Version : Build.9609478
- Resources script removed. I have added it in the Inventory pointers
- Circus hub pointers offset revised
Version : Build.9415991 v2
- Added more pointers for Player Data Owned Characters. Added Total 20 Max slots for future owned characters
- Revised Player Character script where you can now choose which character (including enemies) you want to edit instead of waiting for that character's turn. With this new method, stats will be shown correctly for that selected character.
If you have played my Table
Across The Obelisk. Refer to the tutorial video attached. The method is the same for this game.
Example: Edit & freeze the Min/Max Health or Attack Damage or whatever choices & select each one for your allies with the same value as temporary stats boost just for the fight. Those pointers are not GUI or cosmetic values but actual values. If you want permanent stats, you should edit in '
Player Data Owned Characters' under
Circus Hub