Game Name: Labyrinthine
Game Engine: should be unity
Game Version: public testing branch
Options Required: tickets (tokens, bracelets and maps can be bought with them)
Steam Website:
Other Info: tried basic adress searches (returned multiple values, none had any effect) and runtime editor, no luck with either. can anyone help? game shouldnt have any values stored outside of pc (main save files are .dat with assortement of symbols. dont know what to do with that.)
thanks
[request] Labyrinthine
Re: [request] Labyrinthine
testing version went live, still no luck with basic use.
Re: [request] Labyrinthine
I tried a lot of stuff too but I only managed to get a scuffed teleport working
They even patched something out because of me after I uploaded a video of it on youtube
You were able to skip all requirements in cases and just teleport through the gates but they fixed and added that all requirements must be done in order to finish cases.. but yea you can still teleport to all requirements but you still need to solve puzzles in order to collect the item in there, else you cant interact with them
They even patched something out because of me after I uploaded a video of it on youtube
You were able to skip all requirements in cases and just teleport through the gates but they fixed and added that all requirements must be done in order to finish cases.. but yea you can still teleport to all requirements but you still need to solve puzzles in order to collect the item in there, else you cant interact with them
Re: [request] Labyrinthine
do you still have that?
Re: [request] Labyrinthine
So, I decided to publish a tool instead of a CT file, since, as previously mentioned, it's a very scuffed teleport.
I don't even know if it works for anyone else, since the pointer used mosten breaks for anyone else.
This should work on testing branch and latest stable as of this post.
VirusTotal: Removed
Download: Removed
Edit: Removed all downloads since it's outdated and they updated their "anti-cheat"
I don't even know if it works for anyone else, since the pointer used mosten breaks for anyone else.
This should work on testing branch and latest stable as of this post.
VirusTotal: Removed
Download: Removed
Edit: Removed all downloads since it's outdated and they updated their "anti-cheat"
Last edited by Dekirai on Sat Jul 23, 2022 2:41 pm, edited 4 times in total.
Re: [request] Labyrinthine
thanks for the upload, i tried, couldnt make it work, the only thing that works for me is tp freeze (even in mid air which is hilarious), and most pointerscans from table work, but telerport itself doesnt. hopefully someone with better skills than me can do something or point to the correct way
Re: [request] Labyrinthine
would you mind telling me which pointer works for you? then I can update the tool and then it should work for everyoneFeliks wrote: ↑Tue Jul 19, 2022 4:23 pmthanks for the upload, i tried, couldnt make it work, the only thing that works for me is tp freeze (even in mid air which is hilarious), and most pointerscans from table work, but telerport itself doesnt. hopefully someone with better skills than me can do something or point to the correct way
a screenshot highlighting the pointer would be enough to show me
you also may want to add me on discord for further assistance: Kevin#0006
Re: [request] Labyrinthine
Hi, I'm kinda extremely new to this, but I'm interested in this too, tried your tool and got the same results as OP
Most pointers seem to work except X Y Z and highlighted pointerscan result?
Don't know if this is also relevant, but with ingame compass pointing North the value left of the decimal changes drastically when moving forward and back, and the value right of the decimal changes most when strafing left to right.
[img]
Most pointers seem to work except X Y Z and highlighted pointerscan result?
Don't know if this is also relevant, but with ingame compass pointing North the value left of the decimal changes drastically when moving forward and back, and the value right of the decimal changes most when strafing left to right.
[img]
Re: [request] Labyrinthine
Thats normal that the pointer of x y z is not working, because I simply forgot to update themjaiosdpa wrote: ↑Wed Jul 20, 2022 12:54 amHi, I'm kinda extremely new to this, but I'm interested in this too, tried your tool and got the same results as OP
Most pointers seem to work except X Y Z and highlighted pointerscan result?
Don't know if this is also relevant, but with ingame compass pointing North the value left of the decimal changes drastically when moving forward and back, and the value right of the decimal changes most when strafing left to right.
[img]
Re: [request] Labyrinthine
Anyone managed to get tickets or tokens working? I'm new at this and i just cant seem to find the correct values
Re: [request] Labyrinthine
I've had no luck with tokens, and the teleport has suddenly stopped working for me too. Not really sure what changed for it to break when it was working so consistently beforehand.
Re: [request] Labyrinthine
Cant help you out with pointers but i made a hack for Labyrinthine. Including noclip, superjump, no crouch slowdown and faster walking speed.
Hmu if youre interested.
Im new and i dont know how to upload stuff here *facepalm*
Hmu if youre interested.
Im new and i dont know how to upload stuff here *facepalm*
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- Noobzor
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Re: [request] Labyrinthine
you managed to make a hack, but you don't know how to upload a file here? and it's your first post? suspicious...
Re: [request] Labyrinthine
Newer Version on second Page
Last edited by Crysp on Tue Sep 13, 2022 6:18 pm, edited 1 time in total.
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