
Those should be your values
Image
Following this I landed on:
define(regionStart,$76CA9F000000)
define(regionEnd,$76CAA0ADF000)

However I'm still getting AOB error with no readable memory.
Gave this a shot too with slightly different results but tried the same thing you and sanitka described. Now I am getting the AOB error as well. So confusing haha.

albert_1111
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Re: z Wartales

Post by albert_1111 »

Hey Zanzer! Could you please update your table. The one by sanitka doesn't work again, and the instructions aren't understandable. Thank you and sorry, English is not my language

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PreacherSana
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Re: z Wartales

Post by PreacherSana »

hornedskulldrake wrote:
Fri Apr 28, 2023 2:13 pm
the meantime here, i put zanzer attribute inside figment table ALL CREDITS STILL GOES TO THOSE 2 i only update figment table
Hi. Please UPDATE your table, especially the Combat Pointer section

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sanitka
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Re: z Wartales - table for fun

Post by sanitka »

LordGorchnik wrote:
Thu Jun 22, 2023 4:46 pm
kantacka wrote:
Thu Jun 22, 2023 1:09 pm
sanitka wrote:
Wed Jun 21, 2023 7:17 pm
What values to use for regionStart and regionEnd
Memory view > menu > View > Memory regions (Ctrl + R)
Scroll down until you find Wartales.exe on the right and next line starting with 7 or 76
Those should be your values
Image
Following this I landed on:
define(regionStart,$76CA9F000000)
define(regionEnd,$76CAA0ADF000)

However I'm still getting AOB error with no readable memory.
Gave this a shot too with slightly different results but tried the same thing you and sanitka described. Now I am getting the AOB error as well. So confusing haha.
One more option for Full Scan - in Memory Scan Options select Wartales and then All, you should get values like this:
Image
Copy & Paste 7f... value to regionEnd

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sanitka
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Re: z Wartales

Post by sanitka »

PreacherSana wrote:
Fri Jun 23, 2023 5:17 am
hornedskulldrake wrote:
Fri Apr 28, 2023 2:13 pm
the meantime here, i put zanzer attribute inside figment table ALL CREDITS STILL GOES TO THOSE 2 i only update figment table
Hi. Please UPDATE your table, especially the Combat Pointer section
That is not easily done as developers / compiler changed part of the code (switched couple of registers).

Red Ice
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Re: z Wartales - table for fun

Post by Red Ice »

sanitka wrote:
Wed Jun 21, 2023 7:17 pm
Table updated to 1.0.26457.

Everything, but resources should be working ;).

What values to use for regionStart and regionEnd
Memory view > menu > View > Memory regions (Ctrl + R)
Scroll down until you find Wartales.exe on the right and next line starting with 7 or 76
Those should be your values
Image
For me the regionstart was the same 76- but above the wartales.exe while the regionend was the first "free" 7F below wartales.exe. Works perfectly, at least for traits that I used it on.

Zanzer
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Re: z Wartales

Post by Zanzer »

Updated for version 1.0.26457

Somethindarker
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Re: z Wartales

Post by Somethindarker »

Zanzer wrote:
Fri Jun 23, 2023 4:06 pm
Updated for version 1.0.26457
Thank you. How do you edit "Krowns"? I try to change the amount via the "resource" pointer and it resets back to 1 or the original amount, I tried adding the numerical value right below it but it changed the "Influence" instead. I tried manually searching for the amount via the scan function but again, it resets back after I try to make changes. Any help would be appreciated.

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sanitka
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Re: z Wartales

Post by sanitka »

Somethindarker wrote:
Fri Jun 23, 2023 5:46 pm
Zanzer wrote:
Fri Jun 23, 2023 4:06 pm
Updated for version 1.0.26457
Thank you. How do you edit "Krowns"? I try to change the amount via the "resource" pointer and it resets back to 1 or the original amount, I tried adding the numerical value right below it but it changed the "Influence" instead. I tried manually searching for the amount via the scan function but again, it resets back after I try to make changes. Any help would be appreciated.
Find nearest wall and bang against it as many times as you see the answer or go through the thread to find the answer ;).

Somethindarker
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Re: z Wartales

Post by Somethindarker »

sanitka wrote:
Fri Jun 23, 2023 6:39 pm
Somethindarker wrote:
Fri Jun 23, 2023 5:46 pm
Zanzer wrote:
Fri Jun 23, 2023 4:06 pm
Updated for version 1.0.26457
Thank you. How do you edit "Krowns"? I try to change the amount via the "resource" pointer and it resets back to 1 or the original amount, I tried adding the numerical value right below it but it changed the "Influence" instead. I tried manually searching for the amount via the scan function but again, it resets back after I try to make changes. Any help would be appreciated.
Find nearest wall and bang against it as many times as you see the answer or go through the thread to find the answer ;).
Point me to the post then where it solves it, other than going into the code I did the usual steps.

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sanitka
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Re: z Wartales

Post by sanitka »

Somethindarker wrote:
Fri Jun 23, 2023 7:01 pm
sanitka wrote:
Fri Jun 23, 2023 6:39 pm
Somethindarker wrote:
Fri Jun 23, 2023 5:46 pm


Thank you. How do you edit "Krowns"? I try to change the amount via the "resource" pointer and it resets back to 1 or the original amount, I tried adding the numerical value right below it but it changed the "Influence" instead. I tried manually searching for the amount via the scan function but again, it resets back after I try to make changes. Any help would be appreciated.
Find nearest wall and bang against it as many times as you see the answer or go through the thread to find the answer ;).
Point me to the post then where it solves it, other than going into the code I did the usual steps.
Why would I waste my precious time on you who does not want to go through the thread ?
( Krowns as any other resource are editable )

Somethindarker
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Re: z Wartales

Post by Somethindarker »

sanitka wrote:
Fri Jun 23, 2023 7:32 pm
Somethindarker wrote:
Fri Jun 23, 2023 7:01 pm
sanitka wrote:
Fri Jun 23, 2023 6:39 pm


Find nearest wall and bang against it as many times as you see the answer or go through the thread to find the answer ;).
Point me to the post then where it solves it, other than going into the code I did the usual steps.
Why would I waste my precious time on you who does not want to go through the thread ?
( Krowns as any other resource are editable )
Why do you keep responding with condescending posts then? You that small of a person or just a dick? I've tried most of the solutions here from that last 3 pages and when I tried editting the resource, it changed the Influence and not the Krowns, like in my original post. The only thing I haven't tried is coding where you have to scroll through the entire memory source but even when I did that it crashed the CE. So if you're not gonna point me in the right direction or help me troubleshoot then kindly keep your snide comments to yourself.

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