GTFO the Game
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
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Re: GTFO the Game
GTFO v0.2.9.4 Update
There are two files in here.
One of them is the table and the other is a text document that lists the full set of cheats in this table version. It also happens to have a message for the individuals who like to take my table(s) from this site and repost them on their sites.
They could at least do the bare minimum of posting the correct and updated list of cheats on their posts instead of copying and pasting the same list from Rundown 1 which is ridiculously outdated.
Additions/Fixes to this version:
[Player Settings] -> Misc -> Bright Flashlight Fix (Only Applies To Player Flashlights)
[Enemy Settings] -> Shooter [Projectile] -> Suicidal Shooters
[Enemy Settings] -> Pouncer [Grab] -> No Grab
[Special Settings] -> Objective - Get Objective Item Count
[Visual Settings] -> Lights -> Set Ambient Light (Open Script To Set Color/Settings)
[Visual Settings] -> Enemy -> General/Striker/Shooter Body Glow
[Get Scripts] - Few Pointer/Offset Updates
[Get Scripts] -> Player Related -> Name Changer
[Test Section] - Use At Your Own Risk
SteamID Checker (Color Based)
I only included the SteamID Checker because maybe someone is hiding under a name similar to using the Name Changer. However it is color based at the moment so it may not work 100% which is also why its in the [Test Section].
PW: syrup
There are two files in here.
One of them is the table and the other is a text document that lists the full set of cheats in this table version. It also happens to have a message for the individuals who like to take my table(s) from this site and repost them on their sites.
They could at least do the bare minimum of posting the correct and updated list of cheats on their posts instead of copying and pasting the same list from Rundown 1 which is ridiculously outdated.
Additions/Fixes to this version:
[Player Settings] -> Misc -> Bright Flashlight Fix (Only Applies To Player Flashlights)
[Enemy Settings] -> Shooter [Projectile] -> Suicidal Shooters
[Enemy Settings] -> Pouncer [Grab] -> No Grab
[Special Settings] -> Objective - Get Objective Item Count
[Visual Settings] -> Lights -> Set Ambient Light (Open Script To Set Color/Settings)
[Visual Settings] -> Enemy -> General/Striker/Shooter Body Glow
[Get Scripts] - Few Pointer/Offset Updates
[Get Scripts] -> Player Related -> Name Changer
[Test Section] - Use At Your Own Risk
SteamID Checker (Color Based)
I only included the SteamID Checker because maybe someone is hiding under a name similar to using the Name Changer. However it is color based at the moment so it may not work 100% which is also why its in the [Test Section].
PW: syrup
- Attachments
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- GTFO_v0.2.9.4.rar
- pw: syrup
- (59.16 KiB) Downloaded 423 times
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- Noobzor
- Posts: 8
- Joined: Thu Nov 21, 2019 8:22 pm
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Re: GTFO the Game
Thanks for the table, just to let you know, Clear Fog is not working
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
- Reputation: 104
Re: GTFO the Game
There was an update and i just got home to see it.Ragnarok20 wrote: ↑Mon Jun 27, 2022 9:21 pmThanks for the table, just to let you know, Clear Fog is not working
Re: GTFO the Game
Ragnarok20 wrote: ↑Mon Jun 27, 2022 9:21 pmThanks for the table, just to let you know, Clear Fog is not working
It's happened to "activate booster conditions" as well.
- FluffyWafflesIX
- Table Makers
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- Joined: Mon Sep 14, 2020 1:50 pm
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Re: GTFO the Game
Here you go.
- Attachments
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- GTFO_v0.2.9.5.CT
- R7 - 06/27/2022 Patch Update
- (1.72 MiB) Downloaded 790 times
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- Noobzor
- Posts: 8
- Joined: Thu Nov 21, 2019 8:22 pm
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Re: GTFO the Game
Thanks mate, really. Btw I did not meant to sound pushy, if that's how it sounds like. I just wanted to let you know about it. You could just mess with Get PreLitVolume(Fog) and obtain a pretty similar result (like 90% or so). Again tho, really appreciate it.
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
- Reputation: 104
Re: GTFO the Game
Oh yeah, you could just mess with the PreLitVolume pointers instead but to keep it simple theres just that one script for density which usually does the job for me. Might as well just leave it there for those that dont feel like tinkering.Ragnarok20 wrote: ↑Tue Jun 28, 2022 10:04 amThanks mate, really. Btw I did not meant to sound pushy, if that's how it sounds like. I just wanted to let you know about it. You could just mess with Get PreLitVolume(Fog) and obtain a pretty similar result (like 90% or so). Again tho, really appreciate it.
- TemptingIcarus
- Expert Cheater
- Posts: 408
- Joined: Thu Aug 16, 2018 11:32 pm
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Re: GTFO the Game
Thank you. Appreciate you.
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- What is cheating?
- Posts: 1
- Joined: Mon Jul 04, 2022 6:27 pm
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Re: GTFO the Game
It seems when I click on anything under [player settings] <misc> dont activate, is this a known issue or just something on my end? I gotta say your table has made GTFO much more enjoyable, the melee got boring and its pure awesome being able to go in guns blazing
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
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Re: GTFO the Game
Make sure mono is enabled. Most scripts depend on it.code_purple wrote: ↑Mon Jul 04, 2022 6:29 pmIt seems when I click on anything under [player settings] <misc> dont activate, is this a known issue or just something on my end? I gotta say your table has made GTFO much more enjoyable, the melee got boring and its pure awesome being able to go in guns blazing
IF you cant get mono to enable because either it failed or it just crashes your game then just start a new instance of cheat engine along with a new game session.
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- What is cheating?
- Posts: 1
- Joined: Mon Aug 15, 2022 10:27 am
- Reputation: 0
Re: GTFO the Game
Hey there,I LOVE your work so deep.And I want to ask that which file should I edit to edit the Tools like glue gun and bio tracker?
Re: GTFO the Game
is there any way to do roughly 1. fog visibility during ongoing game, 2.speed hack, and 3. objective timer freeze (for example for countdowns)
btw, great work, helped me a lot to learn how to play on solo matches
btw, great work, helped me a lot to learn how to play on solo matches
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
- Reputation: 104
Re: GTFO the Game
1. Fog Visibility, theres already a script for removing it. Or you can use the pointer script for "PreLitVolume" which has values you can edit for fog.
2. Speed hack, check out: [Get Scripts] -> [Player Related] -> Get LocalPlayerAgent (Bot/MP Friendly)
Find on your character ID and you can set your move speeds.
3. Objective timer... interesting one. Dont have it yet.
If youre looking for specific values to edit then I dont have any pointer scripts for tools. Else, if you would like to use toggle scripts (some are editable), then navigate over to: [Player Settings] -> EquipmentKainKondraki wrote: ↑Mon Aug 15, 2022 10:28 amHey there,I LOVE your work so deep.And I want to ask that which file should I edit to edit the Tools like glue gun and bio tracker?
Theres also a new color format so be sure to open that so you know what is what.
- FluffyWafflesIX
- Table Makers
- Posts: 129
- Joined: Mon Sep 14, 2020 1:50 pm
- Reputation: 104
Re: GTFO the Game
Table Update - GTFO_v0.2.9.7a
Decided to split the table in two due to some scripts and their pointer lists being too huge which ended up slowing down the entire table whether executed or not.
So as of right now there is an "A" version and a "B" version.
A = Full table
B = Extras / Holding Table
You can c/p what you wish from the B version over to the A version and create a new save. Actually, you can do whatever it is you wish with my table because its FREE.
Make sure to follow the new color format so you know what is what.
If youre interested in the new vanity items then those have been added as well. Theres even a pointer script for bot vanity items.
EDIT:
Almost forgot to mention something very important.
There is a script in the 0.2.9.7b table that is called "Get EnemyAgent" and this only works on specific maps which are the story/campaign maps.
What maps are those? The yellow ones.
Decided to split the table in two due to some scripts and their pointer lists being too huge which ended up slowing down the entire table whether executed or not.
So as of right now there is an "A" version and a "B" version.
A = Full table
B = Extras / Holding Table
You can c/p what you wish from the B version over to the A version and create a new save. Actually, you can do whatever it is you wish with my table because its FREE.
Make sure to follow the new color format so you know what is what.
If youre interested in the new vanity items then those have been added as well. Theres even a pointer script for bot vanity items.
EDIT:
Almost forgot to mention something very important.
There is a script in the 0.2.9.7b table that is called "Get EnemyAgent" and this only works on specific maps which are the story/campaign maps.
What maps are those? The yellow ones.
- Attachments
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- GTFO_FWIX.rar
- pw: syrup
- (96.91 KiB) Downloaded 363 times
Last edited by FluffyWafflesIX on Sat Sep 03, 2022 11:51 pm, edited 1 time in total.
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- Noobzor
- Posts: 13
- Joined: Fri Aug 19, 2022 12:19 am
- Reputation: 7
Re: GTFO the Game
First off, thank you for all the hard work. Second, does this work online?
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